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Urbanmech Arrives On The Battlefield!


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#561 IraqiWalker

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Posted 09 June 2014 - 06:44 AM

View PostHillslam, on 08 June 2014 - 10:03 PM, said:

Let me put this delicately:

You people debating the Urbie based off of capability are REALLY DENSE.
It isn't even remotely about effectiveness.

"Don't release the Urbie, the Mauler is a better mech"...

You really don't get it, do you? That zing sound you hear? That's the whole point flying right over your head.

Hi there. Looks like you signed up to the "three days too late to the argument" club mailing list.

Would you like to try upgrading your subscription plan? We have other options, such as silver membership, who knows, maybe you'd like to upgrade to the premium Gold membership? It comes with it's own explanation for any vague endings of posts you leave.

Patching you a customer service rep in 3 ... 2 .... 1 .... days. Enjoy holding.

#562 Hillslam

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Posted 09 June 2014 - 09:38 AM

Cute.

I guarantee the same people remain just as confused.

And I can guarantee it will come up again, as it has every 2 pages on this thread since it was created. Since this thread will continue to live until our glorious overlord Urbie arrives on the battlefield, its worth it to remind the witless horde they really need to buy a clue.

One can wish the unbelievers would get it. But alas.

Edited by Hillslam, 09 June 2014 - 09:44 AM.


#563 1453 R

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Posted 09 June 2014 - 10:21 AM

Maaaaan...this is sad. People are still harshing each other in this thread? Yeesh. Get over it already. The Urbanmech is horrible – cute, and an interesting idea in a TT campaign/realism-based game (ultra-cheap city defense for people with cities to defend and an unconventional budget plan), but it would be so horrifically bad in MWO that even its most die-hard of fans would abandon it in disgust a couple of weeks after its release.

Let the UrbanMech live on in the idle daydreams of its fans. That’s where it’s at its best. No need to expose it to the harsh, brutal realities of MWO, eh?

#564 IraqiWalker

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Posted 09 June 2014 - 10:27 AM

View PostHillslam, on 09 June 2014 - 09:38 AM, said:

Cute.

I guarantee the same people remain just as confused.

And I can guarantee it will come up again, as it has every 2 pages on this thread since it was created. Since this thread will continue to live until our glorious overlord Urbie arrives on the battlefield, its worth it to remind the witless horde they really need to buy a clue.

One can wish the unbelievers would get it. But alas.

We know it's not the best mech. We don't care. We want it for the fun factor.

EDIT: Also, of course it's gonna keep happening. When geniuses like you keep bringing it up.

Edited by IraqiWalker, 09 June 2014 - 10:28 AM.


#565 Evil Ash

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Posted 09 June 2014 - 10:41 AM

It's not about how good the urbanmech is, it's about how good we'll feel when it's in.

Also if they do add it in, I bet they'll say "Screw canon" and make a super special variant that is a running trashcan with a 300xl engine and 6 energy hardpoints, just for fun. And not have any actual variants.

Why? because it's cool.

#566 Alaskan Nobody

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Posted 09 June 2014 - 10:55 AM

View PostBlood Rose, on 08 June 2014 - 07:40 AM, said:

I hope so, we have bugged them enough after all

Backing up what Walker said - if we had bugged them "enough" we would have it already :(

#567 SwirlingBrain

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Posted 09 June 2014 - 11:00 AM

I want an urban mech with a herbie the love bug cockpit item and a herbie the love bug paint job. Go #53!!!! With an AC/20! I don't care that it doesn't fit! Boom baby!

#568 Dawnstealer

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Posted 09 June 2014 - 11:22 AM

View Post1453 R, on 09 June 2014 - 10:21 AM, said:

Maaaaan...this is sad. People are still harshing each other in this thread? Yeesh. Get over it already. The Urbanmech is horrible – cute, and an interesting idea in a TT campaign/realism-based game (ultra-cheap city defense for people with cities to defend and an unconventional budget plan), but it would be so horrifically bad in MWO that even its most die-hard of fans would abandon it in disgust a couple of weeks after its release.

Let the UrbanMech live on in the idle daydreams of its fans. That’s where it’s at its best. No need to expose it to the harsh, brutal realities of MWO, eh?

Posted Image

#569 1453 R

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Posted 09 June 2014 - 11:33 AM

View PostDawnstealer, on 09 June 2014 - 11:22 AM, said:

Posted Image


I'm not as bad a person as the folks wanting to drop the poor li'l UrbanMech onto Alpine, am I? :(

Serious note now - does anyone expect this 'Mech to live up to its hype if Piranha does release it? Even people who know it's horrible will likely be surprised by just how horrible it is in the environment of MWO. Really...just let the poor little guy play in his TT sandbox in peace.

Edited by 1453 R, 09 June 2014 - 11:34 AM.


