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Please Remove Kdr

Gameplay Metagame

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#441 Adiuvo

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Posted 23 April 2014 - 11:44 AM

View Postmogs01gt, on 23 April 2014 - 11:39 AM, said:

I've said this a few times but KDA needs implemented. Kill/Death/Assist ratio would be a more accurate way to judge your contribution to games.

The problem with assists is that they don't really mean anything. One slight laser brush will count as an assist for the entire match, even if it only does 1 damage.

#442 Roland

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Posted 23 April 2014 - 11:50 AM

I've mentioned, I've seen players who only did 1 damage, and yet got TWO assists.

Meaning that they were so terribad that they couldn't even focus their single damage point, but instead spread it out over two totally separate targets.

In such a case, those assists aren't an accomplishment. They are a demonstration of profound levels of incompetence.

#443 mogs01gt

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Posted 23 April 2014 - 11:52 AM

View PostAdiuvo, on 23 April 2014 - 11:44 AM, said:

The problem with assists is that they don't really mean anything. One slight laser brush will count as an assist for the entire match, even if it only does 1 damage.

And? That 1 damage could crit or cause an ammo explosion. Damage is damage.

Edited by mogs01gt, 23 April 2014 - 11:53 AM.


#444 Remains Intact

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Posted 23 April 2014 - 12:16 PM

KDR in this game only serves to promote selfish non team orientated play style.

It might be a more meaningful/interesting stat if there was a 1v1 duel bracket available. But due to the amount of punishment mechs can absorb before going down, getting the kill is fairly meaningless.

Even stats on average damage done would discourage team play due to nerds wanting to pad their stats and not cap points.

#445 Roland

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Posted 23 April 2014 - 12:17 PM

View Postmogs01gt, on 23 April 2014 - 11:52 AM, said:

And? That 1 damage could crit or cause an ammo explosion. Damage is damage.

Yeah dude, that happens all the time.

ALL THE TIME.

#446 mogs01gt

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Posted 23 April 2014 - 12:18 PM

View PostRoland, on 23 April 2014 - 12:17 PM, said:

Yeah dude, that happens all the time.
ALL THE TIME.

Different discussion.....but I understand your sarcastic point.

#447 Adiuvo

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Posted 23 April 2014 - 12:35 PM

View Postmogs01gt, on 23 April 2014 - 11:52 AM, said:

And? That 1 damage could crit or cause an ammo explosion. Damage is damage.

Oh please. 1 damage is completely pointless and somebody deserves zero accolades for getting it.

#448 mogs01gt

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Posted 23 April 2014 - 12:46 PM

View PostAdiuvo, on 23 April 2014 - 12:35 PM, said:

Oh please. 1 damage is completely pointless and somebody deserves zero accolades for getting it.

since you have a hardon for 1 damage, then have a minimum assist damage..Problem solved.

Edited by mogs01gt, 23 April 2014 - 12:50 PM.


#449 3rdworld

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Posted 23 April 2014 - 12:54 PM

Really kills should be a % of component that killed the mech.

So you do 90% of the CT, damage to a mech, and someone gets the last shot, you get .9 kill they get .1 kill.

Would also be interesting because then you could compare kills to damage done.

#450 mogs01gt

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Posted 23 April 2014 - 12:57 PM

View Post3rdworld, on 23 April 2014 - 12:54 PM, said:

Really kills should be a % of component that killed the mech.
So you do 90% of the CT, damage to a mech, and someone gets the last shot, you get .9 kill they get .1 kill.
Would also be interesting because then you could compare kills to damage done.

That has been the argument with onlin FPS's for years. Doubt anyone will change from the standard.

#451 Kjudoon

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Posted 23 April 2014 - 01:12 PM

View PostRoland, on 23 April 2014 - 11:50 AM, said:

I've mentioned, I've seen players who only did 1 damage, and yet got TWO assists.

Meaning that they were so terribad that they couldn't even focus their single damage point, but instead spread it out over two totally separate targets.

In such a case, those assists aren't an accomplishment. They are a demonstration of profound levels of incompetence.

I've seen one player get a kill with zero damage. Sometimes, the system fargles it all up.

#452 Wolfways

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Posted 23 April 2014 - 01:19 PM

Dragging a laser across a mech and getting an assist is meaningless, yet dragging a laser across a mech and getting a kill indicates your skill level.

Could this discussion get any more pathetic?

#453 Kjudoon

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Posted 23 April 2014 - 01:21 PM

View PostWolfways, on 23 April 2014 - 01:19 PM, said:



Could this discussion get any more pathetic?

wait for it.... wait for it..... in 3...2...1...

#454 poopenshire

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Posted 23 April 2014 - 02:11 PM

blah blah blah blah blah blah......

there now that I got the pathetic part out of the way...

I do believe KDR is way over hyped.

#455 Harathan

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Posted 23 April 2014 - 02:55 PM

View PostRoland, on 23 April 2014 - 11:50 AM, said:

I've mentioned, I've seen players who only did 1 damage, and yet got TWO assists.

Meaning that they were so terribad that they couldn't even focus their single damage point, but instead spread it out over two totally separate targets.

In such a case, those assists aren't an accomplishment. They are a demonstration of profound levels of incompetence.

Yeah dude that happens all the time.
ALL THE TIME.

#456 Joseph Mallan

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Posted 23 April 2014 - 03:00 PM

View PostAdiuvo, on 23 April 2014 - 11:44 AM, said:

The problem with assists is that they don't really mean anything. One slight laser brush will count as an assist for the entire match, even if it only does 1 damage.

I'll see this and raise you SRM fired 0 times, hit 4 times, did 0 damage! Adiuvo, I don't care what someone else does to pad his stats. I care about my stats, which are earned by fair play and a deep deep hatred for your toon being alive! :D :unsure:

#457 Roland

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Posted 23 April 2014 - 03:04 PM

View PostHarathan, on 23 April 2014 - 02:55 PM, said:

Yeah dude that happens all the time.
ALL THE TIME.

Yes, cases where people get an assist without doing any significant damage actually DOES happen all the time.
Unlike the case where you do one damage and get a kill by getting a critical ammo explosion, which happens essentially never.

#458 Joseph Mallan

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Posted 23 April 2014 - 03:14 PM

View PostRoland, on 23 April 2014 - 03:04 PM, said:

Yes, cases where people get an assist without doing any significant damage actually DOES happen all the time.
Unlike the case where you do one damage and get a kill by getting a critical ammo explosion, which happens essentially never.

Pretty simple actually, if we make Assists a traceable stat increase the requirement up to 5-10% minimum damage to qualify. I don't want credit for 2 points of a kill.

#459 FatYak

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Posted 23 April 2014 - 03:26 PM

View PostJoseph Mallan, on 23 April 2014 - 03:21 AM, said:

LOL... Put down... as in kill you, not put down as in, "Yo ugly and yo momma dresses you funny."

Well, it appears there has been a language barrier :unsure:

#460 FatYak

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Posted 23 April 2014 - 04:34 PM

Forgive my bad manners the last couple of days. Think of me as just another burnt out PGI customer who is at their wits end =D





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