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Anyone Else Find The Founders Mechs Incredibly Fragile?

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#1 l33tworks

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Posted 02 May 2014 - 04:36 AM

I seem to have great trouble doing well in my founders mechs. It seems to have nothing to do with recognition or being targeted, just the fact they seem more fragile than they should. I'm wondering if its just my imagination or if others notice this.

For example I was just playing my Founders Catapult, in Frozen city jumping over the hill LRMing and back down. I did this for 2-3 minutes non stop, someone LRM locks me a single time, I see what looks like 2xLRM 15 at at most, it hits me behind cover, and I am at critical damage front left torso from that single salvo?

Ditto for the Founder Atlas. I know for a fact the whole left side of the head used to register as a headshot a few months ago, not just the eye, not sure if they fixed that, but it shows it is possible for the Founders mechs to take damage differently to the rest.

Even if we ignore that the whole mech just dies quicker than an Atlas should.

Edited by Egomane, 02 May 2014 - 04:37 AM.
added tag


#2 Rhaythe

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Posted 02 May 2014 - 04:40 AM

Not really for me. My founder's Atlas has the highest damage output average of any other mech I own, including the DDC.

What build are you using?

#3 DeRazer

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Posted 02 May 2014 - 04:40 AM

Catapults in general seem pretty weak nowadays - but yes I did play my Founders Catapult recently and was amazed at how it seemed to buckle a lot more quickly than when I used to play it regularly.

Don't know whether it's a hit registration issue or just that it's vulnerable to the meta play...

#4 Joseph Mallan

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Posted 02 May 2014 - 04:41 AM

It depends on the load out I bring and the tweaks of the Patch.

#5 l33tworks

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Posted 02 May 2014 - 04:49 AM

View PostRhaythe, on 02 May 2014 - 04:40 AM, said:

Not really for me. My founder's Atlas has the highest damage output average of any other mech I own, including the DDC.

What build are you using?


Virtually any build has the same outcome. I usually use something like 4 medium lasers, 2lbx10s and some SRMs, or 2 large lasers, 2 medium, AC20, SRM etc.

Hmm strange I do much better in the DDC, even with similar load outs.

#6 Kaldor

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Posted 02 May 2014 - 04:55 AM

View Postl33tworks, on 02 May 2014 - 04:49 AM, said:


Virtually any build has the same outcome. I usually use something like 4 medium lasers, 2lbx10s and some SRMs, or 2 large lasers, 2 medium, AC20, SRM etc.

Hmm strange I do much better in the DDC, even with similar load outs.



DDC with ECM > D/RS/BH/K

It is the best Atlas.

#7 Daekar

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Posted 02 May 2014 - 04:57 AM

If your Founder's Cat is like mine, your CT is getting cored out. Yes, the Cats are all vulnerable to meta as well.

Try this loadout, it has helped me:
2xPPC
2xML
2xLRM5
300XL

JJs, Ammo and heatsinks to taste. Don't skimp on the JJs.

As far as I can tell, our Founder's mechs and the rest of the first-gen chassis are suffering from the power inflation of subsequent chassis.

#8 Joseph Mallan

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Posted 02 May 2014 - 04:58 AM

View PostKaldor, on 02 May 2014 - 04:55 AM, said:



DDC with ECM > D/RS/BH/K

It is the best Atlas.

It's a Lyran design... Of course it's >than the rest!

#9 Rhaythe

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Posted 02 May 2014 - 04:59 AM

This is the build I currently use, and I have a hell of a lot of success with it. Yes, I know, 3 large lasers breaks ghost-heat. The third laser is its own group, and I practice a lot of fire control discipline with it.

http://mwo.smurfy-ne...4e842c42d5d31a6

I would normally agree that the DDC is Bestlas, but my stats don't lie. Founders Atlas FTW for me.

#10 Tahribator

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Posted 02 May 2014 - 05:00 AM

View Postl33tworks, on 02 May 2014 - 04:36 AM, said:

For example I was just playing my Founders Catapult, in Frozen city jumping over the hill LRMing and back down. I did this for 2-3 minutes non stop, someone LRM locks me a single time, I see what looks like 2xLRM 15 at at most, it hits me behind cover, and I am at critical damage front left torso from that single salvo?


