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Urbanmech Arrives On The Battlefield!
#694
Posted 10 July 2014 - 12:05 AM
#695
Posted 10 July 2014 - 12:17 AM
Johnny Reb, on 10 July 2014 - 12:05 AM, said:
The fact that this is the only old announcement threat that isnt locked makes me think either the mech is coming or they just want to punish people more.
Anyway what would be the theoretical max speed say with an xl engine in an urbanmech in the mwo system?
#696
Posted 10 July 2014 - 01:56 AM
MonkeyCheese, on 10 July 2014 - 12:17 AM, said:
Depends on what they set the engine cap at.
Stock the UM-R62 goes the same speed as an Atlas, assuming they set the cap around 150 (I don't imagine them going much higher than that) we be looking at 80 - 90 kph.
#697
Posted 10 July 2014 - 02:06 AM
HlynkaCG, on 10 July 2014 - 01:56 AM, said:
Depends on what they set the engine cap at.
Stock the UM-R62 goes the same speed as an Atlas, assuming they set the cap around 150 (I don't imagine them going much higher than that) we be looking at 80 - 90 kph.
Good to know. I can handle kitfox speeds and have been driving 90-99kph ravens since closed beta. At least in the right hands if it ever comes it might not be dead on arrival like some people say it will. stock tho...
#698
Posted 10 July 2014 - 06:54 AM
MonkeyCheese, on 10 July 2014 - 12:17 AM, said:
When I was first starting one of the developers admitted that the fans of the Urbie had managed to sway the large portion of the anti-Urbie crowd over to their side, and hinted that needing to change how the engines work was the big thing preventing it being added.
Since then I have assumed (dangerous I know) that, when they have the time, that is one of the things on their "to-do list"
Not holding my breath (they have a LOT on that list) but I am waiting.
#699
Posted 10 July 2014 - 07:06 AM
Every day I get excited.
Every day I am disappoint.
#700
Posted 10 July 2014 - 07:13 AM
HlynkaCG, on 09 July 2014 - 11:01 PM, said:
You are forgetting that the exact same thing could be said of the Atlas, Quickdraw, and Jaegarmech, not to mention most of the Awesomes.
Following the same pattern we might see something along the lines of...
UM-R60
Right arm 1 Ballistic
Left arm 3 Energy
2 of 4 Jumpjets
UM-R60L
Right arm 3 Ballistic
Left arm 1 Energy
2 of 4 Jumpjets
UM-R62
Right arm 1 Ballistic
Left arm 1 Energy
Right Torso 1 Ballistic
Left Torso 1 Energy
2 of 2 Jumpjets
Increased Engine cap
UM-R63
Right arm 1 Ballistic
Left arm 1 Energy
Right Torso 1 Energy
Left Torso 1 Energy
2 of 4 Jumpjets
+1 Module slot
I'm not sure if this is an ESL thing or not: I've repeatedly said the Urbanmech has enough variants.
In other words, the Urbanmech is not one of the mechs I'm talking about that lacks variants.
I...don't know another way to put that, but by all means post another list of the variants of Urbanmechs, I guess?
#701
Posted 10 July 2014 - 07:24 AM
Shar Wolf, on 10 July 2014 - 06:54 AM, said:
Since then I have assumed (dangerous I know) that, when they have the time, that is one of the things on their "to-do list"
Not holding my breath (they have a LOT on that list) but I am waiting.
I would think it's coming. From the standpoint of an accountant (which I am), it makes no sense not to try to cash in on a mech that clearly a lot of people would buy, even if they bought it as a lark.
#702
Posted 10 July 2014 - 07:28 AM
Dawnstealer, on 10 July 2014 - 07:24 AM, said:
There was that as well.
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Hillslam, on 10 July 2014 - 07:06 AM, said:
Every day I get excited.
Every day I am disappoint.
Patience
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It is not coming any time soon - but is will come.... soontm
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#703
Posted 10 July 2014 - 08:13 AM
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I like the tow-able idea. Imagine the fun when your mech spins around, to reveal it
has an Urbie tail gunner back there. Also special paint schemes, like a recycle blue
with that symbol on it. Disguised Urbies all over town, trying to look like trashcans
and all of that.
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#704
Posted 10 July 2014 - 11:14 AM
Dawnstealer, on 10 July 2014 - 07:13 AM, said:
In other words, the Urbanmech is not one of the mechs I'm talking about that lacks variants.
I...don't know another way to put that, but by all means post another list of the variants of Urbanmechs, I guess?
You said...
