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Urbanmech Arrives On The Battlefield!
#1794
Posted 25 December 2014 - 10:27 AM
#1795
Posted 25 December 2014 - 10:31 AM
Dimento Graven, on 25 December 2014 - 10:03 AM, said:
$20 if in a pack with bays, premium time, colours and cockpit items.
Around 3000mc or 5-6,000,000c-bills for the 3 standard variants (plus mech bays).
2250mc for a Hero variant.
#1796
Posted 25 December 2014 - 10:33 AM
Sparks Murphey, on 22 December 2014 - 05:34 PM, said:
Quoted for truth. Russ even tweeted that it was actual concept art.
The only other 'mech to have released concept art without a release for the 'mech itself is the Flea, and that's on hold until they fix MASC code.
Urbie doesn't have MASC.
No MASC. No problems.
#1797
Posted 25 December 2014 - 10:33 AM
If they would make the Urbie not avaiable for everyone i would instantly uninstall and tell everyone how they abused the Urbie.
This would be against the philosophy of UrbanMechs:
Urbie is for everyone!
Urbie is love!
Urbie is life!
#1798
Posted 25 December 2014 - 10:37 AM
Ovion, on 25 December 2014 - 10:31 AM, said:
$20 if in a pack with bays, premium time, colours and cockpit items.
Around 3000mc or 5-6,000,000c-bills for the 3 standard variants (plus mech bays).
2250mc for a Hero variant.
You would pay for a mech that only carries 1 ton of ammo?
#1799
Posted 25 December 2014 - 10:39 AM
Cimarb, on 23 December 2014 - 06:56 PM, said:
Unless PGI seriously breaks their own engine rules, the Urbanmech will at most have an XL100 (with considerably less speed along with it).
The Panther got a 250 max. Urbie could get a 125 max.
#1801
Posted 25 December 2014 - 10:43 AM
Bront, on 25 December 2014 - 10:39 AM, said:
The Panther got a 250 max. Urbie could get a 125 max.
Even if PGI gave it 125 max that is not enough to be effective in CW or even to grind for CBills. Also, the urbie can only carrie 1 ton to ammo....
Ovion, on 25 December 2014 - 10:41 AM, said:
3 isn't hard to do.
Ok say its 3. This is not enough for CW or to grind for CBills...
#1803
Posted 25 December 2014 - 10:49 AM
#1804
Posted 25 December 2014 - 10:57 AM
MAVRICK64, on 25 December 2014 - 10:27 AM, said:
Remember this ain't the TT and we can literraly change everything we want on the Urban mech.
Heck, we could create a Urbanmech with a PPC.
#1805
Posted 25 December 2014 - 11:01 AM
It's about being the underdog and the butt of every joke and having a fun time bantering with other players. It's about playing the game how you want to play, and not what is currently top tier or meta. It's about taking down something three times your size and having all parties involved thinking it's absolutely funny.
#1806
Posted 25 December 2014 - 11:05 AM
MAVRICK64, on 25 December 2014 - 10:27 AM, said:
MAVRICK64, on 25 December 2014 - 10:37 AM, said:
Do you know there is a tool in the game called mechlab, don't you?
#1807
Posted 25 December 2014 - 11:10 AM
stealthraccoon, on 25 December 2014 - 11:01 AM, said:
It's about being the underdog and the butt of every joke and having a fun time bantering with other players. It's about playing the game how you want to play, and not what is currently top tier or meta. It's about taking down something three times your size and having all parties involved thinking it's absolutely funny.
I agree, but at the end of the day you need money/cbills to buy things...the urbie is not equip to grind for cbills..
Odanan, on 25 December 2014 - 11:05 AM, said:
What does this have to do with carrying enough ammo to be effective/grind for cbills???
#1808
Posted 25 December 2014 - 11:11 AM
Ovion, on 25 December 2014 - 10:31 AM, said:
$20 if in a pack with bays, premium time, colours and cockpit items.
Around 3000mc or 5-6,000,000c-bills for the 3 standard variants (plus mech bays).
2250mc for a Hero variant.
But, I'd pay 20.
MAVRICK64, on 25 December 2014 - 11:10 AM, said:
What does this have to do with carrying enough ammo to be effective/grind for cbills???
You play the Urbie for the sheer joy of piloting it!
The fun you'll have making fun of the pilots you've killed in your Urbie.
Also, think of all the cool Urbie centric challenges that PGI could whip up.
Challenge: Kill 4 or more Urbies in one match, win a chance in the grab bag.
Get 1 or more kills in an Urbie, win a chance in the grab bag...
Whatever...
Plus all the other play made competitions... An all Urbie 12v12 competition, in AP, or whatever, hilarious!
Edited by Dimento Graven, 25 December 2014 - 11:14 AM.
#1809
Posted 25 December 2014 - 11:16 AM
MAVRICK64, on 25 December 2014 - 10:43 AM, said:
Ok say its 3. This is not enough for CW or to grind for CBills...
Last time I checked, Lasers Didn't need ammo.
Tell that story to my Locust 1E. Makes C-Bills just fine.
-ST
#1810
Posted 25 December 2014 - 11:16 AM
Dimento Graven, on 25 December 2014 - 11:11 AM, said:
But, I'd pay 20.
Do you not have any SOUL?!?!?
You play the Urbie for the sheer joy of piloting it!
The fun you'll have making fun of the pilots you've killed in your Urbie.
This is why PGI should not bring out the urbie. Yes, I play this game to have fun with friends, but I am a serious player and I (and a lot of other players) don't want this game to turn into a kiddy, kiddy game...
Edited by MAVRICK64, 25 December 2014 - 11:17 AM.
#1811
Posted 25 December 2014 - 11:20 AM
Soul Tribunal, on 25 December 2014 - 11:16 AM, said:
Last time I checked, Lasers Didn't need ammo.
Tell that story to my Locust 1E. Makes C-Bills just fine.
-ST
To my point. We have urban mechs already (locust, etc). PGI does not need to bring out a mech that is under powered. My locust will outperform the urbie...
Edited by MAVRICK64, 25 December 2014 - 11:21 AM.
#1812
Posted 25 December 2014 - 11:23 AM
MAVRICK64, on 25 December 2014 - 11:16 AM, said:
I believe in more options the better, even when some options are BAD options it's better than NO options.
#1813
Posted 25 December 2014 - 11:25 AM
I don't know the urbie version of the spider isn't half bad... At least not in pug matches.
Edited by cranect, 25 December 2014 - 11:26 AM.
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