You never know how many missiles hit you before you see the damage indicator afterwards. It might look like a single LRM15 volley, but keep in mind mechs like Awesome can launch as many as 3xLRM15's out of a single physical hardpoint. Heck, an 8R can launch 4xLRM15's at once for 66 damage.

#11 Karl Streiger

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Posted 02 May 2014 - 05:00 AM

Nope - my founder Atlas is by far my best Mech - the best K/D and the best W/L ratio

Would say the Founder Atlas is much harder to kill.... although i admit - the numbers of players that recognize a founder mech as their doom is reduced. (maybe the start to think its just a champion - and so they dare to shoot back - instead of bowing their heads in fear.

#12 Kaldor

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Posted 02 May 2014 - 05:13 AM

View PostJoseph Mallan, on 02 May 2014 - 04:58 AM, said:

It's a Lyran design... Of course it's >than the rest!


I miss my DDC with 2 LLs, 3 ASRM6s, 1 AC20.... :P

#13 Livewyr

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Posted 02 May 2014 - 05:53 AM

If you have a decent ping.. you register more hits than most, especially in the missile department.

How's your ping?

#14 Jun Watarase

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Posted 02 May 2014 - 06:54 AM

I think they tweaked hitboxes a while back, but im not sure if the founder mechs received the same improvements...

But the founder mechs are mostly junk these days, sad but true.

Atlas : no reason to use a non-ECM one. Not to mention the hardpoints are crap, its slow, its tall with low hanging weapon mounts and its a huge target. Even better, most of the head is the CT so anyone can just aim for it and hit the CT while blinding you with weapons fire, since thats where the cockpit is.

Catapault : CT cockpit, nuff said. Plus you really need an assault to be a decent LRM mech, since the ammo requirements to be effective in MWO are pretty silly.

HBK-4G : I dont think i need to explain why this is crap.

Jenner : ECM is god. No reason to use a non-ecm light.

#15 Almond Brown

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Posted 02 May 2014 - 07:40 AM

View Postl33tworks, on 02 May 2014 - 04:49 AM, said:


Virtually any build has the same outcome. I usually use something like 4 medium lasers, 2lbx10s and some SRMs, or 2 large lasers, 2 medium, AC20, SRM etc.

Hmm strange I do much better in the DDC, even with similar load outs.


614 points of Armor on ALL the Atlases. Thus no difference. The DDC has ECM and is of great benefit versus those times when it Rains Steel... ;)

#16 Odins Fist

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Posted 02 May 2014 - 07:47 AM

View Postl33tworks, on 02 May 2014 - 04:36 AM, said:

"Anyone Else Find The Founders Mechs Incredibly Fragile?"


Running them stock with no customozation will make then appear that way.. ;)

#17 MeiSooHaityu

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Posted 02 May 2014 - 07:48 AM

I still play the Founders Cat C1 and Hunchback 4G. Neither seems more fragile than the C-Bill counterparts I run (Cat K2 or Hunch 4P). I think it is the OPs bad luck or imagination.

I will say this though, the Cat C1 is a tricky mech to do well in now. I can still do well with it, but at one time I used it as a brawler with 2LLasers, 2MLasers, 2 SRM4s+art (and a whole bunch of DHS). Those days are pretty much gone with the newer mechs out there. Stil, with LRM10s and 2LLaser and 2MLasers it can be punishing.

#18 Thorqemada

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Posted 02 May 2014 - 01:19 PM

They be as durable as they allways were.

#19 Mawai

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Posted 02 May 2014 - 01:22 PM

No. I don't find the founder's versions of the mechs to be any more or less fragile than the non-founder's versions. The only difference is the 25% Cbill bonus.

The geometry and hit boxes seem to be pretty comparable to the standard versions (I don't know whether the founder's versions were included in the hit box fine tuning ... if they weren't then this could give the impression of being more fragile ... especially the founder's catapult).

#20 Phromethius

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Posted 02 May 2014 - 01:26 PM

I find that my side torsos and weapons blow up REALLY fast on my Grid Iron as opposed to all my other Hunchbacks or mechs for that manner. Not a founders mech but I know the feeling. It is just not right. I play all my hunchies with standards, I know the torso twist game but my SRM rack explodes on the first volley of fire more often than not. And thus I loose my medium laser too. It just seems weird. Its not ammo explosions and it DOESN'T happen to my 4SP either.





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