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Would The Annihilator Really Be As Op As People Say It Is?


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#21 Solis Obscuri

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Posted 02 May 2014 - 01:45 PM

I honestly don't think this many people would be asking for some of these slow-ass artillery bots if they weren't convinced they'd offer a massive advantage in Alphastrike Online.

#22 Archon

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Posted 02 May 2014 - 01:46 PM

View PostJagdFlanker, on 01 May 2014 - 07:17 PM, said:

how about dual AC20/dual Gauss? best of both worlds in 1 handy dispenser


That got my Steiner-senses tingling.

#23 Parliment

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Posted 02 May 2014 - 02:12 PM

king crab king crab king crab

#24 Undercover Brother

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Posted 02 May 2014 - 02:22 PM

Annihilators are good for 1 thing, and 1 thing only:

To put a ton of fire, directly ahead, as they slowly and inexorably march forward.

Without adequate support on the rear and the flanks, they are horribly outclassed.

If they bring the Annihilator into the game, Locust pilots everywhere will rejoice for having such easy targets on the field.

#25 xX_Nero_Xx

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Posted 02 May 2014 - 02:30 PM

llol just give me the anni and i show ya how not worhless it is and i wouldnt put guass on it

#26 jper4

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Posted 02 May 2014 - 02:51 PM

View PostShar Wolf, on 02 May 2014 - 11:45 AM, said:




or...

FOURTEEN MACHINE GUNS!

#27 Alaskan Nobody

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Posted 02 May 2014 - 02:54 PM

View PostTanar, on 02 May 2014 - 02:51 PM, said:

FOURTEEN MACHINE GUNS!

Only mech I know of that carries more than a few carries 12MG (+2ERML and 1ERSL) and weighs 20 tons. ;)

#28 Ngamok

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Posted 02 May 2014 - 02:57 PM

View PostT Decker, on 02 May 2014 - 02:22 PM, said:

Annihilators are good for 1 thing, and 1 thing only:

To put a ton of fire, directly ahead, as they slowly and inexorably march forward.

Without adequate support on the rear and the flanks, they are horribly outclassed.

If they bring the Annihilator into the game, Locust pilots everywhere will rejoice for having such easy targets on the field.


Till they get one shot by 4 large caliber guns.

Edited by Ngamok, 02 May 2014 - 02:58 PM.


#29 Athomahawk

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Posted 02 May 2014 - 03:47 PM

View PostTanar, on 02 May 2014 - 02:51 PM, said:

FOURTEEN MACHINE GUNS!

Brilliant.

Edited by Athomahawk, 02 May 2014 - 03:47 PM.


#30 wanderer

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Posted 02 May 2014 - 04:12 PM

Quad LB-X might actually make up somewhat for it's shotgunnage.

But I'd take all the MG's. By the time I actually got to a fight, there'd be SOME bare internals out there. Couple of PPC's for backup, and...instant gut-gibber!

Spoiler


#31 KnowBuddy

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Posted 02 May 2014 - 04:18 PM

View PostSon of the Flood, on 01 May 2014 - 06:43 PM, said:

That would be a fun build! The ultimate mech for duck hunting.

Posted Image

Edited by KnowBuddy, 02 May 2014 - 04:19 PM.


#32 ApolloKaras

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Posted 02 May 2014 - 04:48 PM

View PostDarkwolfe, on 01 May 2014 - 05:10 PM, said:

Hmm.. You guys are all thinking quad gauss.. Quad AC/20 a possibility..? o:



Cant happen, you'll be one Crit short in each of the arms - They have a lower arm actuator.

#33 GrandLocomon

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Posted 02 May 2014 - 05:17 PM

View PostShar Wolf, on 02 May 2014 - 02:54 PM, said:


Only mech I know of that carries more than a few carries 12MG (+2ERML and 1ERSL) and weighs 20 tons. ;)

The Bane [Kraken] mech in the link someone else posted has 10x AC2, 4x MGs. So [my thoughts exactly] if it were in MWO, you could have it with 14 MGs for the lulz.

