OneEyed Jack, on 22 April 2014 - 03:38 PM, said:
I skipped the Clan reference because IS mechs are NOT improved Omnis. IS have always been customize-able. The long lists of field mods and canon custom mechs attests to that, as well as the very rules of the IP. Omni technology was more about being able to do it quickly to fit the mission, and with built-in CASE. The only reason IS mechs beat that in MWO is because there's no time element to the game, forcing the owner to do without the mech for weeks or more while work is done on his mech. If I had a say, they'd allow Omnis to pick from pre-selected load-outs during the pre-match, after they know the map, mode and such, to emulate it, but they didn't ask me.
Ah, yes, the edge cases do apply. You said that one shot kills do not happen, I countered with the statement that they do: 3 Gauss, 2 AC/20, and anything doing over 33 points of damage can do them. And while IS 'Mechs were customizable, it was incredibly expensive, time consuming, and generally a PITA. Omnies were much faster and cheaper to customize, but in MWO, so are the standard 'Mechs, but they do not have the limitations an Omni would have. Thus, MWO 'Mechs are superior to omnies.