Jump to content

Something Fishy Going On


  • You cannot reply to this topic
15 replies to this topic

#1 Fatal25

    Member

  • PipPipPipPipPip
  • The 1 Percent
  • 120 posts

Posted 15 May 2014 - 03:14 PM

Three games in a row now both me and my friend were playing together. In all three matches we are dying spontaneously, nothing hits us, we just die. In two cases there we no enemies even close. I had my CT shredded in 2 seconds by one mech from 600m and then I died behind cover. My friend was engaging the mech 1200m away from me that got credited with that kill on me. It was not an air strike. My friend was running a spider and got stuck mid air and I watched two mechs stand and shoot at him and kill him. We have both spectated each other and watched enemies shoot through rocks and other cover and kill people. Both of our latencies are under 40ms. Is there a new server hack out or is something else fishy going on?

#2 LauLiao

    Member

  • PipPipPipPipPipPipPipPip
  • 1,591 posts
  • LocationCalifornia

Posted 15 May 2014 - 03:30 PM

You have decent latency, but if the person you're fighting has a horrible ping it can still cause these kinds of situations.

#3 Stonefalcon

    Member

  • PipPipPipPipPipPipPipPip
  • The Messenger
  • The Messenger
  • 1,382 posts
  • LocationProselytizing in the name of Our Lord and Savior the Annihilator

Posted 15 May 2014 - 03:58 PM

I've found more often than not it's a fault of the game not rendering a shot that's coming your way. Everybody I know has seen this happen, your mech's paperdoll lights up as though you've been hit with a dozen PPC's but you've seen no shots come your way. It's even more frustrating when you die cause sometimes these shots are avoidable if you can see them coming.

#4 Impyrium

    Member

  • PipPipPipPipPipPipPipPipPip
  • The God
  • The God
  • 2,104 posts
  • LocationSouth Australia

Posted 15 May 2014 - 04:13 PM

View PostLauLiao, on 15 May 2014 - 03:30 PM, said:

You have decent latency, but if the person you're fighting has a horrible ping it can still cause these kinds of situations.


I disagree; I run with about 280ms and I rarely see anything odd. The only time something strange has happened is if my relatively crappy internet connection decides to die for a few seconds, and I see missiles explode in front of me (not on me) and damage me five seconds later. That's understandable, considering my connection, but I've never, ever seen 'Mechs stuck in the air.

#5 Zordicron

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 2,547 posts

Posted 15 May 2014 - 04:14 PM

You will get lots of reassurance on the forums that the game is impervious to any type of ill play.

it is an online game, there are hackers out there that somehow think it is fun to cheat. There are hackers in all online games, some games do better at responding to fix/remove hack/hackers.

I have seen lately on a few occasions where a mech that I have been shooting in the back with my firestarter or jenner, and is taking fire from a fellow team mate- well they get down to yellow/orange internals on CT and magically their armor is restored on the CT. I had a T-bolt in red internals from the back in one match on HGP, and suddenly all his back armor was returned to full health. I dont worry about them much, those types of players are the kind that get reported, and also tend to be the kind that get bored with the game easily.

I would say, if you see this stuff happening over a few nights, or notice the same names in matches it occurs, to contact support. You can report players if you see the same names all the time when this occurs. If you dont, you and your friend may have some tech issue that maybe support can help you with. if nothing else, if you contact them within a good timeframe of a match that this occurred, pretty sure they can go back and search by your playername and review the match and watch for nonsense things.

In the end, dont just write it off as "must be bad ping" if it keeps happening.

#6 Wolfways

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Mercenary
  • 6,499 posts
  • LocationIn a shutdown overheated mech near you.

Posted 15 May 2014 - 04:38 PM

When spectating what you see isn't always what others see.
My wife and i used to play MWO together and sometimes we'd spectate the same mech after we both died and our screens would often show different damaged areas and even different ammo counts.

#7 Chemie

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 2,491 posts
  • LocationMI

Posted 15 May 2014 - 04:41 PM

View PostWolfways, on 15 May 2014 - 04:38 PM, said:

When spectating what you see isn't always what others see.
My wife and i used to play MWO together and sometimes we'd spectate the same mech after we both died and our screens would often show different damaged areas and even different ammo counts.


which is concerning for a server-authentic game

#8 wanderer

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 11,152 posts
  • LocationStomping around in a giant robot, of course.

Posted 15 May 2014 - 04:46 PM

View PostChemie, on 15 May 2014 - 04:41 PM, said:


which is concerning for a server-authentic game


It's worth noting that's for spectators- active players tend to jive on what they see going on. Spectating is all kinds of messed up at times...

#9 Xoxim SC

    Member

  • PipPipPipPipPipPip
  • The Universe
  • The Universe
  • 455 posts

Posted 15 May 2014 - 04:53 PM

I was shot by a medium laser today that apparently did 56+ points of damage. Destroyed my left torso on my Orion, and all it had was a LRM15 >_<

#10 AntharPrime

    Member

  • PipPipPipPipPipPipPipPip
  • 1,144 posts
  • LocationCanada

Posted 15 May 2014 - 05:09 PM

View PostFatal25, on 15 May 2014 - 03:14 PM, said:

Three games in a row now both me and my friend were playing together. In all three matches we are dying spontaneously, nothing hits us, we just die. In two cases there we no enemies even close. I had my CT shredded in 2 seconds by one mech from 600m and then I died behind cover. My friend was engaging the mech 1200m away from me that got credited with that kill on me. It was not an air strike. My friend was running a spider and got stuck mid air and I watched two mechs stand and shoot at him and kill him. We have both spectated each other and watched enemies shoot through rocks and other cover and kill people. Both of our latencies are under 40ms. Is there a new server hack out or is something else fishy going on?


