Burned_Follower, on 13 April 2014 - 05:51 PM, said:
I'm only repeating something I learned about the clans about a decade ago, so I probably got this totally wrong, the reasons Clans and their tech were superior on the battlefield were:
- The pilots were the result of selective genetic breeding and possibly some tweaking as well (1)
- The pilots were trained since child hood kind of like Spartans (2)
-Since the Clans in a way are the decendants of the military force involved in the great exodus, the technology they brought with them was allowed to continue to evolve due to the Clans not being involved in the Succession wars. So bottom line, Clan tech is just basically Star League Tech if Star League Tech continued to advance if the Star League never died out. (3)
-The third thing that from what I remember reading about the Clan Mechs years ago that made them so unique(other than their mechs/weapons/ordinance was lighter) is that they were omni-mechs. (4)
-And it wasn't until some time AFTER the clan invasions that Inner Sphere folk learned from it and thus that's where we get IS Omni-Mechs (5)
Am I correct to assume that all clan mechs are omni mechs, or did I misunderstand something back then? (6)
Does that mean that if PGI were to follow BT cannon that we would end up having clan mechs with a lot of omni slots kind of like how we saw it in MW4?
(1) Correct
(2) Kinda, they are genetically bred but still have a ratio of failure. Creches are 'tested' (around 10yo apparently) and those that meet warrior criteria move into sibko's. Sibko members are trained as warriors and ultimately, have a Trial of Position. Thise who pass that Trial move inot the ranks of the warriors (generally, some Clans do it a little different)
(3) Clan society is built on the premise that they must be the best warriors possible so one day, they can save humanity from itself and return the Golden age of peace and prosperity. Accordingly, their technology is mainly focussed on improving military advancements. It's more of a culture thing than a Star Legue thing.
(4) In canon, Omni mechs are the pinnacle of mech construction. Their Pod function enable them to repair, re arm and most importanly, customise their mechs for any engagement locally. For example, fighting in close terrain, customise all mechs with jump jets and close range weapons. Fighting in a desert, switch to long range low heat weapon load outs. It was this efficiancy that made the Omni mech such a powerful military vehicle.
(5) It's not impossible IS would have come up with Omni mechs themselves (the Mercury which was the first mech with an element of customability / modules was known to the IS Star Lords) but once the succession wars broke out, Industrial and technological ability was virtually destroyed. Hence the recovery of the Helm core was probably a bigger trigger for IS Omni's but certainly their intial Omni's were "copies" of Clan ones so they definitly jump started the process.
(6) No, not all Clan mechs are Omni's. But in front line Clan formations they usually were (especially in the powerful big name Clans). Non Omni mechs (often referred to as 2nd Line) were found in Garrison / Reserve formations but were often very effective and powerful mechs in their own right by virtual of inherent tech advances.
As to your question, PGI are not following canon, IS mechs already have far more customization than was ever seen in Canon. For intensive purposes the mechs we have now are Omni mechs with only the slighest of restrictions.