Urbanmech Arrives On The Battlefield!
#1234
Posted 07 October 2014 - 01:02 AM
#1235
Posted 07 October 2014 - 01:12 AM
#1236
Posted 07 October 2014 - 06:14 AM
Arete, on 07 October 2014 - 01:12 AM, said:
Remove the waist and that is actually pretty close...
#1237
Posted 07 October 2014 - 08:17 AM
#1238
Posted 07 October 2014 - 01:25 PM
part of WHACK-A-MOLE! now we need more urbies to complete the game and a good mech with a axe to drop it onto the urbies.
new gamemode created \o/
after i plan with the locusts now how can i not plan with a urbie too? it needs to be in here ASAP. fact.
#1240
Posted 07 October 2014 - 01:45 PM
#1241
Posted 07 October 2014 - 01:54 PM
IT'S THE LONG LOST MEDIUM EGG MECH!!!!!! (excuse my excitement, and caps)
p.s. yessssssssss......
P.p.s. "Quote" button doesn't seem to work for me.
#1243
Posted 07 October 2014 - 04:05 PM
Arete, on 07 October 2014 - 01:12 AM, said:
Thank you. Also, we can urbify it.
planetswag, on 07 October 2014 - 01:45 PM, said:
Because the Urbie is too awesome.
#1244
Posted 07 October 2014 - 05:49 PM
planetswag, on 07 October 2014 - 01:45 PM, said:
It is like that unannounced and ill-timed moment of man-excitement,,, that partially annoys you, but more urges you to unbelt and let fly your Imperator.
Such is the deep passions... of an Urbie-lover.
#1245
Posted 07 October 2014 - 06:55 PM
#1246
Posted 07 October 2014 - 09:27 PM
#1247
Posted 08 October 2014 - 04:40 AM
Arete, on 07 October 2014 - 01:12 AM, said:
http://www.sarna.net/wiki/Flashman
http://www.sarna.net/wiki/Imp
#1248
Posted 08 October 2014 - 05:04 AM
Ovion, on 07 October 2014 - 01:39 PM, said:
I honestly rather that the skill tree cost 3 times as much, but was unlocked by the frame, rather than by the variant.
Which is where they'll have to go once they've exhausted the "3 variant" mechs. Really, it's a good way for them to do it: mechs with three (or more) variants were obviously popular, common models in the IS. But there are a lot of very good, very interesting mechs out there with fewer. I'd imagine they're in the works.
For the Urbie? There's enough variants to get in on the 3-mech wave.
#1250
Posted 08 October 2014 - 05:35 AM
#1251
Posted 08 October 2014 - 06:00 AM
Arete, on 08 October 2014 - 05:35 AM, said:
I'd rather that they come out with a package so that they can make some money and make it well worth the wait as well. Just giving it away as a "gift", does them no good and will not help us encourage the life-span of the game.
Make it a package, separate from anything else that you do.
#1252
Posted 08 October 2014 - 06:35 AM
If you think an Urbanmech for $$$ is pay-to-win, then lol @ u mate.
Pack pricing would be $30 to $40
You'd get the following:
- (3) Urbanmech Variants
- (3) Mechbays
- (1) Urbanmech Standing Cockpit Item
- 7 Days of Premium Time
#1253
Posted 08 October 2014 - 10:19 AM
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