PGI: An honest, important suggestion/question regarding the "subscription" and its value.
#21
Posted 19 June 2012 - 03:31 PM
#22
Posted 19 June 2012 - 03:34 PM
Could be nice to have option to start / stop paid membership.
#23
Posted 19 June 2012 - 03:38 PM
#24
Posted 19 June 2012 - 03:39 PM
#25
Posted 19 June 2012 - 03:41 PM
They have already set a very low price point comparative to other subscription games...
Edited by Xervitus, 19 June 2012 - 03:41 PM.
#26
Posted 19 June 2012 - 03:42 PM
#27
Posted 19 June 2012 - 03:50 PM
The per day premium in Wot mentioned by the above poster is 3x as expensive as the per month rate (in hours per $).
Edited by Ian, 19 June 2012 - 03:52 PM.
#28
Posted 19 June 2012 - 03:54 PM
#29
Posted 19 June 2012 - 04:03 PM
On concept I agree entirely. I will be lucky to play one or two days a week and for a total of maybe 4 or 5 hours and will likely go weeks at a time with-out playing.
And while I really like the concept, at $10 a month for the premium account, I'm not quite ready to throw my support full behind the concept, just because the price point on the premium account is currently so low. At $10, if I have a week end where I plan to get a solid block of play time, I'll upgrade to a premium account for that weekend and any other play time I get over the next four weeks would just be gravy.
Now, if the price of the premium account goes up or the nature of the account changes, then this may well become a very nice solution.
Or,...... It may well be a nice solution for a "special premium" account, the difference between the premium account and the special account being, the special account tracks time as you have outlined but cost thrice as much. Honestly, $30 dollars for 30 days play time billed in 24 hour increments would probably be a better value for me than the $10 monthly account.
**Edit:** Haha, I type too slow, Ian and several other have already mentioned similar ideas.
Anyhow, ....
Different premium account structures geared towards the different types of player with the ultimate goal of providing each player type the same value for their dollar would be a very nice touch.
Edited by five by five, 19 June 2012 - 04:09 PM.
#30
Posted 19 June 2012 - 04:04 PM
#31
Posted 19 June 2012 - 04:09 PM
#32
Posted 19 June 2012 - 04:11 PM
$10 a month straight.
$30 for 30 days play time, tracked by the day. Thanks five by five
$1 for a five hour block.
Seems fair to me. Technically it means the $30 or $1 are better deals. VERY few people are going to play 1/3 of the time.
But it really is up to the Devs. They need the game to be profitable.
#33
Posted 19 June 2012 - 04:17 PM
#34
Posted 19 June 2012 - 04:22 PM
This will help with those who have erratic schedules. We are listening, and I appreciate this feedback as it opens our eyes to edge cases.
#35
Posted 19 June 2012 - 04:26 PM
Thanks much.
And please don't think I was trying to suggest prices. Just throwing ideas around.
Edited by Ian, 19 June 2012 - 04:27 PM.
#37
Posted 19 June 2012 - 04:31 PM
I would be willing to pay for a daily premium system, whether purchased individualy or in 30-day packs.
That you OP for the suggestion!
#38
Posted 19 June 2012 - 04:35 PM
I know how hard it was to plan around being completely out of touch with everything for an unknown
time when I was in.
#39
Posted 19 June 2012 - 04:43 PM
Personally, i am a 40+ year old gamer who owns and played every MW pc game there was but one, and bought for XBox as well. It's one of my all-time favorite games and i just HAD TO HAVE LEGENDARY regardless of the $120 so i bought it and i'll make it work and i am quite happy right now. But spending my $120 via a daily BOOST ON DEMAND would make me very very happy, bouncing inmy seat happy.
Now i just need to upgrade my PC so i can play it :-) NCIX.com here I come.
#40
Posted 19 June 2012 - 04:43 PM
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