James Griffin, on 21 March 2014 - 10:56 AM, said:
They buff them. Really, WTF? The last 10 or so matches I've played, the first time I get targeted by the enemy I have an unending stream of LRMs hitting me, and now I can't even get to cover before I get slammed by them. It is completely out of hand right now.
First this is not canon for Battletech, I don't know how much you are trying to stick to canon, but it takes semi-guided LRMs and TAG to even come close to this. First semi-guided LRMs aren't even available until 3057, meaning TAG should not even affect LRMs, and semi-guided LRMs are incompatible with Artemis IV and cost three times the amount of standard LRMs. That being said, indirect fire with LRMs is dreadfully inaccurate, the TT rules make it a long shot at best. The formula is firing 'mech's gunnery usually 4, + range, + movement, +1 for indirect fire, target movement, + spotter's movement, + terrain modifiers from the spotting unit, furthermore if the spotter makes any attacks add +1, and + 1 to any attacks the spotter makes, than try to roll that number on 2 6-sided dice. So we'll say target is 420 meters away or 14 hexes making it medium range at +2, pilot has a gunnery skill of 4, 'mech didn't move, but the spotter did move at a run so +2, but did not attack, target is an Atlas who moved forward at a run in a straight line for a +2 and there is no cover so the 'mech making an indirect attack against a running Atlas with a light 'mech spotting at medium range requires the roll of 11 on 2d6, a very low probability shot.
I recommend cutting indirect LRM fire accuracy in half, reducing spread, reducing the height LRMs climb to, and increasing reload times on all launchers. Leave TAG as it is I like that it is useful now. Also immediately removing the champion stalker from the trial 'mechs, if people want 60 LRM tubes with A IV, let them fork out the 12+ million c-bills for it. As right now, there really is no point in taking anything other than an LRM boat.
Don't like LRMs? Oh you must be a bad player man. Bad Bad Bad