Quote
I was pointing out that no "handwaving " or "retconning" is required because Urbie variants have at least as much diversity in their hard-points as the various Atlas variants did and do.
Edited by HlynkaCG, 10 July 2014 - 11:14 AM.
#705
Posted 10 July 2014 - 02:37 PM
HlynkaCG, on 09 July 2014 - 08:51 PM, said:
The UM-R62 was in one of the Solaris box sets as well as the Capellan Confederation Field Manual IIRC, all I know Is that I have a data-sheet for it in my old Mechwarrior RPG campaign files.
ETA
As for loadout, It ditches a heat-sink, adds a torso mounted machine gun, and has a slightly bigger engine.
Still slow as balls though
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There's also the UM-R61 which is essentially a R60 with more ammo.
There isn't a UM-R62 in Field Manual: Capellan Confederation; the Random 'Mech Assignment Table (on page 123) lists the UM-R63, UM-R60L, and UM-R60, and the included record sheets are the CPLT-C5 Catapult,LHU-2B Lao Hu, MHL-2L Marshal, RVN-4L Raven, SYU-2B Sha Yu, and VND-4L Vindicator.
The UrbanMech is also not one of the 'Mech chassis listed as included in the Solaris box set (of which there is only one).
TRO 3039 states (on pg. 108) that, "The only major variant of the UrbanMech is an armless version. Despite possessing a further streamlined profile, the disadvantages of this design proved fatal, and so very few have survived to the present." The same entry then notes that the CCAF also fields the UM-R60L, with its Imperator-Zeta Class 20 Autocannon.
The armless variant is apocryphally designated "UM-R50", as a reference to the description given of it in the German version of TRO 3025.
TRO 3050 Revised states (on page 70) that, "The official Capellan refit kit seems to offer the most advantages. Replacing the Imperator-B Autocannon with the Mydron Excel LB 10-X enhances the 'Mech's firing range and accuracy, in addition to reducing its weight enough to allow other enhancements. This kit also substitutes the Magna 200P Small Pulse Laser for the Machine Gun, which helps discourage enemy infantry. Both these changes give the UrbanMech greater advantages in city fighting."
By contrast, TRO 3050 Upgrade states (on page 22) that, "The standard Capellan refit kit replaces the Imperator-B Autocannon with the Mydron Excel LB 10-X, enhancing the 'Mech's firing range and accuracy. This lighter weapon allows for the addition of a Magna 200P Small Pulse Laser for infantry suppression. Both of these changes further enhance the UrbanMech's capabilities in its role as an urban combatant." TRO 3050U makes no mention of the supposed Machine Gun that the Small Pulse Laser was stated to replace in the previous edition.
Additionally, there is no mention of a "UM-R62" in any of the official record sheet collections, or the Master Unit List, or BattleTech Engineer.
#706
Posted 10 July 2014 - 03:00 PM
Only referenced in the UM-R63's flavour text.
I still wrote it up in my Urbanmech Thread though:
Ovion, on 04 July 2014 - 03:00 AM, said:
Additionally (according to the Mech Database on my phone) the Urbie variants are:
Innersphere:
UM-R60 (2675)
UM-R60L (2925)
UM-R63 (3050)
UM-R68 (3062)
UM-R69 (3063)
UM-R70 (3066)
UM-AIV (3072)
UM-R80 (3076)
As described in fluff:
UM-R50 (Pre 3025)
UM-R60C (Pre 3050)
Clan:
Urbanmech IIC (2849)
Urbanmech IIC 2 (3070)
Edited by Ovion, 10 July 2014 - 03:14 PM.
#707
Posted 10 July 2014 - 03:35 PM
Ovion, on 10 July 2014 - 03:00 PM, said:
Only referenced in the UM-R63's flavour text.
This supposed "UM-R60C" is not mentioned by that name in any of TRO 3050 (UrbanMech flavor text on page 74), TRO 3050 Revised (pg. 70), or TRO 3050 Upgrade (pg. 22).
Nor does it appear in TRO 3039 (pg. 108), TRO 3025 (pg. 20), or TRO 3025 Revised (pg. 22).
What is your source (document & page number, or link) for that designation?
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Edited by Strum Wealh, 10 July 2014 - 03:47 PM.
#708
Posted 10 July 2014 - 03:38 PM
Strum Wealh, on 10 July 2014 - 03:35 PM, said:
Nor does it appear in TRO 3039 (pg. 108), TRO 3025 (pg. 20), or TRO 3025 Revised (pg. 22).
What is your source (document & page number) for that variant?
