#61
Posted 02 May 2014 - 05:39 AM
#62
Posted 02 May 2014 - 05:49 AM
or
http://www.sarna.net/wiki/Raptor_II
This two mechs will kill all competition...
#63
Posted 02 May 2014 - 05:59 AM
http://www.reddit.co...and_hero_mechs/
#64
Posted 02 May 2014 - 06:46 AM
I will be surprise if there is...
URBANMECH!!!
#65
Posted 02 May 2014 - 07:31 AM
William Conrad, on 02 May 2014 - 05:49 AM, said:
Oh my god that thing would brutalize pretty much every light that you could ever possibly add to this game. 30 ton omnimech with max stealth armor, XXL300 (side torso durability not an issue due to being a light), and still enough pod space for some okay-ish weapon loads (10 tons). That thing, with its stock engine, would run at 178.2 kph after speed tweak. Ouchies.
#66
Posted 02 May 2014 - 08:09 AM
William Conrad, on 02 May 2014 - 05:49 AM, said:
or
http://www.sarna.net/wiki/Raptor_II
This two mechs will kill all competition...
Raptor II (which I love) - 3073 (2036)
Wulfen - 3137 (2100)
You might be waiting a while there...
#67
Posted 02 May 2014 - 09:15 AM
#68
Posted 02 May 2014 - 09:31 AM
The Mauler , I want a dual ballistic torso assault!
#69
Posted 02 May 2014 - 09:37 AM
#70
Posted 02 May 2014 - 09:53 AM
I always prefered the Marauder II form the MekPak.
I would be happy to see one in MWO
More weapons would be good, too, and different ammo types for the weapons.
Would be awesome if i could load a AC5 with high explosive ammo hehe.
More maps? Sure! It's been said quite often here
A little bit more realism wouldn't hurt too!
I can't believe a Raven gets shot by two PPCs or AC/10 and not falling over like it used to be in MW. I've seen a video of a Misery loaded with 6 PPCs and he shot a Raven. That birdy just wobbled abit and ran away... By that force of impact it shouldn't be more than two smoking legs.
The mech reactors also used to explode after the mechs destruction.
What about more support vehicles?
Especially Ammo trucks and Mobile repair stations.
So many things that could be added. Since this is a Beta still, i hope more features and content will be added in the future
#71
Posted 02 May 2014 - 10:10 AM
#75
Posted 02 May 2014 - 11:58 PM
#76
Posted 03 May 2014 - 03:18 AM
Mauler
King Crab
Hammerhands - like pictureon battletech intro box set is very nice
oh for clans would like Linebacker
Edited by Karmen Baric, 03 May 2014 - 03:19 AM.
#77
Posted 03 May 2014 - 09:04 AM
#79
Posted 03 May 2014 - 09:58 AM
Valkyrie Brynhildr, on 01 May 2014 - 08:03 AM, said:
For Inner Sphere, the Annihilator.
For the Clans, the Supernova.
The Anni is actually a clan mech...It was adapted by the Wolf Dragoons to inner sphere tech, but the clans have more of them then the IS. 4 Gauss and multiple PPCs... The thing would be a nasty.
#80
Posted 03 May 2014 - 10:02 AM
Kyle Wright, on 02 May 2014 - 05:59 AM, said:
http://www.reddit.co...and_hero_mechs/
i really hate when heros get ballistics/energy/missisle when none of the current varaints can carry them :l
ballistics in this case but its not final
Edited by kesuga7, 03 May 2014 - 10:02 AM.
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