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Brawling Takes No Skill

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#1 Wolfways

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Posted 13 May 2014 - 01:31 AM

Let's see how many people reply after only reading the title ;)

So, my point?
The definition of a brawl is a noisy, undisciplined, unskilled fight. A barroom brawl, a street fight, the drunk having a fight with a stop sign...

I have no idea why brawl is used for CQC (Close Quarter Combat) in MWO. I've never seen it used in other games, and tbh it just makes players look stupid saying "brawling takes skill", to me at least.

There's not really a point to this post. It just bugs me :wub:

Edited by Egomane, 13 May 2014 - 04:49 AM.


#2 xCico

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Posted 13 May 2014 - 01:35 AM

Typical poptart thread...

#3 Karl Streiger

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Posted 13 May 2014 - 01:44 AM

View PostWolfways, on 13 May 2014 - 01:31 AM, said:

Let's see how many people reply after only reading the title ;)

See what you did there :D :(

But you are right - brawling in MWO depends on two things - the right loadout and the timing.
While Sniping - only needs two things - the right loadout - and mouse movement
LRM - only needs timing

So all snipers and brawlers out there - joint the trooper - the linesman - the anchor - that do and die Humpty Dumpty
You have weapons for sniping, brawling and LRM support...
you need timing, the right build, mouse controll of a god with 5 or 6 weapon groups and last not least balls.... :wub: :ph34r: :D

Edit:
I have to think about the Lights -and why they are no skill mechs :wub:

Edited by Karl Streiger, 13 May 2014 - 01:47 AM.


#4 ShinVector

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Posted 13 May 2014 - 01:45 AM

View PostKarl Streiger, on 13 May 2014 - 01:44 AM, said:

you need timing, the right build and last not least balls.... ;) :wub: :D


Also known as courage and GUTS !!

#5 SuperBroHeroFella

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Posted 13 May 2014 - 01:47 AM

The most skill I need in in the game is to not get stuck in the terrain, everything else is rather easy.

#6 Nikoliy

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Posted 13 May 2014 - 01:47 AM

Im not a huge fan of "brawling" but my favorite part of your post is

Quote

"There's not really a point to this post."

Edited by Nikoliy, 13 May 2014 - 01:48 AM.


#7 CMDR Sunset Shimmer

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Posted 13 May 2014 - 02:05 AM

View PostWolfways, on 13 May 2014 - 01:31 AM, said:

Let's see how many people reply after only reading the title ;)

So, my point?
The definition of a brawl is a noisy, undisciplined, unskilled fight. A barroom brawl, a street fight, the drunk having a fight with a stop sign...

I have no idea why brawl is used for CQC (Close Quarter Combat) in MWO. I've never seen it used in other games, and tbh it just makes players look stupid saying "brawling takes skill", to me at least.

There's not really a point to this post. It just bugs me :wub:


It's just always been termed Brawling in Mechwarrior games [and in Battletech tabletop close range fights are referred to as brawls.]

It's just the vernacular of the game.

#8 Impyrium

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Posted 13 May 2014 - 02:32 AM

My frustration with brawling as it inevitably comes down to whoever can alpha strike the most damage into whichever limb you need the most. And because damage is so sudden, so dangerous, people get chicken and hide 90% of the match. Which is obviously a viable tactic, except that's often all a match is; hide, shoot, hide.

I've had more interesting brawls with newbies who haven't yet learned the art of alpha striking...

#9 Turist0AT

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Posted 13 May 2014 - 02:41 AM

Now im confused,

Brawling takes no skill

LRMing takes no skill

Poptarting takes no skill

This game requres no skill to play according to ppl on the forum. What does take skill?

#10 Lexx

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Posted 13 May 2014 - 02:46 AM

We'll never truly be able to "brawl" in MWO until they introduce collision and physical attacks. Sometimes you just want to run up and punch someone! An annoying enemy Atlas gets right up in your face, well kick him in the crotch!

Physical attacks would make close quarters combat so much more fun. Also, having a "hand actuator" on your mech would actually make a difference, by allowing you to punch. Not having one lets you put an AC/20 in the arm, but you couldn't punch with it. If you don't want a mech to kick you, just leg it. This would also help to separate clan and IS mechs more, with the IS mechs being able to mount physical attacks, and the clan mechs not being able to punch and kick.

The engine this game uses supports collision, physical attacks and destructible environments. The problem is PGI hired a bunch of graphic artists when what they really need are more coders and a Cry Engine specialist (to explain how to program for this game's engine, since they don't seem to have a clue). PGI only seems to be able to create new paint schemes, chunky looking mechs, and maps that are way too small.

