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Patch 1.3.294 Is Live!


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#361 Lyoto Machida

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Posted 20 May 2014 - 06:25 PM

Hotfix just now?

#362 Thango

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Posted 20 May 2014 - 06:28 PM

kk ty and :wacko:

Well I got logged in but no matches :)

Edited by Thango, 20 May 2014 - 06:29 PM.


#363 IceCase88

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Posted 20 May 2014 - 06:31 PM

SNAFUBAR... PGI has coined it.

#364 Wu Jen

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Posted 20 May 2014 - 06:31 PM

View PostNikolai Lubkiewicz, on 20 May 2014 - 09:06 AM, said:

Many MechWarriors trace their lineage back to that place called Earth


Wouldn't all Humans trace their lineage back to that place called Earth....

#365 JaggedJ

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Posted 20 May 2014 - 06:33 PM

Dear PGI,

Ok...
C'mon really...
Having to wait about 10-15 mins for a match is B.S.

Before this patch you could get in a match in mere seconds! Now we're having to wait for countlesss minutes!?

Just bail on the whole "3-3-3-3" idea because this really is ridiculos Matches were fine before, so what? You had to fight 5 Atlat's: Big deal? (Didn't think so) Im not trying to come off rude or anything but ALL OF TODAY NO MATCHES WERE FOUND even in a light (Supposedly the mech with the ''lesser'' waiting time) Im just wanting to say.... The waiting time in this is the worst thing that has happened to this game

Don't get me wrong I LOVE this game which is why I'm saying about it now
I don't like it when people mess up or screw with my game ok.....


Just please change this for the better

Sincerely- JaggedJ

#366 wanderer

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Posted 20 May 2014 - 06:49 PM

View PostIceCase88, on 20 May 2014 - 06:31 PM, said:

SNAFUBAR... PGI has coined it.


Posted Image

No, but clearly they've added a whole new level.

#367 Griggio

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Posted 20 May 2014 - 06:52 PM

Well whatever they just did, thank you! At least I can get matches now.

#368 Reported for Inappropriate Name

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Posted 20 May 2014 - 06:55 PM

View PostNikolai Lubkiewicz, on 20 May 2014 - 01:03 PM, said:


A bit of a sidebar here,
R&R went away for a different reason. While it contextually makes a lot of sense, especially when one is engaged in a long-term tabletop campaign. For all it adds in immersion for those BT fans, feedback at the time suggested that having a big negative number on display in the system attached to regular gameplay was generally psychologically perceived to feel like a tax on playing the game. Unfortunately, there were few ways to adjust besides simply averaging the difference those fees made into the rewards and removing the punitive or demoralizing presence it had for those players.

The system also provided a pretty brutal edge-case: Players can always find a way to put their Mechs into too much disrepair to send them into battle, and yet have already spent their CBills on equipment or such, preventing further play. While a workaround was introduced through Trial Mechs, the situation arising itself can be too demoralizing to many players in an online environment where one expects continuous progression and cannot simply load up their last saved checkpoint.

in other words the bean counters got mad that the developers introduced a system which allowed idiots to self exclude from the game due to their own bad choices, and this had the potential to impact revenue as the majority of the human population is.. yep you guessed it.

although to be fair those xl engine repair costs were hysterical.

Edited by Battlecruiser, 20 May 2014 - 06:59 PM.


#369 DjPush

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Posted 20 May 2014 - 06:57 PM

Awe... They reverted the 3 3 3 3. Back to sadness...

#370 RLBell

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Posted 20 May 2014 - 06:58 PM

Missiles seem to be broken, can we fix that?

#371 wanderer

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Posted 20 May 2014 - 07:03 PM

View PostRLBell, on 20 May 2014 - 06:58 PM, said:

Missiles seem to be broken, can we fix that?


http://www.twitch.tv...stman/c/4294909
Seem? Are.

#372 Tincan Nightmare

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Posted 20 May 2014 - 07:12 PM

So Mech bundles, new hero and new champion, flags, and more hanging cockpit trinkets? Oh, and an evidently even more broken matchmaker. Bunches of stuff to buy, but nothing of substance done to improve gameplay or fix bugs. Yep, this game is on the fast track to being the best MW title in no time with more patches like this [SARCASM for those that might miss it.]

Is it possible PGI just hates its player base and likes to screw with us by throwing us trinkets while never fixing anything substantive? I think they work on the Marie Antoinette model, 'Let them eat cake'.

#373 wanderer

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Posted 20 May 2014 - 07:14 PM

View PostTincan Nightmare, on 20 May 2014 - 07:12 PM, said:

I think they work on the Marie Antoinette model, 'Let them eat cake'.


Pie. Have you never visited K-town?

Also, the irony of releasing a Hero 'Mech with 4 20-tube missile hardpoints while making missiles totally dysfunctional at the same time is just icing on the...er...pie.

#374 MCXL

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Posted 20 May 2014 - 07:23 PM

Amazing: http://www.twitch.tv...stman/c/4294909

#375 New Breed

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Posted 20 May 2014 - 07:24 PM

View PostMCXL, on 20 May 2014 - 07:23 PM, said:



mechanical keyboard, check
MIC 1 inch from keyboard, check

hey, it sure is twitch all right (3/4 of the casters do the same thing)

#376 Alaskan Nobody

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Posted 20 May 2014 - 07:33 PM

View Postwanderer, on 20 May 2014 - 07:14 PM, said:


Pie. Have you never visited K-town?

In all fairness, the Pie thing is pretty new.

#377 Prawfutt

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Posted 20 May 2014 - 07:40 PM

Also would like some info on the missiles bug. I was just starting to almost pretend that playing SRM brawler medium might be fun since the initial SRM fix a month ago.

#378 kesuga7

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Posted 20 May 2014 - 07:53 PM

These patches progress really slowy compared to other F2p's

#379 Edward Mattlov

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Posted 20 May 2014 - 07:55 PM

I was going to log in an buy a Loup De Guerre, but after reading about the patch failure, I am reconsidering if missiles are broken.

#380 Colonel Fubar

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Posted 20 May 2014 - 08:24 PM

View PostDeathofSelf, on 20 May 2014 - 03:11 PM, said:

I see patch day is business as usual, congrats on another successful patch, PGI!



LMAO...Yeah Skynet is Active...now kiss your Ass Goodbye :)

View Postwanderer, on 20 May 2014 - 07:14 PM, said:


Pie. Have you never visited K-town?

Also, the irony of releasing a Hero 'Mech with 4 20-tube missile hardpoints while making missiles totally dysfunctional at the same time is just icing on the...er...pie.


Yep who says the PGI think tank doesn't have a sense of Humor.





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