Jump to content

I Tried To Adapted To The Lrm Meta But Nope


190 replies to this topic

#161 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 25 March 2014 - 06:18 AM

View Postxlrdallas, on 25 March 2014 - 06:12 AM, said:

11 mechs hiding with backup wepons, cant even move from cover to move up to more cover because 1000000 lrms hit ya and your cored, and my ams shot down 5 lrm,s , please get real

Can't stand the heat...
That is real. You want to play a fighting game but cry when someone fights in a way you don't like. Improvise, Adapt and over come. LRM heavy teams are weak against ECM and fast lights.

#162 No Guts No Glory

    Member

  • PipPipPipPipPipPip
  • Bad Company
  • 235 posts

Posted 25 March 2014 - 06:20 AM

View Postxlrdallas, on 25 March 2014 - 06:12 AM, said:

please get real


I assure you we are quite tangible.

#163 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 25 March 2014 - 06:21 AM

View PostNo Guts No Glory, on 25 March 2014 - 06:20 AM, said:


I assure you we are quite tangible.

Indubitably! :D

#164 xlrdallas

    Member

  • PipPipPipPipPip
  • The People's Hero
  • The People
  • 100 posts

Posted 25 March 2014 - 06:25 AM

View PostJoseph Mallan, on 25 March 2014 - 06:18 AM, said:

Can't stand the heat...
That is real. You want to play a fighting game but cry when someone fights in a way you don't like. Improvise, Adapt and over come. LRM heavy teams are weak against ECM and fast lights.


i do not know what game you are playing, the lrm,s are faster then any mech in the game, and unless your in a premade team, pretty much teamwork is not there, and seeing matchmaking is a joke, you get 5 noobs on one team, and a allstar team on the other, most games, lrm,s are way to fast

#165 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 25 March 2014 - 06:33 AM

View Post3rdworld, on 25 March 2014 - 06:18 AM, said:

The amount of forum warrior in this thread is amazing.

well, of course, now that you have joined us!!! :D

#166 wanderer

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 11,152 posts
  • LocationStomping around in a giant robot, of course.

Posted 25 March 2014 - 06:34 AM

Quote

funny how you dont see 11 mechs hiding behind a hill spaming lrms,


You mean after we shoot #12 and they no longer have a spotter?

Yeah, they got a problem then. LRM boats trying to cover each other when the targets have point-blank dance partners results in epic levels of friendly fire. From experience. Nothing like having bro-Stalker halfway kill you while the guy brawling you finishes the job. Why? Because you can't aim LRMs past like you can a laser or ballistic or even a frickin' SRM rack.

Quote

pretty much teamwork is not there, and seeing matchmaking is a joke, you get 5 noobs on one team, and a allstar team on the other


This is your real problem. The team is superior to the PUG, if the "matchmaker" (which is actually a vindictive AI designed to cause suffering on a scale that makes GlaDOS look like your sainted grandma) fails at giving you a team and feeds you walking target practice for partners. It won't matter what they use. The only difference is you'll see more of them before you die if they don't use LRMs- and die faster in the process, as you don't have to saturation-bomb a target with autocannons. Just core em. :D

Edited by wanderer, 25 March 2014 - 06:38 AM.


#167 Blood Rose

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • 989 posts
  • LocationHalf a mile away in a Gausszilla

Posted 25 March 2014 - 06:34 AM

View Postxlrdallas, on 25 March 2014 - 06:25 AM, said:


i do not know what game you are playing, the lrm,s are faster then any mech in the game, and unless your in a premade team, pretty much teamwork is not there, and seeing matchmaking is a joke, you get 5 noobs on one team, and a allstar team on the other, most games, lrm,s are way to fast

He is reffering to how a fast light can rush the LRM boat, and cover hop before the LRM boat can react. I have been using the trial Stalker (I have sevre lag) and i have to say that LRM's are in a good place now. Stop whining and learn to adapt. Your AC+PPC/AC40 Meta dosnt rule now? Good. It wasnt suppossed too. This, now is Mechwarrior as iot should be. Learn to play, learn to AMS and learn to adapt. Have fun

#168 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 25 March 2014 - 06:35 AM

View PostBishop Steiner, on 25 March 2014 - 06:33 AM, said:

well, of course, now that you have joined us!!! :D

Yes welcome to the party 3rd! :rolleyes:

#169 Fut

    Member

  • PipPipPipPipPipPipPipPip
  • Moderate Giver
  • 1,969 posts
  • LocationToronto, ON

Posted 25 March 2014 - 06:38 AM

View Postoldradagast, on 23 March 2014 - 06:55 AM, said:

Sure, there are games where teamwork happens, but in PUGS, that is not common, and it is even less common for the random collection of PUG mechs to have specific combinations of mechs that will work well together to handle the "flavor of the month," be it LRM's or PPC + Autocannon meta. So, the end result is a random hodgepodge of mechs hiding to survive since anyone who tries to advance or otherwise leave cover will get blown away in the blink of an eye.