Edited by Lexx, 13 May 2014 - 02:49 AM.


#11 Kinski Orlawisch

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Posted 13 May 2014 - 02:47 AM

What is skill?

Running around with a Light and kick asses? No
Running LRM and shoot em? No
Sniping with PPC? No
Jumping up and down and sending Alphas into the enemy? Not realy.
Brawling? No
Streakhunter? Extrmly NOT.
Shooting Gauss? When you are able to hit Lights at full Speed with that weapon...OK that demands training..but Skill?

I think skill is at the End the difference between one human being in a team that always kills and makes damage...and another human that uses the same build...and does always nearly 0 dmg.

You can overheat and get headshooted...you can move wrong..shoot not at the correct Location...also brawling needs some "skills".

#12 crossflip

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Posted 13 May 2014 - 02:49 AM

This game takes no skill
We should all feel bad about playing MWO
Nothing is sacred

On a slightly more serious note, brawling is more fun than sniping or LRMing. That may not be absolutely true for everyone else, but still, if I met someone who claimed to enjoy using LRMs in public, I'd stay away from them. Just saying.

Edited by crossflip, 13 May 2014 - 02:50 AM.


#13 Lexx

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Posted 13 May 2014 - 02:54 AM

View PostTurist0AT, on 13 May 2014 - 02:41 AM, said:

Now im confused,

Brawling takes no skill

LRMing takes no skill

Poptarting takes no skill

This game requres no skill to play according to ppl on the forum. What does take skill?


Hiding behind rocks and buildings for 3/4 of the game while your team mates all die, then running out and cleaning up the damaged enemy mechs is where the skill is. I've seen a few players do that, then brag about how awesome they are for racking up so many kills at the end of the match. 4 kills with 184 damage, that's where the skill is!

Edited by Lexx, 13 May 2014 - 02:54 AM.


#14 Josef Nader

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Posted 13 May 2014 - 02:54 AM

Spoiler: nobody is as good as they think they are, and they assume that because something kills them regularly, it takes no skill.

Paper is fine, nerf rock, signed scissors.

#15 RAM

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Posted 13 May 2014 - 02:59 AM

Artillery Strikes lend dignity to what would otherwise be a vulgar brawl.


RAM
ELH

#16 wanderer

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Posted 13 May 2014 - 03:02 AM

And here I was thinking it had something to do with no items and a final destination.

#17 El Bandito

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Posted 13 May 2014 - 03:08 AM

View PostTurist0AT, on 13 May 2014 - 02:41 AM, said:

Now im confused, Brawling takes no skill LRMing takes no skill Poptarting takes no skill This game requres no skill to play according to ppl on the forum. What does take skill?


Coordinating a herd of pugs maybe.

View Postcrossflip, on 13 May 2014 - 02:49 AM, said:

On a slightly more serious note, brawling is more fun than sniping or LRMing. That may not be absolutely true for everyone else, but still, if I met someone who claimed to enjoy using LRMs in public, I'd stay away from them. Just saying.


Then stay away from me, for I immensely enjoy LRMing people. There is a bit of psychological torture in the finer art of Lurming, that I find addicting. Not to mention the adrenaline rush I get for running a high risk build, especially when my Seismic detects a Lurmer hunting Light nearby. ;)

Edited by El Bandito, 13 May 2014 - 03:17 AM.


#18 MeiSooHaityu

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Posted 13 May 2014 - 03:12 AM

Oddly, I think there are people that consider brawling as walking up to the enemy and unloading all their weapons without any sort of strategy or timing.

I always treated the term brawling the same as close quarters combat. That is including zipping around buildings and hitting and fading.

#19 Joseph Mallan

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Posted 13 May 2014 - 03:13 AM

View PostWolfways, on 13 May 2014 - 01:31 AM, said:

Let's see how many people reply after only reading the title ;)

So, my point?
The definition of a brawl is a noisy, undisciplined, unskilled fight. A barroom brawl, a street fight, the drunk having a fight with a stop sign...

I have no idea why brawl is used for CQC (Close Quarter Combat) in MWO. I've never seen it used in other games, and tbh it just makes players look stupid saying "brawling takes skill", to me at least.

There's not really a point to this post. It just bugs me :wub:

Oh Rah!

#20 MeiSooHaityu

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Posted 13 May 2014 - 03:13 AM

P.S. If people mean brawling as just blindly walking in and shooting, then yes, it takes no skill. Then again, it also rarley yields results.





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