There's two options I'd really like to have regarding elements in the cockpit HUD:
1. Static map - I absolutely hate rotating map radars on HUDs. Having a static map where North is always "up" on the map is critical to me to quickly call out directions absolutely instead of relatively.
2. Target paper doll flip - I'd like to have the R side be on the Right and the L side be on the Left, I'm smart enough to figure out which side is which when they are facing me.
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Cockpit Hud Toggle Options - Static Map And Flipped Target Paper Doll
Started by Mechteric, May 16 2014 05:57 AM
2 replies to this topic
#1
Posted 16 May 2014 - 05:57 AM
#2
Posted 12 December 2014 - 08:52 AM
I would kill for a static map option in the cockpit. Having it spin confuses the hell out of me. I always use static map if available as an option in any game I play.
Honestly, how is this not a basic game play option?
Honestly, how is this not a basic game play option?
Edited by Shadewolfe, 12 December 2014 - 08:52 AM.
#3
Posted 12 December 2014 - 03:28 PM
I'd also like that map in 1pv to be partially transparent. Trying to shoot down at your arm's maximum downward traverse angle is impossible with a big giant map obscuring most of your view.
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