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Updated! Timber Wolf Screen Shots Revealed


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#21 rotagh

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Posted 10 April 2014 - 12:20 PM

It seems to me that the torso seems a little small, but that's just my opinion. I am glad though that you guys are posting some info on the clan mechs. Any chance we'll get to see any other mechs soon?

Edit: I looked at it again, and it seems awfully shiny, is that a link to the "oooohhh, shiny new mechs!" thing?

Double Edit: I saw the other pictures, the legs look like the right scale compared to the arms. The torso still seems quite small.

Edited by rotagh, 11 April 2014 - 04:23 AM.


#22 Cactus In The Rear

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Posted 10 April 2014 - 12:20 PM

Nice mech. Not worth $55 or $210. Plus I think the legs are a little too long.

#23 Nathan Foxbane

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Posted 10 April 2014 - 12:21 PM

View PostRFMG567, on 10 April 2014 - 12:19 PM, said:

[/list]I don't mean to nit-pick, but should the LT read 1B, 1M and the CT be 1E?

Otherwise, it looks Awesome!
(whoops wrong mech)

No the listed layout is correct. The direct fire torso weapons layout is not symetrical.

#24 Racklesnack

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Posted 10 April 2014 - 12:21 PM

I don't like the legs.... but regardless
Posted Image

#25 dangerzone

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Posted 10 April 2014 - 12:22 PM

Posted Image

so much yes. I want it now....pretty please?

#26 Morang

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Posted 10 April 2014 - 12:22 PM

Looks too leggy. While some TRO pictures gives it a look of blimp with huge torso, this one has probably gone too far other way. Possibly that's impression because of camera angle - it would be nice to have more level view on it, not just from below. But for now I'd say the ideal leg to torso proportions are somewhere between front page concept art and this model.

Pilots will probably bless Clan XLs allowing them to survive at least single side torso loss. It will be interesting to see cockpit interior - bars between glazing look thick.

#27 RapidFire7

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Posted 10 April 2014 - 12:22 PM

View PostNathan Foxbane, on 10 April 2014 - 12:21 PM, said:

No the listed layout is correct. The direct fire torso weapons layout is not symetrical.


I was certain in MW4 it was symmetrical but ok

#28 Nomex 99

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Posted 10 April 2014 - 12:23 PM

View PostFeatherwood, on 10 April 2014 - 12:17 PM, said:

...never thought I would be disappointed by Timber Wolf's screenshot. Legs look disproportionally big on these pictures.


I agree. I am disappointed. Maybe in game it looks better.

#29 3rdworld

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Posted 10 April 2014 - 12:23 PM

I know which mech doesn't skip leg day.

#30 Jody Von Jedi

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Posted 10 April 2014 - 12:23 PM

Cannon fodder for my IS mechs. Bring it on!!

#31 Appogee

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Posted 10 April 2014 - 12:25 PM

Notice the ER Medium Lasers?

#32 Vyrago

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Posted 10 April 2014 - 12:27 PM

Gah! thats horrible! the concept art was much better. this thing is an abortion.

Disappointed in PGI lately, content is really slowing and sub-par.

SO glad Titanfall is out.

#33 MisterPlanetarian

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Posted 10 April 2014 - 12:27 PM

I like it. Legs look a little big but I get a feeling thats due to perspective.

#34 Jody Von Jedi

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Posted 10 April 2014 - 12:27 PM

Just looking at the maps in the background.

The second picture is definitely Crimson Straits. The 1st looks like River City, but does anyone recognize the 3rd map, also River City? IDK?

#35 Morang

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Posted 10 April 2014 - 12:28 PM

View PostFeatherwood, on 10 April 2014 - 12:17 PM, said:

No Clan Wolf insignia is also meh (quadruple meh, actually). PGI, are you sure you have folks common with BT lore and Clans Invasion story details?

First of all they don't have people (or enough people) able to implement decals in any sane time. Clan Wolf or no Clan Wolf.


View PostJody Von Jedi, on 10 April 2014 - 12:27 PM, said:

3rd map, also River City? IDK?


Yes, looking towards container ship obscured by this low building. Docking crane is just near the respawn.

Edited by Morang, 10 April 2014 - 12:30 PM.


#36 Appogee

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Posted 10 April 2014 - 12:29 PM

86kph top speed, on a 75T Mech with a 375 engine. Is that consistent with the usual engine/speed formula?

#37 Gas Guzzler

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Posted 10 April 2014 - 12:29 PM

DO WANT


Yeah legs look big but all the pictures seem to be taken at an upward angle. I'm not worried, its going to be awesome.

#38 Daekar

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Posted 10 April 2014 - 12:29 PM

Very nice!
Legs too long and thick, but we may be compensated for that if the walk animation is awesome.

EDIT: The more I look, the more I think the camera angle is to blame for the legs. This one's gonna be a looker, gents.

Edited by Daekar, 10 April 2014 - 12:37 PM.


#39 Amigoid

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Posted 10 April 2014 - 12:30 PM

...I'll be in my bunk...

#40 AlmightyAeng

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Posted 10 April 2014 - 12:30 PM

View PostAppogee, on 10 April 2014 - 12:29 PM, said:

86kph top speed, on a 75T Mech with a 375 engine. Is that consistent with the usual engine/speed formula?


Well, a Protector (75 tons) maxes out at 85.5 with speed tweak with a 360.





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