Khobai, on 04 May 2014 - 08:59 AM, said:
Just curious but how are stock light mechs supposed to compete?
Good question!
Well, for instance the Spider 5V is running around with a 1.38 heat efficiency in a world where others are at 1.16. He also goes 142kph with a standard engine. By comparison, the Jenner F only goes 124 and runs MUCH hotter. The 5V is probably the most maneuverable, most heat efficient Light. I'd pick that up if you like the Jenner-F in MWO main gameplay (which I did and do!)
Or for instance, the only ECM in the stock game is the Raven 3L. He comes with NARC, TAG, ECM, 2 ML and an SRM6. You don't have Cicada 3M, Commando 2Ds, Spider 5D, or Atlas DDCs providing ECM for friendlies which makes LRMs (which by and large have limited ammo) much more deadly if a constant bombardment begins (lower armor values, slower Mechs overall). He comes with only half armor on the legs (16/32) and the armament isn't overly powerful.
The Commando 1B is good because it's a light with a Large Laser! His role is like a mini brawler. In stock mode, when you see a Commando and an Atlas...the target is obvious...but if you let
that a small Mech go unhindered, he'll be wrecking things with the LL, ML and fast-firing SRM2. I've had some great success with him. Plus that LL is a terror for other lights...You have good speed to pursue plus really good range to melt their limited armor.
Some Mechs like the Firestarters are super specialized with like, four flamers, two MG, two ML...when the armor values are much lower there are more openings for them to utilize that crit-seeking pretty effectively.
Conversely, a lot of bigger Mechs have their own drawbacks. The Jagermech S for example has two AC/5 and two AC/2...pretty good (I even run that on my Jager in MWO main) but it has light armor and only one ton of AC/2 ammo and two tons of AC/5 ammo....
Other Mechs, like Shadow Hawks and Wolverines have conservative loadouts like one AC/5, one SRM, one ML or LRM. Or the Awesome 8Q - which is actually a terror now - can chain fire it's 3 PPC 14 times before reaching top heat. YOWCH!
All that to say, it's been pretty fun to see all the Mech's roles skewed. So, Lights aren't the powerhouse they are in MWO main, they scout, spot, and fight other Lights and Mediums but aren't useless by any stretch.
PS. Lights are cheap too! 1.6mil for a Commando. Boom. Done. No DHS, no Ferro, no modules. Done.
Spider 5V 2.5mil, Jenner-F 2.9mil
Edited by TygerLily, 04 May 2014 - 10:35 AM.