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#61 MoonUnitBeta

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Posted 16 April 2014 - 03:30 PM

View PostHellcat420, on 16 April 2014 - 03:16 PM, said:

dude they didnt start working on ui2.0 until shortly before launch event(which they accidentally admitted as much iirc). your excuse is invalid.

I'm not making excuses and I was pulling random examples just as I was with the truck thing. Obviously I don't drive a truck, and obviously I don't work at PGI. It seems like you know the timeline pretty well, so... remind me why I had to be 100% accurate in an EXAMPLE? You're doing just fine filling in the blanks..

My point is that what causes delays is so dynamic and in most cases you can plan or expect them.
Since you brought up UI2.0, that's a pretty good example too. Why are we surprised that CW is delayed? We're not. As it should be. Like I said, don't count on any date until you see it released. I'm sure PGI gives dates to the best of their knowledge, and things happen....

Here's that Watch Dogs article about their own perils. It's actually a good read.

http://blog.ubi.com/...h-dogs-delayed/

Edited by MoonUnitBeta, 16 April 2014 - 03:33 PM.


#62 Lyoto Machida

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Posted 16 April 2014 - 03:32 PM

View Postdangerzone, on 16 April 2014 - 11:46 AM, said:


So, I agree with you on this, but most likely for a different reason based on the assumption of how you feel about mwo/pgi based on your forum sig.

So, a lot of us even me most likely will have had imagined cw much different from what pgi is releasing. A lot of us have played mw2/mw3/mw4 and we all have an idea on how we want gameplay to work and storylines to work based on what we've already experienced in most mw/bt videogame single player campaigns.

This is similar to well, sex. Think about it. WE all at one point never had it or haven't had it and we all have/had an idea on what it would be like, nobody had the same idea. When it happened for some of us, we probably all had a different opinion on it and felt that it was different from what we thought it was. I apologize for the crude analogy, but it was the best one I could think of.

As CW approaches nearer, try to think of it as you are a "virgin" to Community Warfare. Pretend you've never heard of what it was about. Remove your ideas and admirations for it. Remove your predictions, thoughts and expectations. If you can do that when Community Warfare comes (whenever that may be) I guarantee that just about all of you WILL have a kickass time. This is because if you do this, you aren't setting the bar to be this super duper amazing game content (not to sday it won't be), but it might be awesome for a very different reason than what you thought.

Basically, what I am trying to say is, do what I suggested, or you are only setting yourself up for disappointment when it is not the CW you imagined.


Umm...some of us have played CW before in other games. Multiplayer Battletech EGA had it in 1993. Not sure what PGi's inability is in 2014...

#63 Roadbeer

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Posted 16 April 2014 - 03:35 PM

View PostLyoto Machida, on 16 April 2014 - 03:32 PM, said:

Umm...some of us have played CW before in other games. Multiplayer Battletech EGA had it in 1993. Not sure what PGi's inability is in 2014...

LOSTECH

#64 Roadkill

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Posted 16 April 2014 - 03:37 PM

View PostRoadbeer, on 16 April 2014 - 03:35 PM, said:

LOSTECH

BUT STARFLEET COMMAND HAD IT IN... oh wait, yeah that's the past from Battletech's POV too, isn't it?

#65 hideyourkids

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Posted 16 April 2014 - 03:39 PM

While I agree that PGI has lied to us for 3 years, they are getting better. Niko and Karl have really been interacting and listening to the community. For example, on todays (4/16) NGNG podcast, Karl berg participated, talked about the game, and interacted with around 100 competitive MWO players.

#66 Roadbeer

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Posted 16 April 2014 - 03:42 PM

View Posthideyourkids, on 16 April 2014 - 03:39 PM, said:

While I agree that PGI has lied to us for 3 years, they are getting better. Niko and Karl have really been interacting and listening to the community. For example, on todays (4/16) NGNG podcast, Karl berg participated, talked about the game, and interacted with around 100 competitive MWO players.

And yet Paul drops a Feedback Thread on Monday that he hasn't visited.
I'm going to call that a zero sum gain.
Funny thing is, I've seen Paul in Karl's thread 2 or 3 times and not once in his own.
These are facts.

#67 Roland

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Posted 16 April 2014 - 03:43 PM

View PostRoadbeer, on 16 April 2014 - 03:42 PM, said:

And yet Paul drops a Feedback Thread on Monday that he hasn't visited.
I'm going to call that a zero sum gain.
Funny thing is, I've seen Paul in Karl's thread 2 or 3 times and not once in his own.
These are facts.

And that feedback thread followed a prior feedback thread that got to what, 78 pages, without him responding to?