#34 Alaskan Nobody

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Posted 02 May 2014 - 05:23 PM

View PostGrandLocomon, on 02 May 2014 - 05:17 PM, said:

The Bane [Kraken] mech in the link someone else posted has 10x AC2, 4x MGs. So [my thoughts exactly] if it were in MWO, you could have it with 14 MGs for the lulz.

That was me that posted that link - hadn't noticed it had 4MG as well though. ;)
Thanks ;)

#35 Name140704

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Posted 02 May 2014 - 05:40 PM

Dire Wolf B...Unless there is a clan tech Annihilator. Even better...With a Prime variant's left arm...oh boy 6 Ballistic points on an assault ;)

#36 Koniving

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Posted 02 May 2014 - 05:57 PM

View PostValkyrie Brynhildr, on 01 May 2014 - 02:39 PM, said:

I've been crunching numbers and looking up the specs of the Annihilator which people said would be too broken because people would just fit it with 4 Gauss Rifles and go to town.

But would it be viable? The biggest thing I see wrong with the Annihilator is its speed. The stock Annihilator comes with a 200 Grade Engine and moves just as fast as an UrbanMech. That speed would translate to its aiming ability and just turning from one side to another would probably take around 5 seconds. Sure, it could stand in the back and snipe but the moment a light comes around, I don't see it being capable of hitting it with such slow movements and wouldn't it be taller than an Atlas?


Twisting wouldn't be slow at all, remember MWO buffs twisting speed by over 50% with the elites, and 25%(ish) for the basics.

Lets see what happens with slow speeds and 3 Gauss Rifles.




Personally I don't see a huge threat here. Quite frankly, we'll see the same thing from every 4 Clan ER PPC mech that exists. The difference is they won't explode when a machine gun bullet hits them.

Everyone would replace it with 4 UAC/20s or 4 RAC/5s. Though a mixture of ACs is pretty OP anyway, watch what happens to the Brawler Atlas AND the Muromets back to back from this 1 LB, 1 AC/5, 1 AC/2, 1 MG combination.

Edited by Koniving, 03 May 2014 - 10:49 AM.


#37 vash021

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Posted 03 May 2014 - 02:26 AM

View PostShar Wolf, on 02 May 2014 - 11:45 AM, said:


im drooling im a ballistic maniac I actually want a fast mech with 10 machine gun


anyone know when this annihilator or the 14 Machine Gun capable light mech be available im more interested in the 14MG

Edited by vash021, 03 May 2014 - 02:40 AM.


#38 Alaskan Nobody

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Posted 03 May 2014 - 11:11 AM

View Postvash021, on 03 May 2014 - 02:26 AM, said:

anyone know when this annihilator or the 14 Machine Gun capable light mech be available im more interested in the 14MG

Annihilator is within the timeline - just have to wait for PGI to want/have time/resources to put it in (production year - 3048)
Piranha is a clan design (which they then mostly scrapped / sold to the IS because it didn't fit their fighting style) from 3051

#39 RLBell

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Posted 04 May 2014 - 11:48 AM

The stock Annihilator has the problem that it is slow and lightly armored. It is a hundred tons, but only 12.5 of those tons are armor. You need to up the armor and the speed, so the weapons only get lighter. That being said, going from four AC/10's to two AC/5's and two AC/20's does free up four tons. Replace the AC/5's with AC/2's and you free up four more tons and enough crit slots to consider endosteel. Drop some of the lasers and you get up to the base Atlas speed and stock Atlas armor.

#40 Rebas Kradd

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Posted 04 May 2014 - 02:00 PM

I'm in the camp that doesn't want a 4xGauss build in the game. Doesn't matter how slow and stiff it is, if it has the ability to one-shot new players, the game has problems.





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