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Missiles And Ecm.

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#21 mogs01gt

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Posted 08 May 2014 - 05:04 AM

View PostHans Von Lohman, on 07 May 2014 - 03:00 PM, said:

ECM doesn't bother me, and lots of my mechs have LRM's.
I use TAG. Never leave home without it. In fact, if a mech doesn't have an extra energy hardpoint to eqiup the TAG laser, I don't run LRM's. That is why my favorite heavy mech is the Orion Protector.

Heavier mechs can afford to run TAG because they have the armor to take a few pop shots while they apply TAG to their target. Mediums, and to a less extent the Cats, cant afford to allow their opponents to get LoS on them. Poptarting will wreck someone trying to get their TAG onto the target.

TAG is not a reliable counter to multiple ECM's. This is especially true when you are trying to take out some lights, one already having an ECM and then a DDC shows up.

Edited by mogs01gt, 08 May 2014 - 05:07 AM.


#22 Fut

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Posted 08 May 2014 - 05:21 AM

View PostBattlecruiser, on 06 May 2014 - 12:56 PM, said:

The lesson here? If you're not running lrm's or ecm you deserve the loss, scrub. Deal with it




Is there any reason why the person in this video watched the LRMs coming in, then proceeded to walk directly towards the front-facing of the enemy?
That just seems like a bad decision to me.

#23 Reported for Inappropriate Name

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Posted 08 May 2014 - 02:23 PM

View PostFut, on 08 May 2014 - 05:21 AM, said:


Is there any reason why the person in this video watched the LRMs coming in, then proceeded to walk directly towards the front-facing of the enemy?
That just seems like a bad decision to me.

because lrm's are op vs bad players, and are op in any situation where you can out maneuver whomever you're fighting.

first video happened because there is no cover from lrm's on that map when your team lacks the tools to combat them. second video happened because there were no lrm's or ecm on my team.


lrm's exist for potatoes to feel good about themselves in random games, because direct fire is the only way to go in competitive due to ease of use, and things like atlases not being used unless they have ecm.

Edited by Battlecruiser, 08 May 2014 - 02:23 PM.


#24 MortVent

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Posted 08 May 2014 - 02:53 PM

View PostBattlecruiser, on 08 May 2014 - 02:23 PM, said:

lrm's exist for potatoes to feel good about themselves in random games, because direct fire is the only way to go in competitive due to ease of use, and things like atlases not being used unless they have ecm.


So it's easier to use direct fire weapons because lrms require more skill to be effective, unless you're fighting fools with nothing but fps game skills...?

So lrms are fine ;3 So skill and tactical thinking wins over twitch response.... sounds about right for a mechwarrior strategic battle game.

So who's the tater who can't adapt to a game style and learn to play it with tactics and strategy? A lrm user who has to juggle a lot more concerns, or someone that just wants a red in a crosshair...

#25 Lykaon

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Posted 08 May 2014 - 03:02 PM

View PostBattlecruiser, on 06 May 2014 - 12:56 PM, said:

If both teams have lrm boats its about which lrm boat can farm the fastest.


If one team has ecm and the other doesn't, then there's a good but not complete chance the other team will lose if they have too many missile boats.

if one team has lrm boats AND ecm and the other has neither, then expect around a 4 minute game.

The lesson here? If you're not running lrm's or ecm you deserve the loss, scrub. Deal with it :(





Unless of course its a big map, then it takes a little longer.





Tips:

Do not clump up you cut each other off from retreating to cover.
Do not clump up you will allow one volley of LRMs to hit more than one target.
Do not clump up you block each other's line of fire.
Do not clump up arti strikes are very effective on clumps
Use zoom when firing at distant target
Do not walk directly backwards in a straight line away from a heavier mech and expect that to qualify as evasive.
Use an AMS or two.

#26 Xarian

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Posted 08 May 2014 - 03:10 PM

Let's do our best not to feed the trolls, eh?

#27 Kjudoon

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Posted 08 May 2014 - 04:06 PM

View PostXarian, on 08 May 2014 - 03:10 PM, said:

Let's do our best not to feed the trolls, eh?

What shouldn't we feed the trolls to?

#28 Reported for Inappropriate Name

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Posted 14 May 2014 - 02:41 PM

View PostMortVent, on 08 May 2014 - 02:53 PM, said:


So it's easier to use direct fire weapons because lrms require more skill to be effective, unless you're fighting fools with nothing but fps game skills...?

