Shar Wolf, on 30 May 2014 - 06:03 PM, said:
Urban mech was built to fight in urban environments.
Given that - (especially using BV) it is one of the most effective (stock) mechs in the series.
It is more than worth it's BV (and sometimes weight) in Timberwolves.
Even in an urban environment, I would take the Pirahna. The Urbanmech (stock) is far too slow. The only reason they were effective was as a surprise by being there in the first place when no enemy force was expected, and it was usually by hiding in cored out buildings in large enough numbers to quickly take out the enemy. None of that will be true in MWO, so I will take 12 MGs and speed anyday.
Tanar, on 30 May 2014 - 06:13 PM, said:
yeah but you have to nerf the other mechs to do the same thing that comes naturally with the urbie. it'd be like buying a cicada but only using 35 tons of it because you wanted to play a jenner. i'm not concerned in the slightest about the ac 20- i wouldn;t use more than than the traditional ac10 due to probable ammo issues with using an ac20. i want to take the bad mech and see what i can do with it, not take a better mech, remove anything good about it then play it that way. why buy a mech just to nerf it?
People keep using this "naturally" and "born to" stuff. I have no problem with them adding the Urbie as a mech, and would probably give it a try like I have 50+ other mechs. In MWO, though, there is nothing that makes it "special" other than the 360 degree torso twist (again, IF that even happens).
So I hope it is implemented, but only to hush everyone up, lol.