TheRealPope478, on 16 April 2014 - 12:54 AM, said:
The main thing that saves a catapult is its tiny side torsos to protect IS xl engines. Even though a clan mech isn't destroyed by a side torso loss it still cuts its firepower in 1/2, just like a stalker. And I have been reduced to a walking stick in my stalker plenty of times. Also there is the very real possibility of a huge heat penalty for the loss of a side torso with clan xl. It would be realistic and a great game balancer for the clan mechs.
The only way to save this mech design in my opinion would be to have the missle boxes be a separate hit location. That would of course make the game unfair as it would basically give the timberwolf 4 arm locations for hit detection.
Actually the CT is definitely too short, for sure less than it was in every past artwork..