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Urbanmech Arrives On The Battlefield!


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#534 verybad

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Posted 31 May 2014 - 10:46 AM

Ohh those PGI developers, always taking risks with what they put in the game and playing jokes on us.

It's like, they're comedians,.. but it's Adam Sandler

#535 Krinkov

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Posted 02 June 2014 - 12:38 PM

I'm hoping with the addition of code for immobile clan engines they could add an Urbie with an immobile UMR60 engine. I figure it's the only way to get an engine in the game that has negative tonnage.

#536 Cimarb

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Posted 02 June 2014 - 01:00 PM

View PostKrinkov, on 02 June 2014 - 12:38 PM, said:

I'm hoping with the addition of code for immobile clan engines they could add an Urbie with an immobile UMR60 engine. I figure it's the only way to get an engine in the game that has negative tonnage.

That would be a really good idea, actually.

#537 wanderer

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Posted 03 June 2014 - 08:32 AM

Or, you know, finally fixing the construction system to simply include the 10 heat sinks as part of the tonnage, rather than saying "You must add X additional sinks".

But that might take effort.

#538 Watchit

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Posted 04 June 2014 - 01:00 AM

I just want an urbie. Taking a Spider or a Raven with an AC10 just isn't the same...

#539 GrandLocomon

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Posted 04 June 2014 - 01:13 AM

I once saw a victor with a small laser and an AC10 running around super slow. I was like WTF IS THAT? Then I realised it was a super urbanmech! And I laughed as I annihilated it. Good times.

We need the real urbanmech!

More than that, the flea!

FLEA PLEASE!

#540 Nova Latios Storm

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Posted 04 June 2014 - 01:47 AM

FINALY! Something weaker than the locuest!

#541 Lily from animove

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Posted 04 June 2014 - 01:55 AM

How can an urban mech arrive at the battlefield?

Either the Battlefield arrives at the Urban mech, or both do never meet.

#542 IraqiWalker

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Posted 04 June 2014 - 02:44 PM

View PostGrandLocomon, on 04 June 2014 - 01:13 AM, said:

I once saw a victor with a small laser and an AC10 running around super slow. I was like WTF IS THAT? Then I realised it was a super urbanmech! And I laughed as I annihilated it. Good times.

We need the real urbanmech!

More than that, the flea!

FLEA PLEASE!

If only they could fix the MASC system. Right now if a mech goes over 170Kph or so, it starts causing latency and HSR issues. If they can fix that, I will have MASC on my locusts, and the flea.

View PostLily from animove, on 04 June 2014 - 01:55 AM, said:

How can an urban mech arrive at the battlefield?

Either the Battlefield arrives at the Urban mech, or both do never meet.

Dynamic entry is how. You launch that sucker from orbit, and just let it smack down. It might do more damage just from the impact shockwave XP.

#543 Lily from animove

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Posted 04 June 2014 - 02:49 PM

View PostIraqiWalker, on 04 June 2014 - 02:44 PM, said:

If only they could fix the MASC system. Right now if a mech goes over 170Kph or so, it starts causing latency and HSR issues. If they can fix that, I will have MASC on my locusts, and the flea.


Dynamic entry is how. You launch that sucker from orbit, and just let it smack down. It might do more damage just from the impact shockwave XP.


so thats why its shaoped like a bullet, its just a giant AC piece of ammo.

#544 IraqiWalker

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Posted 04 June 2014 - 03:14 PM

View PostLily from animove, on 04 June 2014 - 02:49 PM, said:


so thats why its shaoped like a bullet, its just a giant AC piece of ammo.


Yes, it's the AC UM-R60

#545 Lily from animove

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Posted 04 June 2014 - 11:43 PM

View PostIraqiWalker, on 04 June 2014 - 03:14 PM, said:


Yes, it's the AC UM-R60


So like this, just upside down, directly form the Overloard dropship waiting in Space

Posted Image

#546 IraqiWalker

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Posted 04 June 2014 - 11:46 PM

View PostLily from animove, on 04 June 2014 - 11:43 PM, said:


So like this, just upside down, directly form the Overloard dropship waiting in Space

Posted Image


Aftermath
Posted Image

#547 Lily from animove

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Posted 05 June 2014 - 05:25 AM

View PostIraqiWalker, on 04 June 2014 - 11:46 PM, said:


Aftermath
Posted Image

Yeah, the special UM-CF Variant (Cannon Fodder)

simulated in mechlab (on a spider chassis): http://mwo.smurfy-ne...6a72ce9dcdc0997

Tag and JJ's are for improved targeting

Edited by Lily from animove, 05 June 2014 - 05:27 AM.


#548 IraqiWalker

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Posted 05 June 2014 - 11:18 AM

View PostLily from animove, on 05 June 2014 - 05:25 AM, said:

Yeah, the special UM-CF Variant (Cannon Fodder)

simulated in mechlab (on a spider chassis): http://mwo.smurfy-ne...6a72ce9dcdc0997

Tag and JJ's are for improved targeting


But of course. The JJs allow The CF to rush headlong towards it's intended destination, and then rupture the ground with an earth shattering impact

Posted Image

#549 Utilyan

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Posted 08 June 2014 - 12:08 AM

Posted Image :P

#550 YaKillinMeSmalls

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Posted 08 June 2014 - 06:57 AM

View PostLily from animove, on 05 June 2014 - 05:25 AM, said:

Yeah, the special UM-CF Variant (Cannon Fodder)

simulated in mechlab (on a spider chassis): http://mwo.smurfy-ne...6a72ce9dcdc0997

Tag and JJ's are for improved targeting



Shouldn't that be AC/10 ammo instead of LRM ammo?

#551 C E Dwyer

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Posted 08 June 2014 - 07:14 AM

if we keep giving this thread life, I wonder if they'll release the urby just to shut us up, after the sickest prank since the clans :P

#552 Felicitatem Parco

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Posted 08 June 2014 - 07:38 AM

Many people have said that the UrbanMech will not be viable due to engine restrictions preventing it from using a 100+ engine...

.. So give it a restriction of 150 or 200. That would let us play a Light Assault role if we don't feel like playing a Fast Light role. That, and they would generate at least $100,000 in MC sales alone if they released the Urbie... win/win :P

#553 Blood Rose

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Posted 08 June 2014 - 07:40 AM

View PostProsperity Park, on 08 June 2014 - 07:38 AM, said:

Many people have said that the UrbanMech will not be viable due to engine restrictions preventing it from using a 100+ engine...

.. So give it a restriction of 150 or 200. That would let us play a Light Assault role if we don't feel like playing a Fast Light role. That, and they would generate at least $100,000 in MC sales alone if they released the Urbie... win/win :P

I hope so, we have bugged them enough after all





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