Dark Aura, on 01 May 2014 - 09:24 PM, said:
When I read the word meta, I hear "People who are better players than me and it's not my fault". There's a lot more excuses than actual problem. If there's a 0.0001% advantage in a build the competitive players will adopt it, that does not mean it needs a massive nerf.
You bring up an interesting point. The other day, dueling a buddy he had an ac/20 and I didn't in mediums, starting each round at around 200m. Needless to say who won the majority. Now, I really wasn't frusterated with the weapon because I made him earn his shots. The fact he went there and used it in a friendly duel was just an unfriendly reminder this game is full of people like him (it's like using a pot in a duel for you world of warcraft fans). People who are extremely gifted playing to win at the cost of trying too hard and driving away their competition until the ecosystem has depleated itself.
Call me a digial hippie but, in the wrong hands balance wise, it can be a destructive thing to the integrity of the game. Then PGI steps in to correct the situation and players develop a "meta game" (I infiltraited a
Laws of the Night LARP back in the late 90s in order to hook up with goth chicks so trust me I know exactly what "meta gaming is) around the most effective playstyle despite how much PGI attempts to correct the situation. So when I refer to something as "meta" what I mean to convey the kind of play-style of people who '
went there', and or are willing to.
The reality of the situation is, after losing the first time, I should know where the Ac/20 is located and disable it asap in subsequent rounds. It becomes my responsibilty to win, and not rely on luck any further. Failing to do so is failure in itself, but on the other hand the opposing player should be intelligent enough to observe this advantage they posess, and a make a moral decision whether to exploit it or not. It's not their fault they want to win either, just the the tip of the ugly truth PGI provides the very tools that cause the destruction in the first place by laxing in intervention. The last time they were successful was way back at the gauss mechanic change.
But you're not wrong either.
Skizzak, on 01 May 2014 - 04:01 PM, said:
I agree that the map is uninspired and spawned out of hate that there are no "long range/ bigger maps" but I disagree with alot of what the op says. This would be a perfect OP post imo.
Understood, and while not every OP post comes out perfect the first time the fact you continued reading thread until reaching more of my posts and some wonderful ones by others makes me happy the thread evolved in the direction it did.
Cheers
Edited by lockwoodx, 01 May 2014 - 10:57 PM.