#570 Corbenik

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Posted 09 June 2014 - 11:41 AM

View PostIraqiWalker, on 05 June 2014 - 11:18 AM, said:


But of course. The JJs allow The CF to rush headlong towards it's intended destination, and then rupture the ground with an earth shattering impact

Posted Image

for some reason that reminds me of this

#571 Felicitatem Parco

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Posted 09 June 2014 - 12:00 PM

View Post1453 R, on 09 June 2014 - 11:33 AM, said:

Really...just let the poor little guy play in his TT sandbox in peace.


The Mechlab is my sandbox, and the battlefield is my playground.

Let the UrbanMech play in the sandbox, and then let us make the other children cry.

#572 WVAnonymous

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Posted 09 June 2014 - 12:48 PM

I want to play DEFENSE TURRET.

Almost the same thing as an UrbanMech.

#573 Revis Volek

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Posted 09 June 2014 - 02:06 PM

View PostWVAnonymous, on 09 June 2014 - 12:48 PM, said:

I want to play DEFENSE TURRET.

Almost the same thing as an UrbanMech.



That's a great IDEA! First few guys killed can elect to switch into a turret for the rest of the game! I dig it!

#574 Utilyan

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Posted 09 June 2014 - 02:07 PM

No noob is going to grab an urbanmech. If you find yourself fighting a company of urbanmechs you already know they got more braver pilots then you do. And if they are disciplined they will make every choke point a nightmare, they could also be the best tactical breach mech to initiate assualts.


The choke points are everywhere just not so obvious to the unskilled eye. You can have a lance of assaults try to march through something like frozen city or forest colony tunnel, The urbanmechs will wipe them out......every urbanmech is going to have a clean shot.....and that's without pop tarting.


And we are talking STOCK urbanmechs. On the one on one level every fight urbanmech has ever known is a boss fight. The under estimation is also a weapon. I think against a seasoned company of urbanmechs your up against another level of confidence. :ph34r:



Edited by Utilyan, 09 June 2014 - 02:09 PM.


#575 Wintersdark

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Posted 09 June 2014 - 02:15 PM

View PostProsperity Park, on 09 June 2014 - 12:00 PM, said:


The Mechlab is my sandbox, and the battlefield is my playground.

Let the UrbanMech play in the sandbox, and then let us make the other children cry.

Truer words where never spoken.

#576 Manikin Fartwalker

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Posted 09 June 2014 - 02:56 PM

View PostInnerSphereNews, on 31 March 2014 - 08:00 PM, said:


Posted Image

We're excited to announce the UrbanMech UM-R60! This little guy packs quite the little punch with 1 AC/10 and 1 Small Laser for popping off those Mechs you know are hiding in an urban area. With a top speed of 32.4 kph, you won't be expected to chase down those pesky Jenners. Finally!

The UrbanMech UM-R60 will be available from April 1st with a Premium Skin. This unique Mech is available to only the most loyal MechWarriors, including 2 variants and the additional Hero variant.

A new Hero Mech arrives on the battlefield! The UM-CUB "Urbie Curby" comes hot from the manufacturer with two rear mounted AC/20s for pummeling at close range. Grab a partner pilot to join the glory, this Mech has no need for an engine! Ask a lancemate to tow you around (Attach hitch with "E") or stay put at your base like a defensive turret.



I didn't even saw that mech in the lab

#577 Alaskan Nobody

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Posted 09 June 2014 - 03:24 PM

View Postalphapotroast, on 09 June 2014 - 02:56 PM, said:

I didn't even saw that mech in the lab

Check the date on it.

Not the date of posting - but the available from date.

#578 IraqiWalker

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Posted 09 June 2014 - 09:36 PM

View Post1453 R, on 09 June 2014 - 11:33 AM, said:

Serious note now - does anyone expect this 'Mech to live up to its hype if Piranha does release it? Even people who know it's horrible will likely be surprised by just how horrible it is in the environment of MWO. Really...just let the poor little guy play in his TT sandbox in peace.


God no, no one is hyping it for it's effectiveness. There's a reason it's not gonna compete well with the other mechs out there. However, we just want it, because we love it. I can tell you right now, I will probably end up dead more times than I want, possibly every match. However, I will have crazy amounts of fun in it. That's what I will pay for.

View Postalphapotroast, on 09 June 2014 - 02:56 PM, said:

I didn't even saw that mech in the lab

April fools joke.

View PostCorbenik, on 09 June 2014 - 11:41 AM, said:

for some reason that reminds me of this

Varying forms of exterminatus, my friend.

Edited by IraqiWalker, 09 June 2014 - 09:37 PM.


#579 SixstringSamurai

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Posted 09 June 2014 - 10:16 PM

I wish I could find the old one with the Urbie and the Naval PPC....like DBZ with a trashcan.

#580 dervishx5

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Posted 09 June 2014 - 10:24 PM

View PostSixStringSamurai, on 09 June 2014 - 10:16 PM, said:

I wish I could find the old one with the Urbie and the Naval PPC....like DBZ with a trashcan.


http://youtu.be/0pyCsu0QRO0





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