#1
Posted 10 April 2014 - 01:50 AM
The lighting is kinda crappy to see the details but it works well, and wanted to share!
(old images removed)
I wanted to capture the grundgy look of the concept art... It doesn't show that well in this picture, but its pretty darn grundgy. Hopefully some decent photographs soon...
I want to get the dragon and number decals on there too, but I have no clue where to begin with that kinda stuff besides just trying to paint it by hand, what do you experienced modellers do? decal paper? stencils? suggestions?
New images! 2014 april 12
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#2
Posted 10 April 2014 - 06:10 AM
They are what I usually use, but not gonna promise scale will work for you.
#3
Posted 10 April 2014 - 06:17 AM
#4
Posted 10 April 2014 - 10:45 AM
#5
Posted 10 April 2014 - 12:31 PM
#6
Posted 10 April 2014 - 12:35 PM
Fortunately, it was not what I first imagined. Whew! Looks great!
#7
Posted 11 April 2014 - 04:50 PM
#8
Posted 12 April 2014 - 12:45 AM
@bishop
Those decals are pretty neat, but I don't think the scale would work... I just went ahead and did it the old fashioned way.. with a paintbrush.
And now... proper pictures! (updated main post.. also here:)
#9
Posted 12 April 2014 - 09:16 AM
#10
Posted 12 April 2014 - 11:12 AM
#11
Posted 12 April 2014 - 11:25 AM
Also great work! +1.
#12
Posted 12 April 2014 - 11:48 AM
#13
Posted 12 April 2014 - 12:20 PM
#14
Posted 12 April 2014 - 12:30 PM
BTW, what camera/lens did you use for the macro images? They look flawless
#15
Posted 12 April 2014 - 07:06 PM
NautilusCommand, on 12 April 2014 - 11:25 AM, said:
Also great work! +1.
I'll probably wait until the clan mechs are released and see if there's one there that will be exciting to do. But nothing really planned, I just kinda make whatever inspires me at the time that I want to make something.
I usually decide to make something when I can learn something new, and I can provide a service of some kind at the same time. In this case, I got to try the rust painting techniques, and I'm gonna send it to Ultimaker, the folks who make my 3D printer to use as a prop at Maker faire.
Iqfish, on 12 April 2014 - 12:30 PM, said:
BTW, what camera/lens did you use for the macro images? They look flawless
Thanks! I'm using a 5D with a 135L (for the first few) and a 100 f2.8 macro for the closeups.
It's actually pretty grainy at 100%, I shot it handheld (didn't want to setup the tripod or additional lights) which meant I had to have my shutter close to 1/100, which pushed my ISO up to 2000.
I think the saving grace was that I have a ring light on an arm as a work light, and it's actually a pretty decent lightsource.
#16
Posted 12 April 2014 - 09:47 PM
#17
Posted 12 April 2014 - 10:35 PM
Valcrow, on 12 April 2014 - 07:06 PM, said:
I'll probably wait until the clan mechs are released and see if there's one there that will be exciting to do. But nothing really planned, I just kinda make whatever inspires me at the time that I want to make something.
I usually decide to make something when I can learn something new, and I can provide a service of some kind at the same time. In this case, I got to try the rust painting techniques, and I'm gonna send it to Ultimaker, the folks who make my 3D printer to use as a prop at Maker faire.
Thanks! I'm using a 5D with a 135L (for the first few) and a 100 f2.8 macro for the closeups.
It's actually pretty grainy at 100%, I shot it handheld (didn't want to setup the tripod or additional lights) which meant I had to have my shutter close to 1/100, which pushed my ISO up to 2000.
I think the saving grace was that I have a ring light on an arm as a work light, and it's actually a pretty decent lightsource.
I was thinking more like a Cicada
#18
Posted 12 April 2014 - 11:45 PM
#19
Posted 13 April 2014 - 03:07 AM
#20
Posted 13 April 2014 - 03:44 AM
Reference the "rust" effect, looks like you used the hairspray technique for the picked out rust. Great Mech porn.
I actually think the print nozzle line adds some to the miniature, gives it an actual industrial look. I'm so tired of the pristine smooth looks of most "advanced" futuristic machine designs. The 3D printers with Xfine nozzles, without getting into the 1/4 million $ pieces of equipment, appear to work just great at this scale. And the model prints out really looking like it came off an assembly line, and designed for combat. As long as there are some fine details still showing, the possible addition of some "photo etched" details (were they might fit), scaled and damaged decals, and maybe even some "crystalclear" for lenses, This one looks great.
If your doing another one I would definitely look at adding some of the "warning signs and stripes" decals from that referenced decal site link. Stripes around the Jump Jet ports, warnings on legs an weapons areas.
http://www.fightingp...cs.com/misc.htm
Military vehicles have warnings and decals all over them, most end up covered in mud, but they are there.
- I've used some of the #2 ,#3 Danger/Warning signs decals and they add exactly what was needed for that "wow" look.
The company your sending it to should be quite happy to display it as "what could be" from there printer.
9erRed
Edited by 9erRed, 13 April 2014 - 03:56 AM.
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