The problem with this is that everybody seems to think that Teamwork is somebody else's problem.
It's all of our responsibility to make Teamwork happen in PuG matches. You can't wait for somebody else to make the first comment - you, yourself - each and every one of us - has to pick up the slack, and begin communicating in PuGs.

Of course, it's not ideal. The chat interface kind of sucks, and it's hard to type in the heat of battle.. But we've all got to try.

In the few matches that I've been in, one of the Blues has spoken up with a suggestion, or a helpful hint, and it's made all the difference in the world.
In the few matches that I've stepped up and sent some messages in game, I've seen a noticeable difference in our side's performance.

Everybody in the match is like a group of people in an elevator - they're all nervous to say something at the risk of being ridiculed or ignored or something - but if you'd just say hello, you'd notice that most people are pretty cool.

I'm just sick of all the "PuGs don't cooperate" comments... Most of us here play as PuGs, and there's enough of us to make a real difference in the matches.
Those who don't want to cooperate, or listen - they'll wander off and get themselves killed, it's no big loss. The 2 or 3 people that actually respond, and help with coordination, those are the ones that make it all worth the trouble.

Edited by Fut, 25 March 2014 - 06:48 AM.


#170 xlrdallas

    Member

  • PipPipPipPipPip
  • The People's Hero
  • The People
  • 100 posts

Posted 25 March 2014 - 06:43 AM

View PostBlood Rose, on 25 March 2014 - 06:34 AM, said:

He is reffering to how a fast light can rush the LRM boat, and cover hop before the LRM boat can react. I have been using the trial Stalker (I have sevre lag) and i have to say that LRM's are in a good place now. Stop whining and learn to adapt. Your AC+PPC/AC40 Meta dosnt rule now? Good. It wasnt suppossed too. This, now is Mechwarrior as iot should be. Learn to play, learn to AMS and learn to adapt. Have fun


i will whine about anything i like, what are you the forum police, and as for ppc,s ac20,s, i dont use them, over 60 mechs, and only have 1 mech with with a ac 20 on it , and only 2 mechs with 1 ppc on them, i use er an reg large laser,s and ac10,s and srm,s,, ooo an reg med lasers, and if hiding an spaming 10000 lrm,s is your idea how mech warrior should be , you my friend are a moron, go work for pgi, it seems you would fit in good there
oo i do have 1 chease build a golden boy, streak boat, but thats because thats all that mech is good for,, besides lrm,s and you can see how i feel about them

Edited by xlrdallas, 25 March 2014 - 06:47 AM.


#171 Solahma

    Member

  • PipPipPipPipPipPipPipPip
  • Fury
  • Fury
  • 1,364 posts
  • Twitter: Link
  • Twitch: Link
  • LocationNerv HQ, Tokyo-3

Posted 25 March 2014 - 06:46 AM

View PostFut, on 25 March 2014 - 06:38 AM, said:

The problem with this is that everybody seems to think that Teamwork is somebody else's problem.
It's all of our responsibility to make Teamwork happen in PuG matches.

Agreed.
Seriously, if you want coordination, hop in the Commander seat and issue orders. I can't tell you how many times i've coordinated a defensive action on Terra Therma. I can't remember a single time my team has lost when I've coordinated a "Hold Grid #XX and defend" on Terra Therma. It's hilarious and it works. Sure sometimes it's a close game, but it's always a GOOD game.

Your team might not always listen, but they definitely aren't going to read your mind. Sure, the little star next to your name and map icons you place might not be enough to convince some people, but as you develop your skills as a general (or in this case a commander) the more you will build reputation and know what the best maneuvers are to direct for your team. Smart players will listen, because even coordination that you might not agree with, is still better than zero coordination and will give you at least some edge on the battlefield, if not a ROFLstomp against the enemy team.

Edited by Solahma, 25 March 2014 - 06:48 AM.


