Keep at it Flaming, nothing shabby about those stats for a player of a month's experience, I'm pretty sure I didn't have a single mech with stats anywhere near that after a month, although I was plagued by an old PC that regularly crashed/dced me, which wasn't helping.
As you gain more experience and map knowledge, your stats on that mech should keep improving, as will your stats on other mechs as well, after playing pretty solidly for a year now, my improvement has been very noticeable...
Just for reference, and I'm sure others have far better stats...
BLR 1S - XL280, Endo, DHS, BAP, 2xALRM20, 2xALRM5, 1980 rounds LRM ammo,(No ghost heat with that LRM loadout), TAG, 3xMLas, max armor everywhere except legs. I use the LRM 5's to harass, fire at lights, fire at people close to cover to make em hide, etc., and when I have someone tagged, or am certain I am gonna hit em, then I unload all my tubes at em.
179 Matches, 101 W, 78 L, 1.29 W/L, 202 Kills, 103 Deaths, KDR 1.96, 82,689 Damage.
No way known that I could have posted those sorts of numbers when I first started playing, it takes time to become experienced using LRM's, knowing who to shoot at and who not to by where they are in relation to you plays a huge part in your effectiveness..
One thing though, always be on the lookout for opportunities to gain direct LOS to your enemies, and TAG em, LRM's become deadly in that situation.
Also don't be the LRM boat sitting at the back, firing at near maximum range, you want to run close behind your main force, 1. So they can protect you, 2. Less time of flight on your missiles means less chance for your target to evade them, and 3. So that you can pop out and TAG that pesky D-DC, in order for your mates to target him, while you pound him with missiles.
Good Hunting...
Edited by Petard, 06 May 2014 - 04:06 AM.