So lrms are fine ;3 So skill and tactical thinking wins over twitch response.... sounds about right for a mechwarrior strategic battle game.

So who's the tater who can't adapt to a game style and learn to play it with tactics and strategy? A lrm user who has to juggle a lot more concerns, or someone that just wants a red in a crosshair...


thats like saying it takes more skill to use a controller for shooters when the control scheme is just completely terrible for the game. I use controllers for anything that does not require exact precision. but for landing rails or playing skyrim, mouse will always be superior.

on the fence with helicopters though. I am a wizard with a mouse in a helicopter, but controllers allow for longer sustained maneuvers

Edited by Battlecruiser, 14 May 2014 - 02:43 PM.


#29 Reported for Inappropriate Name

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Posted 14 May 2014 - 02:57 PM

View PostLykaon, on 08 May 2014 - 03:02 PM, said:



Tips:

Do not clump up you cut each other off from retreating to cover.
Do not clump up you will allow one volley of LRMs to hit more than one target.
Do not clump up you block each other's line of fire.
Do not clump up arti strikes are very effective on clumps
Use zoom when firing at distant target
Do not walk directly backwards in a straight line away from a heavier mech and expect that to qualify as evasive.
Use an AMS or two.

you speak as if you do not understand the nature of the random battle. If you volunteer to work at a kindergarten you may get an idea.

#30 Wabbit Swaya

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Posted 14 May 2014 - 03:57 PM

"first video happened because there is no cover from lrm's on that map when your team lacks the tools to combat them. second video happened because there were no lrm's or ecm on my team."

No cover from Lrms, on River City Night...news to me, plenty of tall buildings right behind the mech you were observing from, and those were still in range to hit with those LPLs that he had equipped.There is also a tunnel under the airstrip. The super structure by the cargo ship, the superstructure of the bridges heliport. Heck they coulda hugged the space between the two buildings right a the top of the ramp that they decided to ridge hump at. So your argument there just falls into bad game play on your teams part, and since you were already dead and only did 100 damage or so, you prolly charged in like a crack-head on angel dust.

The second map just falls to terribad tactics and situational awareness. Even before you engaged, should have taken high ground and used your long range weapons before they even had a chance to engage you with lrms. That being said, the situation in video 2 dictated that you should have closed the distance to negate the lrms, concentrated fire on the biggest boat first and pulled thru. But no, you pissed and moaned, backed STRAIGHT up, blocked each others firing angles, and threw your fire at everything and anything including each other.

So get off your holy high horse, and take your own advice and L2P.

Current play styles dictate that one, you need to have at least one counter for ecm any mech you play, be it BAP, Tag, NARC, ER/PPC, and two,either equip ecm whenever possible, and none available on your chassis, then AMS or two if avail, and on top of that, learn the damn maps, every map has direct and indirect fire cover and don't confuse cover with concealment.

Edited by Wabbit Swaya, 15 May 2014 - 02:31 PM.


#31 Steve Pryde

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Posted 14 May 2014 - 04:13 PM

Yesterday I had a fight with 3 or 4 LRM boats on the enemy sight on the map Forest Colony with my Firebrand (2 LLaser+2 AC5+Std. 250 Engine). The guys who left the cover were swarmed by LRMs. At the end of the game I tried to flank them alone through the tunnel and killed 3 LRM boats alone, one of them was so focused to the front I shot im all the time in the rear center torso. I know it was just luck that I fought only against the LRM boats alone but they have weaknesses.

Edited by Steve Pryde, 14 May 2014 - 04:14 PM.


#32 Flaming oblivion

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Posted 14 May 2014 - 04:53 PM

View PostSteve Pryde, on 14 May 2014 - 04:13 PM, said:

Yesterday I had a fight with 3 or 4 LRM boats on the enemy sight on the map Forest Colony with my Firebrand (2 LLaser+2 AC5+Std. 250 Engine). The guys who left the cover were swarmed by LRMs. At the end of the game I tried to flank them alone through the tunnel and killed 3 LRM boats alone, one of them was so focused to the front I shot im all the time in the rear center torso. I know it was just luck that I fought only against the LRM boats alone but they have weaknesses.

Wasn't luck the teams brawlers were to derp to cover the lrm boats weaknesses.





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