Free Premium Time!
#21
Posted 23 May 2014 - 01:43 PM
#22
Posted 23 May 2014 - 01:48 PM
Chemie, on 23 May 2014 - 01:43 PM, said:
Activation obviously and if you haven't activated your premium time then you have nothing to cry about then. You're getting free time.
#23
Posted 23 May 2014 - 01:52 PM
Reference the update and addition of a free days premium time.
Has any thought been given to opening a second option for some of these smaller packages of premium time?
I currently have quite a bit of time saved from Founders and Phoenix purchases, this is being saved for when Community Warfare is completed and operating. That being said, I would like to be able to 'turn on smaller packages' of time.
- Possibly install a method of 'cutting' smaller groups of time into a separate location.
- Anything like todays free day is now just grouped into the stored time I have.
(correction: is was auto activated and actually in a separate listing as it counted down.)
~ This is exactly what I was looking for.
- If I was able to purchase daily or weekly Premium time for events or week-ends, it would go to this new section.
- PGI receives micro transactions for these smaller purchases, and the player gets to operate in the premium brackets.
May I suggest a 'stored' and an 'active' account, similar to a savings and checking bank accounts. Allowing the member to transfer time from 'stored' to 'active' as required.
- By clicking on the 'stored' account time the player/member is offered the option to 'activate' or 'transfer time'.
- If 'transfer time' is selected;
Upon entering one of the set selected brackets of time, (same as the current purchases) this time is moved to 'Active'.
There are many players/members that are hesitating from activating their acuminated time till the product or CW is ready. The construction of additional UI "funds" account may require some new code for the players accounts, but I'm sure the benefits will out way the time spent on it.
Thanks for the time,
Just a suggestion,
9erRed
Edited by 9erRed, 25 May 2014 - 02:56 PM.
#24
Posted 23 May 2014 - 01:54 PM
Chemie, on 23 May 2014 - 01:43 PM, said:
Valid point. I'm sure I have 60 or more days of premium time inside that little box. It would be nice to select how many days I want to activate.
I can select how many XP I want to convert to GXP, why not how many days of premium time?
9erRed, on 23 May 2014 - 01:52 PM, said:
Reference the update and addition of a free days premium time.
Has any thought been given to opening a second option for some of these smaller packages of premium time?
I currently have quite a bit of time saved from Founders and Phoenix purchases, this is being saved for when Community Warfare is completed and operating. That being said, I would like to be able to 'turn on smaller packages' of time.
- Possibly install a method of 'cutting' smaller groups of time into a separate location.
- Anything like todays free day is now just grouped into the stored time I have.
- If I was able to purchase daily or weekly Premium time for events or week-ends, it would go to this new section.
- PGI receives micro transactions for these smaller purchases, and the player gets to operate in the premium brackets.
May I suggest a 'stored' and an 'active' account, similar to a savings and checking bank accounts. Allowing the member to transfer time from 'stored' to 'active' as required.
- By clicking on the 'stored' account time the player/member is offered the option to 'activate' or 'transfer time'.
- If 'transfer time' is selected;
Upon entering one of the set selected brackets of time, (same as the current purchases) this time is moved to 'Active'.
There are many players/members that are hesitating from activating there acuminated time till the product or CW is ready. The construction of additional UI "funds" account may require some new code for the players accounts, but I'm sure the benefits will out way the time spent on it.
Thanks for the time,
Just a suggestion,
9erRed
yeah, what he said.
#25
Posted 23 May 2014 - 02:00 PM
#26
Posted 23 May 2014 - 02:15 PM
#27
Posted 23 May 2014 - 02:19 PM
#28
Posted 23 May 2014 - 02:29 PM
#29
Posted 23 May 2014 - 02:31 PM
#30
Posted 23 May 2014 - 02:34 PM
#31
Posted 23 May 2014 - 02:39 PM
#32
Posted 23 May 2014 - 02:48 PM
#33
Posted 23 May 2014 - 02:53 PM
#34
Posted 23 May 2014 - 03:15 PM
#35
Posted 23 May 2014 - 03:21 PM
Tell ya what, throw in free goldmech and all is forgiven!
#36
Posted 23 May 2014 - 03:24 PM
-skexy
#37
Posted 23 May 2014 - 03:32 PM
#38
Posted 23 May 2014 - 03:34 PM
#39
Posted 23 May 2014 - 03:50 PM
Edited by Anik BC, 23 May 2014 - 04:15 PM.
#40
Posted 23 May 2014 - 03:52 PM
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