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Quote
- Machine Gun version There is evidence in the Technical Readout: 3050 Revised (in the entry for the UM-R63 UrbanMech) that there is a contemporary variant of the classic UM-R60 that mounts a Machine Gun in the left torso. Although no subtype designation is known, the Capellan Confederation apparently used primarily this subtype: Their later UM-R63 upgrade was in fact based on this subvariant instead of the standard -R60, as the -R63's Small Pulse Laser is installed in the place of the Machine Gun. It can be speculated that this variant's Machine Gun and half a ton of ammo take the place of the curious and largely useless eleventh heat sink found on the standard -R60 and most other models including even the -R63. BV (1.0) = 448, BV (2.0) = 492
Edited by Ovion, 10 July 2014 - 03:38 PM.
#709
Posted 10 July 2014 - 06:27 PM
HlynkaCG, on 10 July 2014 - 11:14 AM, said:
You said...
I was pointing out that no "handwaving " or "retconning" is required because Urbie variants have at least as much diversity in their hard-points as the various Atlas variants did and do.
Try again - you didn't pull the whole quote I think because you re-read it and saw what it actually said:
Quote
That bit where I specifically say I'm not talking about the Urbie is important.
#710
Posted 10 July 2014 - 11:57 PM
Strum Wealh, on 10 July 2014 - 02:37 PM, said:
The UrbanMech is also not one of the 'Mech chassis listed as included in the Solaris box set (of which there is only one).
TRO 3039 states (on pg. 108) that, "The only major variant of the UrbanMech is an armless version. Despite possessing a further streamlined profile, the disadvantages of this design proved fatal, and so very few have survived to the present." The same entry then notes that the CCAF also fields the UM-R60L, with its Imperator-Zeta Class 20 Autocannon.
The armless variant is apocryphally designated "UM-R50", as a reference to the description given of it in the German version of TRO 3025.
Well *&^)O,
I guess I don't recall correctly then but cut me some lack it's been a good 15 years and my old game files (we're talking actual paper files here) aren't exactly sorted by original source. My only other guess would be that it came from one of BattleTech Magazine's RPG scenarios and got mixed in with my Solaris stuff at some point.
Dawnstealer, on 10 July 2014 - 06:27 PM, said:
I think I read your post more carefully than you did.
Yes you said that the Urbie had enough variants (unlike the others that you listed) but that...
Quote
To which I replied that they are about as similar to one another as the stock Atlas variants, and many other mechs already in the game.
Edited by HlynkaCG, 11 July 2014 - 03:08 AM.
#711
Posted 20 July 2014 - 08:22 AM
That might help clear up some of the confusion.
#712
Posted 20 July 2014 - 11:07 AM
MonkeyCheese, on 10 July 2014 - 12:17 AM, said:
Well, MWO puts an upper limit on 1.4 times the stock engine rating for light 'mechs, so the max engine rating would be 60 * 1.4 = 84.
How fast does an 85-rated engine make a 30-ton 'mech go? Well, a 100-rated engine makes a 30-ton 'mech go 54 kph (59.4 with speed tweak), so slower than that.
The stock Urbie should go 32.4 kph, so my guess would be that an Urbie with an 85-rated engine would do 45.9 kph (54 kph - 32.4 = 21.6; 21.6 / 8 = 2.7; 2.7 * 5 = 13.5; 32.4 + 13.5 = 45.9).
Edit: Maths, my old nemesis, we meet again!
Edited by stjobe, 20 July 2014 - 11:14 AM.
#713
Posted 20 July 2014 - 03:15 PM
stjobe, on 20 July 2014 - 11:07 AM, said:
How fast does an 85-rated engine make a 30-ton 'mech go? Well, a 100-rated engine makes a 30-ton 'mech go 54 kph (59.4 with speed tweak), so slower than that.
The stock Urbie should go 32.4 kph, so my guess would be that an Urbie with an 85-rated engine would do 45.9 kph (54 kph - 32.4 = 21.6; 21.6 / 8 = 2.7; 2.7 * 5 = 13.5; 32.4 + 13.5 = 45.9).
Edit: Maths, my old nemesis, we meet again!
It's actually just two equations:
- Without Speed Tweak: 10.8*1.5*((Engine Rating)/(Mech Tonnage)) = 16.20*((Engine Rating)/(Mech Tonnage))
- With Speed Tweak: 1.10*10.8*1.5*((Engine Rating)/(Mech Tonnage)) = 17.82*((Engine Rating)/(Mech Tonnage))
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