#172 3rdworld

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,562 posts

Posted 25 March 2014 - 06:51 AM

View PostBishop Steiner, on 25 March 2014 - 06:33 AM, said:

well, of course, now that you have joined us!!! :D


Na, I don't have a post count higher than matches played...

#173 Bobby Blast

    Member

  • PipPipPipPipPip
  • Bad Company
  • Bad Company
  • 183 posts
  • LocationSouth Eastern United States

Posted 25 March 2014 - 06:51 AM

I'll say it again, I run a dual AC20 Jaeger with no ecm in my lance or AMS and I still haven't gotten kiled by the LRM rain, I've actually been doing better brawling since. K/D is up to a 2.19.

#174 Solahma

    Member

  • PipPipPipPipPipPipPipPip
  • Fury
  • Fury
  • 1,364 posts
  • Twitter: Link
  • Twitch: Link
  • LocationNerv HQ, Tokyo-3

Posted 25 March 2014 - 06:52 AM

View Post3rdworld, on 25 March 2014 - 06:51 AM, said:


Na, I don't have a post count higher than matches played...

:D :rolleyes: :lol:

#175 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 25 March 2014 - 06:52 AM

View Postxlrdallas, on 25 March 2014 - 06:43 AM, said:


i will whine about anything i like, what are you the fourm police, and as for ppc,s ac20,s, i dont use them, over 60 mechs, and only have 1 mech with with a ac 20 on it , and only 2 mechs with 1 ppc on them, i use er an reg large laser,s and ac10,s and srm,s,, ooo an reg med lasers, and if hiding an spaming 10000 lrm,s is your idea how mech warrior should be , you my friend are a moron, go work for pgi, it seems you would fit in good there

If not dying, and wracking up lots of Cbills isn't being a Merc maybe you are not playing the MW:O game. If killing you nets me more money with less risk... as a old Devil Dog, I see that as a good day of combat. You died, I didn't I won. You died, I died.. Bad day's combat. Again you are playing a combat game. I don't play to give you a chance to win. I play to kick your butt. If I do it Awesome. If I don't, I re evaluate and try something else to smash you. And I am not even using missiles!!!! :D

#176 Solahma

    Member

  • PipPipPipPipPipPipPipPip
  • Fury
  • Fury
  • 1,364 posts
  • Twitter: Link
  • Twitch: Link
  • LocationNerv HQ, Tokyo-3

Posted 25 March 2014 - 06:53 AM

View PostBobby Blast, on 25 March 2014 - 06:51 AM, said:

I'll say it again, I run a dual AC20 Jaeger with no ecm in my lance or AMS and I still haven't gotten kiled by the LRM rain, I've actually been doing better brawling since. K/D is up to a 2.19.

too be fair, I think most players stats have gone up considering they were reset at the same time...

#177 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 25 March 2014 - 06:55 AM

View Post3rdworld, on 25 March 2014 - 06:51 AM, said:


Na, I don't have a post count higher than matches played...

Ah... Quality over quantity and modesty as well.

#178 Solahma

    Member

  • PipPipPipPipPipPipPipPip
  • Fury
  • Fury
  • 1,364 posts
  • Twitter: Link
  • Twitch: Link
  • LocationNerv HQ, Tokyo-3

Posted 25 March 2014 - 06:56 AM

View PostJoseph Mallan, on 25 March 2014 - 06:55 AM, said:

...modesty as well.

2 lewd 4 me

#179 BARBAR0SSA

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 1,136 posts
  • LocationCalgary, AB

Posted 25 March 2014 - 07:00 AM

So much of this could be avoided with the ability to allow picking what mechs you partner with was built in to launch module

eg. volunteer captains could check off boxes and specify 6 mechs with AMS, 4 with 2xLRM 10+, 4 with AC2+ , 4 with PPC and MM would go to town looking to build those requirements

I'm still upset the most we will see is 12v12, I was hoping for an epic scale battle planetside/ESO style with objectives, team work and coordination.

I had dreams of assaulting a base, smashing through a wall, setting fire to infantry.....and destroying buildings. That stupid trailer they released was lies!

#180 nimdabew

    Member

  • PipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 211 posts

Posted 25 March 2014 - 07:05 AM

I would pick different mechs based on what map we were playing. I think that would be a huge change in how games are played. Terra Therma? I will pick my fast, light hunting mech. Alpine slopes? ECM 2ERLLas raven. The map dictates what mech I want to play, but right now, you have to just kinda hope that your mech doesn't suck for what map you are in.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users