Solahma, on 16 April 2014 - 06:32 PM, said:
Another good, different suggestion. Way to think out-of-the box
This type of voip would be closer to an in-game version of TS where the individual player finds a persistent channel Instead of putting people in the same drop into a voip channel automatically? I'd love to hear more about your idea.
I don't think you came across rude at all, we are just discussing our opinions here
I have to put a disclaimer in-as many seem to take me the wrong way, quite often >.>
By clan channel I meant some persistent that runs constantly after you log in. After you are invited into the unit or clan the game remembers you "belong" to that unit and automatically puts you into that channel when in training grounds, mechlab etc...
When you form a group and click launch it would transfer you to lance chat-adding any randoms that are needed to make up the space, if required. During the match unit voice would be disabled but you could have a text chat that could "PM" to any members online. This would be for important clan/unit notices if you happen to be in game at the time.
Otherwise if what others have suggested happens-team wide voip no restrictions your personal chatter and unit chatter would be constantly intruded upon and you would be reduced to game specific chatter only. Losing the social chatter that often goes on in games and being forced into the voices of randoms.
I'm very keen to preserve the social chatter units and clans currently enjoy. Any move to force team wide voip could potentially spoil the experience for many people that have bothered to group up.
I would not be happy for people who want the benefits of grouping but can't be bothered or view it as a "hassle" to spoil people's enjoyment. After all, my "effort" lasted 30 minutes-ONCE.
I think a TS style structure but built in could be really handy-you could even link it to actual TS clients somehow?



















