Working up the Flame, Fang, and 5N(C) came to these realizations. I pretty much run XL300 in all 3.
- XL and big one at that other then to mount AC20, it is a must need to get that mech moving fast. Faster your moving hard it is for enemy to target center. Which trust me they are targeting since its so easy to nail.
- With speed the layout of dragon seem to naturally spread damage out quite well.
- A sitting dragon is a moment away from someone nuking their center torso. But this is true of any mech. MOVE!!!
- While the Engine in torsos is a increased risk. Through out games on average I saw 2 things:
-- my Center torso gets cored so XL vs standard both engines down but got increased power/weight savings of XL
-- Side torso goes BUT mech is a walking heap arms gone legs gone etc. So side or center just a matter of another hit or 2 was held together with duct tape anyway.
Sure occasionally torso gets cored takes me out right away but vs the boosted engine power/weight savings I get for it more then worth the slight increased risk.
Mech can get moving decently and speed really is another form of armor.
- Lasers instead of concentrating are forced to spread out damage making them much less effective.... See how fun it is to laser down fast moving lights you get the idea
- Ballistic goes from sure shot to oh crap now I have to guess how far to lead the target to hit... greatly decreasing how often you get hit.
- Missiles similar to Ballistic harder they need to work to hit ya less damage you will take. Being able to scoot behind wall or get out of sight helps too. at 1.5 tons hard not to take AMS also for these things.
In the end Speed is life to a Dragon need to make them work for every point of damage.
Edited by Mad Ox, 16 April 2014 - 08:29 AM.