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Urbanmech Arrives On The Battlefield!
#2194
Posted 19 January 2015 - 10:13 AM
tick, tick, tick, ...
Oh, ya...I think the crabs will be out for Cbills tomorrow too.
#2195
Posted 19 January 2015 - 10:15 AM
#2196
Posted 19 January 2015 - 10:41 AM
it's happening
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#2198
Posted 19 January 2015 - 11:19 AM
#2199
Posted 19 January 2015 - 11:22 AM
#2201
Posted 19 January 2015 - 11:43 AM
TB Xiomburg, on 19 January 2015 - 08:41 AM, said:
Let's wait and see if they'll actually make it. There are a lot of us here who want this mech to happen, but I fear that it might not be enough depending on PGI's /criteria/. Despite that, my faith is strong.
#2202
Posted 19 January 2015 - 01:22 PM
#2203
Posted 19 January 2015 - 02:12 PM
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#2204
Posted 19 January 2015 - 02:24 PM
#2206
Posted 19 January 2015 - 02:44 PM
3xnihilo, on 19 January 2015 - 02:36 PM, said:
I'll live, main issue is resisting the urge to respond to all the people asking if its Tuesday yet and them that It is, 8:44am Tuesday morning in fact.
#2207
Posted 19 January 2015 - 02:47 PM
CycKath, on 19 January 2015 - 02:44 PM, said:
I'll live, main issue is resisting the urge to respond to all the people asking if its Tuesday yet and them that It is, 8:44am Tuesday morning in fact.
You know us North Americans we tend to forget there is the whole rest of the world
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#2208
Posted 19 January 2015 - 03:54 PM
#2210
Posted 19 January 2015 - 04:17 PM
buffs should be insane torso twist and twist speed, to make good the lack of speed. having an AC20 in a high hardpoint also rocks. who cares if it is slow - it would rock in mech factory, river city or crimson strait...
and while we are at it - where are wasp, stinger, flea, hatchetman, wyvern, guillotine, archer, rifleman, crab, thug, warhammer, marauder and cyclops ?
2750+3025 readout, very first "unfixed" edition. thanks.
or marauder IIC, locust IIC, galahad, kraken ?
kraken would definitely come with a fix to AC blinding.
#2211
Posted 19 January 2015 - 05:17 PM
Fat Jack Murphy, on 19 January 2015 - 04:17 PM, said:
buffs should be insane torso twist and twist speed, to make good the lack of speed. having an AC20 in a high hardpoint also rocks. who cares if it is slow - it would rock in mech factory, river city or crimson strait...
and while we are at it - where are wasp, stinger, flea, hatchetman, wyvern, guillotine, archer, rifleman, crab, thug, warhammer, marauder and cyclops ?
2750+3025 readout, very first "unfixed" edition. thanks.
or marauder IIC, locust IIC, galahad, kraken ?
kraken would definitely come with a fix to AC blinding.
Wasp, Stinger, Archer, Rifleman, Warhammer, and Marauder (and the Longbow, among others) are all the property of a company named Harmony Gold. Since they produce Robotech, a rival universe, there's no way they're going to let PGI get their hands on those iconic mechs (which FASA lifted wholesale back when they were still just a company making a mod for Traveler).
The Flea was tossed to the side - they just made the Locust instead. Also, there's problems with MASC, but they've even said that the Flea is too redundant so is being scrapped (for now, at least).
Hatchetman....oh, man, do I want one. Of course, they'll have to implement melee, but that would be the only mech I piloted (other than the Urbanmech, natch).
#2212
Posted 19 January 2015 - 07:09 PM
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