I wrote up a longer reply, but the garbage forum ate it, so this is a briefer one.
Roadkill, on 03 April 2014 - 11:44 AM, said:
If you fire LRMs and then a teammate loses your lock, then you shouldn't have fired.
You are dramatically overestimating the amount of control that you, as the shooter, have over the situation.
For instance, imagine that you are in a situation where a spotter has a perfect lock on a target... Clear LOS, the target has no cover within range of his movement. No ECM bubbles in range. Perfect situation. You fire your LRM's.
Then the spotter switches targets... Because... reasons. He sees some other target and wants to check its armor levels.. He doesn't realize that he's holding a lock for you. He breaks the lock. The target moves slightly, and your LRM's hit the dirt.
That's not a failure on your part. You absolutely SHOULD have fired in that situation... The error was made due to your SPOTTER failing to perform HIS duty. The fact that your LRM's missed was totally out of your control.. and such is the nature of indirect fire with that weapon in this game.
In those situations, there is magical "skill" involved in the spotter holding the lock.. Certainly, you can use some degree of judgement to say things like, "Well, there's no way he's gonna be able to stay back there long, so he's probably gonna lose lock in a second." but in a PUG environment you have absolutely no control over that guy... His actions midsawell be random. Even if you tell folks to try and hold locks, good luck with that.
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It's no different than aiming a PPC directly at a jump sniper who then falls back to earth while your PPC shot goes sailing over his head. You missed. Your teammate didn't make you miss; you failed to consider your teammates actions and time your LRM volley appropriately. You lacked the skill to properly use your LRMs.
With a PPC, if you miss, it is ENTIRELY on you as the shooter.
With the LRM's, as I described above, you could make the perfect decision, and still miss because your spotter simply made an ERROR. In the case where the spotter is holding a lock, and then breaks it for no good reason at all... You could not predict that. There is no "skill" that allows you to magically read/control his mind. To assert otherwise is absurd.
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Just one example of how LRMs require different skills than FLD weapons.
Not really.. I played with an extremely organized team for years in top tier league play. I understand better than most exactly that kind of thing, especially given the roles I performed for my team (Often scouting as well as fire support, as well as Field Commander). Even in the case of the things you are thinking about, understanding where your lance is moving, how they are going to react to situations, etc... Those things are not considerations which are limited to LRM fire support mechs.
Understanding how your team will perform is something that all pilots, regardless of their roles, have mastered in highly skilled teams. It benefits all roles on the field. It is not unique to an LRM boat by any stretch of the imagination.
And in PUG play, it's largely non-existent.. because you are playing with random people, many of whom may simply be BAD.
Now, back in MW4, most of the better players just knew each other, and generally, good players just inherently know "the correct" thing to do... so with them, you can generally have a decent feel for what's going to happen. But in MWO with random PUG's? I'm sorry, but no ammount of skill is going to allow you to predict their actions and know with any degree of certainty whether or not they are going to hold a lock for you.
And again, with organized play, at LEAST as much skill is on the spotter, rather than the shooter, for this kind of fire. They are the one performing the difficult part of the role, making sure that they can keep that lock while actually being exposed to return fire.
Make no mistake here, back in MW4 we ran shooter/spotter teams in order to direct Longtom fire onto locations.. Actually doing spotting in a much more "real world" way, where the spotter was watching for the effect and relaying corrections back to the shooter.
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Not all of them, no. I range from 55% to 90% depending on the weapon. But then I'm more of a brawler by nature. I have a tendency to miss at long range because I haven't bothered to practice leading targets at long range.
I'm sure that I could get them all to 70% if I really cared to put in the effort. It wouldn't be hard, just time consuming. And since I don't have that much time to play these days, I'd rather play for fun.
Those numbers are much more realistic, and more in line with what most pilots have suggested in the past.
But as you say here... you could get better, if you practiced more.
That's the point. That's how skill works. Skill isn't simply inherent ability we're born with. In most cases,it's something that is honed through practice.
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Not at all. Only the better (or, perhaps, more conservative) LRM users are at 40%. It seems like most LRM users are below that, with some people as low as 25-30%.
Eh, before the stat wipe, I was running over 40% with LRM's I believe.. and I'm not some uber master of LRM usage. I'm thinking that's a pretty standard number.