poopenshire, on 23 April 2014 - 10:25 PM, said:
This match I got 0 Kills, but I guess I did horrible according to the KDR crowd.
You also got 0 deaths, which means that your KDR didn't go lower. I doubt anyone considers 1.0 KDR games horrible, if you kill as much as you die, you at least aren't dragging your team down. Even if it's no kills for no deaths. You can get assists for just scratching everyone, so the most valuable thing in getting those is the money/exp bonuses you get. Statistically tracking those would make little sense.
Frankly, 434 damage spread across 12 mechs means you did an average damage of ~36 per opponent, and so it's not really surprising that you didn't get kills. But for example as an ERLL Raven, you take the shots you can and stay alive. You did decently, and if you do this consistently, dealing 400+ damage and staying alive to the end of the match, you're bound to get kills every now and then. In time, your KDR will reflect your overall performance.
The results of separate single matches is insignificant. There is always some luck involved in matches, sometimes you get lucky, sometimes you get unlucky, sometimes enemy team just plays better than you even if you played well. I've got matches where I've done 800+ damage, 0 kills, 12 assists. I've got games where I've done less than 250 damage and got 6 kills. I've got games where I've done close to 1000 damage without me and my whole team getting anyone killed.
KDR doesn't directly measure how skilled you are. But in a game where you try to kill your enemies while staying alive yourself (someone staying alive is part of all the the winning conditions), getting more kills than deaths is indicating that you're doing something right.