Urbanmech Arrives On The Battlefield!
#1841
Posted 26 December 2014 - 07:12 AM
will it be the unstoppable force of doom in CW? probably not. will it do just fine when you just want to get a quick drop or two in without wanting to wait for the CW match to fill up 10-15 minutes later? sure.
#1842
Posted 26 December 2014 - 10:13 AM
IraqiWalker, on 26 December 2014 - 12:10 AM, said:
Absolutely badass story. The way things happen is just awesome, sometimes.
I'd be laughing so hard in a CW match if we were able to have some raven spotting for a lance+ of Urbanmech-AIV's (if the Arrow is ever added for Mechs) and start wiping out the first wave of Clanners before they even get to touch a gate generator.
#1843
Posted 26 December 2014 - 11:27 AM
or... you know just not buy the @!#$%^& mech cause you dont like it and move on. i can make a hollander with a raven or fire starter, yet people dont B&M over a light with a gauss-oh wait yes they do, yeesh.
also random photo from google search "sarna hollander"
wtf. eh, I've seen worse. also, urban nuke launcher is best nuke launcher!
#1844
Posted 26 December 2014 - 11:32 AM
#1845
Posted 26 December 2014 - 08:39 PM
#1847
Posted 26 December 2014 - 09:48 PM
Nightshade24, on 26 December 2014 - 08:39 PM, said:
Likewise. There are many mechs I will buy and play if they come out. Although the Firestarter will ALWAYS be my baby, and my favorite chassis in the game (as it is in Tabletop), there are plenty of times when I just want to play something different. The Urbanmech is certainly another mech I would purchase and play. Is it my favorite? No. Will it still be fun? Hell yes!
Variety is the spice of life, and the Urbanmech is my Ghost Pepper. It may look small and innocent, but if you're not careful it'll rip you a new arse.
Edited by Sereglach, 26 December 2014 - 09:49 PM.
#1848
Posted 27 December 2014 - 06:53 AM
#1849
Posted 27 December 2014 - 06:56 AM
#1850
Posted 27 December 2014 - 07:01 AM
#1851
Posted 27 December 2014 - 09:22 AM
Tonnage: 30 tons
Top Speed: 32.4 km/h
Prime armament:
- 1x Autocannon/10
- 1x Small Laser
#1852
Posted 27 December 2014 - 09:29 AM
MechB Kotare, on 27 December 2014 - 09:22 AM, said:
Tonnage: 30 tons
Top Speed: 32.4 km/h
Prime armament:
- 1x Autocannon/10
- 1x Small Laser
Let them have it, more easy kills for us
#1853
Posted 27 December 2014 - 09:37 AM
MechB Kotare, on 27 December 2014 - 09:22 AM, said:
Tonnage: 30 tons
Top Speed: 32.4 km/h
Prime armament:
- 1x Autocannon/10
- 1x Small Laser
Do you know there is a tool in the game called mechlab, don't you?
It makes no difference what the mech is stock, but what you can do with it after the mechlab.
So, what matters is:
- maximum engine; (we know it won't be great but will certainly have a larger limit, like the Panther)
- hitboxes;
- (inflated) hardpoints;
- quirks, specially quirks. If they give something like +40% fire rate for ballistics, Urbanmech will be dangerous.
Edited by Odanan, 27 December 2014 - 09:41 AM.
#1854
Posted 27 December 2014 - 09:42 AM
Whack an AC10 (or LBX10), 1-3T of ammo, a Small/Medium laser and 2 Jump Jets and a Std100 on there.
Go see how you do.
I bet it'll surprise you.
Edited by Ovion, 27 December 2014 - 09:43 AM.
#1855
Posted 27 December 2014 - 10:09 AM
IMHO, we'll be able to adjust the speed up above 64 kph, and add additional lasers - it'll be effective so long as it isn't too large (and no - it doesn't need 360 degree torso twist).
#1856
Posted 27 December 2014 - 10:10 AM
Edit: Also the Clans felt that it deserved a IIC version so I think its worth more than "shittiest mech"
Edited by TheSilkenPimp, 27 December 2014 - 10:13 AM.
#1857
Posted 27 December 2014 - 10:29 AM
Think of quirks like:
small laser cool down 25%
laser cool down 25%
small laser range 25%
laser range 25%
small laser duration 12.5%
laser duration 12.5%
ballistic cool down 20%
ac/10 cool down 20%
Quirk it like the Locust 1V - it's limited to 1 energy slot, so it isn't overpowering with it's single ERLL.
It's hammer time!
Edited by stealthraccoon, 27 December 2014 - 10:39 AM.
#1858
Posted 27 December 2014 - 05:13 PM
MechB Kotare, on 27 December 2014 - 09:22 AM, said:
Tonnage: 30 tons
Top Speed: 32.4 km/h
Prime armament:
- 1x Autocannon/10
- 1x Small Laser
"Omg, why do you want probably the shetiest mech in whole BT universe in the MWO game? I mean who would want the Banshee?!?!?"
Tonnage: 95 Tons
Top Speed: 64.8
Prime armament:
- 1x Autocannon 5
- 1x PPC
- 1x Small Laser
Yes, keep judging my urbie by the stock design. My 95 kph Urbie will put an AC 20 round into your back over and over even before you have the chance to even witness my urbie, Killer of titans. After it jumps right over your head.
Edited by Nightshade24, 27 December 2014 - 05:15 PM.
#1859
Posted 27 December 2014 - 05:17 PM
Nightshade24, on 27 December 2014 - 05:13 PM, said:
95kph + AC20? I think you may have drank a little too much koolaid today...
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