Stock Mech Mondays
#1561
Posted 24 May 2015 - 12:05 AM
#1564
Posted 24 May 2015 - 12:28 AM
Ovion, on 24 May 2015 - 12:25 AM, said:
Yep. I never contested that. Just correcting that we have ALMOST triple the fire rate for double the TT armor, and HP values, not the same.
Jaeger Gonzo, on 24 May 2015 - 12:05 AM, said:
I hate it, but we don't have any evidence that the sales reached the target. Especially since we WEREN'T TOLD WHAT THE TARGET WAS.
#1566
Posted 24 May 2015 - 12:39 AM
"Q22-23 (tiny mechs - survivability of 20-25 tonners, what happened to the flea & urbanmech?):
[color=#959595]First part is about quirks, no immediate plans for locust (or maybe even more leg structure?), russ doesn't remember which lights are still waiting on phase 2 quirks. They've already done a fair amount, don't know if they can realistically make them any tougher. Flea still is planned, but they don't know if or when it will actually come. Plus, MASC. It's not likely to get priority soon.[/color]
[color=#959595]Urbanmech - here's the deal. Russ still doesn't know if people are serious about wanting it, but he's been convinced to test it. Jan 20th they will launch a page to preorder an urbanmech! They have concept art, etc. Urbanmech will also have 360deg torso twist. Basically contingent on getting enough orders whether they'll actually make it. 2 versions - 1 20$ 'standard' pack with variants, a bit of prem, a warhorn, etc, 1 40$ 'collectors' package with custom skin + cbill bonus version, more prem/warhorns/etc. The 'monthly reward' is purchase between jan 20-jan 31, get bunch of extra crap. Would be released early april, and specifically says it's not an april fools. Also teases if we get this he might put in a stock button JUST so that he can see a 12v12 stock urbanmech battle. What makes this viable? 360deg torso, adds more hardpoints as usual (at least 6?). Engine is a bit undecided - needs special case coding for the 60 engine (negative tonnage!) - but don't know what they want to make the engine cap be. Probably higher than stock, but not sure how fast they want to let it go. Will solicit community opinion."[/color]
With my secend hand english, I dont see here nothing about some other mysterious stock sale level.
Edited by Jaeger Gonzo, 24 May 2015 - 12:55 AM.
#1567
Posted 24 May 2015 - 01:20 AM
Either way, a push for a Stock private option would be great, regardless of previous anything.
I'm busy this week, but I will update the stock variant list (including valid R2 mechs) when I am back.
#1569
#1570
Posted 24 May 2015 - 11:37 AM
Curious it Ghetto-CTF-0X Marauders will be allowed? I know the ON1-K does it already, but..... it just doesn't look right....
#1571
Posted 24 May 2015 - 01:47 PM
#1572
Posted 24 May 2015 - 02:10 PM
Makes the mech stock (or forces stock config) and disables quirks (and possibly skills).
The rest should even out.
#1573
Posted 24 May 2015 - 02:31 PM
#1574
Posted 24 May 2015 - 05:08 PM
We need 3 things with stock button.
BT weapons stats, double ammo and quirks off.
It will be not stock mode, but hey, if that will be actually successful and people will see with theirs own eyes that stock is fun and we know it is (right?) maybe in a year or so will get real stock mode quene.
#1575
Posted 24 May 2015 - 05:23 PM
Sorry Jaeger, but I don't think what you wish to happen is what is going to happen.
#1576
Posted 24 May 2015 - 06:49 PM
Loading few different xml files you call "draining resources"?
Or you think about something else?
#1577
Posted 24 May 2015 - 06:53 PM
If you think that is a much of work? I dont think it is. Is a drag and drop thing.
#1578
Posted 24 May 2015 - 07:13 PM
Hence my post and point, it'll likely be simple, either enforcement or flat replacement when dropped (replacement being better) and hopefully shutting of quirks + skills.
#1579
Posted 25 May 2015 - 06:08 AM
#1580
Posted 25 May 2015 - 11:02 AM
Tesunie, on 25 May 2015 - 06:08 AM, said:
Damn bro! Rest up!
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