#68 Thunder Lips Express

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Posted 16 April 2014 - 03:46 PM

View PostRoland, on 16 April 2014 - 12:29 PM, said:

Don't worry dude. All white knights become black knights eventually.

You'll be on our side soon enough.

like me!

#69 cSand

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Posted 16 April 2014 - 03:48 PM

Lol


no offense to any of you guys,

But is it really a surprise that PGI staff don't want to visit a forum populated mostly by unreasonable c**ts? I can imagine making an appearance on these forums for most PGI employees is about as fun as having teeth pulled.

Can't really blame em either....

Edited by cSand, 16 April 2014 - 03:50 PM.


#70 Roland

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Posted 16 April 2014 - 03:51 PM

View PostcSand, on 16 April 2014 - 03:48 PM, said:

Lol


no offense to any of you guys,

But is it really a surprise that PGI staff don't want to visit a forum populated mostly by unreasonable c**ts? I can imagine making an appearance on these forums for most PGI employees is about as fun as having teeth pulled.

Can't really blame em either....

That excuse just never gets old for you, does it?

#71 Novakaine

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Posted 16 April 2014 - 03:56 PM

Pfffft I'm waiting for the command chair post claiming what 84% of the games population really wants is more fluff.
PGI will claim they are surprised by the data and will be giving people what they really want.
Community Warfare will finally be officially put on the back burner for that reason.
Pgi will then have a massive free mech giveaway or reduced prices to tone down the massive rage wave.
Rage wave will be crushed by the I gotta get that mech crowd.
PGI will finally pop out a new map Tourmaline Night or something.
PGI will then post a map of the Inner Sphere here as a way of saying we're still developing it keep hope alive.
In all seriousness though how are they gonna implement it with 3+3+3+3 design.
Is it going to be 3 Davions, 3 Kurita, 3 Mariks and 3 Liao defending New Avalon?
Not only that will there be a mix IS and Clanker mechs defending a IS planet?
But since they have kicked canon out of the window who knows.
And look no comic san.

#72 Roadbeer

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Posted 16 April 2014 - 03:58 PM

View PostcSand, on 16 April 2014 - 03:48 PM, said:

Lol


no offense to any of you guys,

But is it really a surprise that PGI staff don't want to visit a forum populated mostly by unreasonable c**ts? I can imagine making an appearance on these forums for most PGI employees is about as fun as having teeth pulled.

Can't really blame em either....


Well, since that's a beast of their own creation.

December, I purchase a year of Premium Time based off of a Tweet by Russ that Group Play would be returning with the Launch Module, and I'm one of the gleamingest of WKs

End of February, Launch Module information released. Not only is there no group play, but I get to PAY if I want to play with more than 3 of my friends, no lobby to find similar sized groups to drop against, and no rewards for playing in those matches (however I still get charged consumables)

Middle of April: Launch Module follow up post. Dismissive and condescending, big FU to the group community and only the most Pollyannaish see it as anything but.

Yeah, it's gotta be the players fault that they don't want to interact here.

#73 RG Notch

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Posted 16 April 2014 - 03:58 PM

View PostcSand, on 16 April 2014 - 03:48 PM, said:

Lol


no offense to any of you guys,

But is it really a surprise that PGI staff don't want to visit a forum populated mostly by unreasonable c**ts? I can imagine making an appearance on these forums for most PGI employees is about as fun as having teeth pulled.

Can't really blame em either....

And how did this forum come to be populate by so many people complaining? Oh that doesn't fit the narrative of the poor put upon devs. Maybe it started when they said the forums weren't their target demographic? Or when they started changing their position on design pillars? when they ignored forum outcry to put in 3PV that no one uses? when they nerfed C bill income and said we were earning too much?
It is probably better they stay away. All we tend to get are spin and positions subject to change. But they don't ignore the forums because they don't care, they ignore the forums because they care too much. :lol:

#74 Roadbeer

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Posted 16 April 2014 - 04:09 PM

Plus gems like this...

Posted Image

#75 cSand

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Posted 16 April 2014 - 04:11 PM

View PostRoland, on 16 April 2014 - 03:51 PM, said:

That excuse just never gets old for you, does it?


Ahh yes, written in true pretentious forumite fashion

All I see you post is arguments with people here about pointless stuff. So, on that note, I'm done with you as far as this thread is concerned.

Moving on..

Yes there are plenty of legitimate complaints, especially Roadbeer's which I totally feel the pain on.

