PhoenixFire55, on 23 March 2014 - 10:22 AM, said:
125m/s was fine. They were very effective when properly used. Deadly when in team with good tag/spotter lights. Problem is noobs cry they can't kill everything from 1000m away. Now they can. Thanks PGI for buffing no-skill weapon again.
Hahahahah no,
I've been in those teams.
We killed things twice as fast when we got into something with a decent rack of ballistic hardpoints. LRMs were a weapon that failed at hitting things outside of 500m or so most of the time. Now, I'd call them effective out to 750m at most.
I was drilling people dead in a
Cataphract-4X at 750m fast enough that I might have had a third LRM salvo in the air to paint someone's armor a pretty yellow instead. And that hasn't changed one bit. The difference is suddenly, people can actually support each other outside of LOS. And that drives tunnel-vision players nuts.
"LOL, I have a solo target! PEW PEW PE- "INCOMING MISSILES WUT?" *asplodes*
Basic rule of thumb- you have five seconds from seeing someone spot you to "get your ass into cover". Followng that rule, I've been killed a grand total of ONCE by LRM fire. In a 'Mech that goes 71kph. With no ECM or AMS.