I was in a game recently where there was a member in an Orion on my team sitting in the tunnel entrance on Frozen City while all the enemy were down on the ridge near theta. This guy was rapid firing AC shots at a speed like the old AC2 macro from the tunnel. I told him he was just firing at the wall but he just kept firing in the direction of the enemy mechs. I'm not sure if he got any kills since I didn't think to look but the enemy team went down awfully fast. A few matches later on HPG Manifold, I was in the lower level with no other mechs around except for a friendly when I was hit by similar Dakka, no mater which way I turned I was being hit in the CT and I could not see where the shots were coming from.

#11 Mcgral18

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • CS 2019 Top 8 Qualifier
  • CS 2019 Top 8 Qualifier
  • 17,987 posts
  • LocationSnow

Posted 15 May 2014 - 05:18 PM

View PostTodd Lightbringer, on 15 May 2014 - 04:53 PM, said:

I was shot by a medium laser today that apparently did 56+ points of damage. Destroyed my left torso on my Orion, and all it had was a LRM15 >_<


Either 6+ MLs, or an ammo explosion. Weapons don't stack on that list.

#12 Levi Porphyrogenitus

    Member

  • PipPipPipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 4,763 posts
  • LocationAurora, Indiana, USA, North America, Earth, Sol, Milky Way

Posted 15 May 2014 - 05:39 PM

It's one of the few downsides to HSR that, when you have good ping and your enemy does not, sometimes you can die while behind cover. Why? The other guy doesn't see you as being behind cover, and when he takes the shot he hits from his perspective. The way HSR works it generally follows what the attacker perceives (within certain latency limits), so a low-ping pilot can be screwed over in favor of a high-ping one under certain circumstances (this is most frustrating when driving a light; turn a corner after some epic juking and make it into cover nearly intact, only to lose a leg or have your side blown out by a shot through that cover because somebody else's ping couldn't keep up with your rapid movement).

All in all I'd say it's worth the tradeoff, given how much HSR has improved overall gameplay. I'd be a little happier if HSR could be made to reconcile (or at least attempt to do so) the view of both attacker and target, which might be more tenable now that server-authoritative effects are live, but I'd rather have HSR as it works now than go back to the bad old days where nobody could hit anything without lag shooting or luck (or unholy sacrifices to the daemons of the interweb).

#13 mogs01gt

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • 4,292 posts
  • LocationOhio

Posted 15 May 2014 - 06:27 PM

View PostStonefalcon, on 15 May 2014 - 03:58 PM, said:

I've found more often than not it's a fault of the game not rendering a shot that's coming your way. Everybody I know has seen this happen, your mech's paperdoll lights up as though you've been hit with a dozen PPC's but you've seen no shots come your way. It's even more frustrating when you die cause sometimes these shots are avoidable if you can see them coming.

This nonsense happens to me all the time!

View PostTodd Lightbringer, on 15 May 2014 - 04:53 PM, said:

I was shot by a medium laser today that apparently did 56+ points of damage. Destroyed my left torso on my Orion, and all it had was a LRM15 >_<

LoL I swear the Orion is bugged! I had similar crap happen to me.

Edited by mogs01gt, 15 May 2014 - 06:31 PM.


#14 Xoxim SC

    Member

  • PipPipPipPipPipPip
  • The Universe
  • The Universe
  • 455 posts

Posted 15 May 2014 - 08:22 PM

View PostMcgral18, on 15 May 2014 - 05:18 PM, said:


Either 6+ MLs, or an ammo explosion. Weapons don't stack on that list.


I WISH it was 6+ medium lasers, but it was a only one.

And I checked to make sure there was no ammo in that particular torso, and there wasn't.

View Postmogs01gt, on 15 May 2014 - 06:27 PM, said:


LoL I swear the Orion is bugged! I had similar crap happen to me.


I raged PRETTY damn hard, not gonna lie.

Edited by Todd Lightbringer, 15 May 2014 - 08:23 PM.


#15 Captain Stiffy

    Member

  • PipPipPipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 2,234 posts

Posted 15 May 2014 - 08:25 PM

View PostFatal25, on 15 May 2014 - 03:14 PM, said:

Three games in a row now both me and my friend were playing together. In all three matches we are dying spontaneously, nothing hits us, we just die. In two cases there we no enemies even close. I had my CT shredded in 2 seconds by one mech from 600m and then I died behind cover. My friend was engaging the mech 1200m away from me that got credited with that kill on me. It was not an air strike. My friend was running a spider and got stuck mid air and I watched two mechs stand and shoot at him and kill him. We have both spectated each other and watched enemies shoot through rocks and other cover and kill people. Both of our latencies are under 40ms. Is there a new server hack out or is something else fishy going on?


Dual gauss has somehow become more popular lately... :)

#16 Lobot

    Member

  • PipPip
  • 27 posts

Posted 15 May 2014 - 11:35 PM

Couple days ago I was one shotted in my cata 4x by SHD-5M. Granted, it was back of my center torso. Armor 14, but no ammo in CT. I though engine could not be critted and CTF internals should be able to take what 5M can carry for one salvo. Same guy also one shotted Dragon to the back and jager through orange ST armor in the same match while I was spectating. Dragon pilot at least though there was something fishy about it and said that it was recorded and would be reported.

I have had also some other weird instant deaths lately. Though, I have been mastering my commandos so can't really be sure.





2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users