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#1 Oppresor

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Posted 12 May 2014 - 11:49 AM

Been away since just before you got the new interface. I've been drawn into strategic stuff (If you know what I mean) also Forge of Empires.

Are we any closer to objective driven missions or the inclusion of objectives in the current scenario maps. Is there any more news on the Flea?

Edited by Egomane, 12 May 2014 - 12:12 PM.


#2 SeanM

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Posted 12 May 2014 - 11:54 AM

No.

#3 Hans Von Lohman

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Posted 12 May 2014 - 11:55 AM

We don't need PGI to do campaigns or strategy. Players are now doing that themselves, including Stock Mech Mondays, and some meta-game campaigns. NGNG is also talking about setting up their own strategic maps and having the battles in MWO, but turn based strategy on the larger scale.

How are they doing this?

The most significant changes are the addition of private matches.

However, there are some extra details. If you want to run it with just 1v1, or 6v6, ect, then both players need to have a premium account. Otherwise you need 24 players.

If you want to pick the map and weight restrictions, only one team leader needs a premium account.

If you just want a 12v12 on a random map, then get 23 friends and go for free because at that point it is just a normal game like pugging.

Also, there is a game change so we will have 3 lights, 3 mediums, 3 heavies, and 3 assaults in each team, but it wasn't working. Right now that is not in the game yet, but will be soon when it is patched.

P.S. The Flea is most likely DOA. We've got the Locust now, which, lets be honest, the Flea was always meant to be a fake stand in for the Locust in the first place.

Edited by Hans Von Lohman, 12 May 2014 - 11:58 AM.


#4 Pygar

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Posted 12 May 2014 - 11:55 AM

View PostOppresor, on 12 May 2014 - 11:49 AM, said:

Been away since just before you got the new interface. I've been drawn into strategic stuff (If you know what I mean) also Forge of Empires.

Are we any closer to objective driven missions or the inclusion of objectives in the current scenario maps. Is there any more news on the Flea?


Flea has probably been replaced by the Locust.

They haven't changed much by way of mission objectives- except they did add defense turrets to "assault mode" which totally reverses the polarity of how people treat bases. (now instead of people who try to rush them right away in matches, people try to use them as refuge late in matches when their mech/team has become crippled.)

Launch module makes private matches possible, which is good for tournament play, or for just goofing around. Community warfare still has not been unvieled, but it supposedly PGI's top development priority.

Edited by Pygar, 12 May 2014 - 11:56 AM.






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