But mostly the forum is whining children with barely any ability to articulate their thoughts without stamping and screaming


Like I said, not necessarily you guys but they are all around, and good riddance when they "QUIT AND NEVER PAY PGI ANYTHING MRAAAAAAAAAA"

Of course, they'll still be on the forums, just not actually playing the game

EDIT:
TBH there is one place worse than the forums, and that is the Facebook page. Talk about the frigging center of loserdom. And those folks can't even hide behind a forum handle (so gotta give them credit for that at least :lol:)



EDIT:

Roadbeer that's f**king gold man.

The more Russ raises his middle finger, the more I like him. Perfect lol to send me home from work on. Cheers buddy ;)

Edited by cSand, 16 April 2014 - 04:16 PM.


#76 Roadbeer

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Posted 16 April 2014 - 04:15 PM

View PostcSand, on 16 April 2014 - 04:11 PM, said:

EDIT:

Roadbeer that's f**king gold man.

The more Russ raises his middle finger, the more I like him. Perfect lol to send me home from work on. Cheers buddy :lol:

Or it could be his rampant narcissism that's driving his customers into being hostile.

Little of column A, Little of column B

#77 Roland

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Posted 16 April 2014 - 04:18 PM

View PostcSand, on 16 April 2014 - 04:11 PM, said:


Ahh yes, written in true pretentious forumite fashion

No Pot! YOU are in fact the one who is black!


Quote

All I see you post is arguments with people here about pointless stuff.

Believe it or not, I was not always as negative in my opinions of this game.

Quote

good riddance when they "QUIT AND NEVER PAY PGI ANYTHING MRAAAAAAAAAA"

Have you noticed PGI giving away more free stuff recently? And the threads where folks are having trouble finding matches, even when pugging solo now?

At some point, when the population is too small to support the game, are you still going to say good riddance?

#78 Rasc4l

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Posted 16 April 2014 - 04:21 PM

View PostRhaythe, on 16 April 2014 - 10:26 AM, said:

Something I've always kept in mind when playing or buying into "pre-release" games, be those alphas, betas, early access, or whatever they're called on Steam or in the industry - you buy into the game as it stands currently. Meaning, you only ever give as much money as you're comfortable parting with given the game in its current state.

I'm not trying to white-knight here. I long for this game to have some consequence as well. The matches are meaningless in context to one another, or even on their own. But the game is fun, once you drop into it. Buying into Mechwarrior Online for the idea of Community Warfare is silly. Never buy games now for future content. Buy them now for what they are now. Anything else is just a spirited donation.


You, sir, have the gift of eloquence. I wish the PGI-Twitter gang had as well.

#79 Hellcat420

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Posted 16 April 2014 - 04:24 PM

View PostMoonUnitBeta, on 16 April 2014 - 03:30 PM, said:

I'm not making excuses and I was pulling random examples just as I was with the truck thing. Obviously I don't drive a truck, and obviously I don't work at PGI. It seems like you know the timeline pretty well, so... remind me why I had to be 100% accurate in an EXAMPLE? You're doing just fine filling in the blanks..

My point is that what causes delays is so dynamic and in most cases you can plan or expect them.
Since you brought up UI2.0, that's a pretty good example too. Why are we surprised that CW is delayed? We're not. As it should be. Like I said, don't count on any date until you see it released. I'm sure PGI gives dates to the best of their knowledge, and things happen....

Here's that Watch Dogs article about their own perils. It's actually a good read.

http://blog.ubi.com/...h-dogs-delayed/

i know the timeline because i have been following this game since the initial announcement by smith&tinker. im not suprised by cw delay, but im not gonna sit and pretend that pgi does no wrong, and that is the whole problem with game development these days, and why almost all new games are complete shit. too many idiots just fork over money for subpar products instead of demanding the high quality game that current prices(and profits) justify. igp deserves some blame as well for mwo since they have been siphoning off money from mwo to fund their other games.

Edited by Hellcat420, 16 April 2014 - 04:31 PM.


#80 Duke Hector

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Posted 16 April 2014 - 07:07 PM

i am also going to leave this here as well, you can draw your own conclusion's but what this guy says is spot on,

**there is course language**

http://youtu.be/voVpvKlntDM?t=14m49s

its not just mechwarrior online that is mentioned by name here, its a bunch of other games, this level of dishonesty and deceit is becoming the norm, and as an old school gamer from the mid 90s till now, its a VERY noticeable decline.

so to the people that say there is nothing wrong, i would STRONGLY SUGGEST that you start doing your own research.

i'm not saying this game is going to die, but there needs to be some level of what exactly is going on here

because you can't sustain something by making a shoddy product and charge full price for it, people wise up and don't buy it anymore

and i'll leave this quote up for people to ponder



A business that makes nothing but money is a poor business.
Henry Ford 1903





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