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Hey Novel Idea For Mm Balance The Ecm Mech


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#1 Procyon Alpha

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Posted 26 May 2014 - 11:23 PM

It so much fun dropping into a game when your side has no ECM and they have 6. Not to mention the amount of LRMS and ECM stacking so no one can target a anything. Yeah This weekend was a lot of fun....WTH. Can you at least make this game some what balanced? This is getting out of control. Well there is my rant.

#2 Khobai

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Posted 26 May 2014 - 11:27 PM

It would be better just to balance ECM in the first place so you dont have to have matchmaker put the same amount of ECM on both teams. ECM should only give stealth to the mech its equipped on, the bubble stealth should be completely removed. Additionally LRMs should have their cooldown increased and their damage increased by the same amount, that would prevent LRMs from stunlocking mechs.

#3 Black Arachne

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Posted 26 May 2014 - 11:29 PM

Blame PGI for creating SUPER ECM - instead of the TT version.

#4 Procyon Alpha

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Posted 26 May 2014 - 11:34 PM

Oh I know about the Invis a shield ECM and it should have never happened, but at this point if your not going to fix it limit it in game..Damn its not that hard.

#5 Funkadelic Mayhem

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Posted 26 May 2014 - 11:51 PM

View PostYeshua Kerensky, on 26 May 2014 - 11:23 PM, said:

It so much fun dropping into a game when your side has no ECM and they have 6. Not to mention the amount of LRMS and ECM stacking so no one can target a anything. Yeah This weekend was a lot of fun....WTH. Can you at least make this game some what balanced? This is getting out of control. Well there is my rant.

When your team has no ECM and the other has 6. That is a matchmaking problem NOT an ECM problem!
ECM is not OP
You can counter ECM with BAP
You can counter ECM with PPC
You can counter ECM with TAG
BOOHOO you cant no aim LRM a team with ecm...
double BOO HOO you realize you dont have ECM and the other team has LRMS and you stand in the open!

Edited by Funkadelic Mayhem, 27 May 2014 - 12:13 AM.


#6 Mcgral18

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Posted 26 May 2014 - 11:53 PM

View PostFunkadelic Mayhem, on 26 May 2014 - 11:51 PM, said:

When our team has no ECM and the other has 6. That is a matchmaking problem NOT an ECM problem!
ECM is not OP
You can counter ECM with BAP
BOOHOO you cant no aim LRM a team with ecm...
double BOO HOO you realize you dont have ECM and the other team has LRMS and you stand in the open!


Hurray for dozens of tons of weaponry foiled by 1.5 tons!

#7 Funkadelic Mayhem

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Posted 26 May 2014 - 11:57 PM

View PostMcgral18, on 26 May 2014 - 11:53 PM, said:


Hurray for dozens of tons of weaponry foiled by 1.5 tons!

Hurray for ppl who dont learn the game wanting to change the game ^_^
BAP counters ECM.
PPC counters ECM
The only thing ECM does is prevents LRM/SSRM locks. Does nothing to prevent any other weapon.
If you cant hit someone with lasers,AC or any other weapon dont blame the ECM blame your aim.

Edited by Funkadelic Mayhem, 27 May 2014 - 12:00 AM.


#8 Kassatsu

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Posted 26 May 2014 - 11:59 PM

View PostFunkadelic Mayhem, on 26 May 2014 - 11:51 PM, said:

When your team has no ECM and the other has 6. That is a matchmaking problem NOT an ECM problem!
ECM is not OP
You can counter ECM with BAP
You can counter ECM with PPC
BOOHOO you cant no aim LRM a team with ecm...
double BOO HOO you realize you dont have ECM and the other team has LRMS and you stand in the open!


Spoken like a true ECM pilot. Or CTF-3D, DS, Victor or Highlander that wants everybody to "Lrn2play".

#9 Wolfways

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Posted 27 May 2014 - 12:00 AM

View PostFunkadelic Mayhem, on 26 May 2014 - 11:57 PM, said:

ya for you taking crazy angry pills.
BAP counters ECM.
PPC counters ECM
The only thing ECM does is prevents LRM/SSRM locks. Does nothing to prevent any other weapon.
If you cant hit someone with lasers,AC or any other weapon dont blame the ECM blame your aim.

The only thing? lol

#10 kapusta11

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Posted 27 May 2014 - 12:00 AM

Assign battle value for each mech, for example 100 base, bad chassis get 75, chassis with JJs or ECM get 125. Then balance games so that one team's BV equal to the other.

#11 Mcgral18

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Posted 27 May 2014 - 12:01 AM

View PostFunkadelic Mayhem, on 26 May 2014 - 11:57 PM, said:

ya for you taking crazy angry pills.
BAP counters ECM.
PPC counters ECM
The only thing ECM does is prevents LRM/SSRM locks. Does nothing to prevent any other weapon.
If you cant hit someone with lasers,AC or any other weapon dont blame the ECM blame your aim.


Doesn't change the fact it's a poor game mechanic.

Combining stealth armor, null signature system and angel ECM in such a small package isn't quite right. If it costed the correct crits and tonnage, it would be better. But still a poor game feature. Especially in a 1.5 ton, 2 crit investment.

#12 Funkadelic Mayhem

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Posted 27 May 2014 - 12:04 AM

View PostWolfways, on 27 May 2014 - 12:00 AM, said:

The only thing? lol

as far as "dozens of tons of weaponry foiled by 1.5 tons!" YES!
Only 2 types of weapons are effected by ECM. LRM and SSRM.

View PostMcgral18, on 27 May 2014 - 12:01 AM, said:


Doesn't change the fact it's a poor game mechanic.

Combining stealth armor, null signature system and angel ECM in such a small package isn't quite right. If it costed the correct crits and tonnage, it would be better. But still a poor game feature. Especially in a 1.5 ton, 2 crit investment.

crap I cant lock on or shoot through walls ether. Lets start a thread for PGI to remove ground and buildings. ^_^

Edited by Funkadelic Mayhem, 27 May 2014 - 12:04 AM.


#13 Onmyoudo

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Posted 27 May 2014 - 12:04 AM

View PostFunkadelic Mayhem, on 26 May 2014 - 11:57 PM, said:

Hurray for ppl who dont learn the game wanting to change the game ^_^
BAP counters ECM.
PPC counters ECM
The only thing ECM does is prevents LRM/SSRM locks. Does nothing to prevent any other weapon.
If you cant hit someone with lasers,AC or any other weapon dont blame the ECM blame your aim.


This is a very stupid opinon, even after you removed the insulting line at the top.

OT: ECM is very strong for the tonnage required. However I feel that it's less problematic than the state of the weapons themselves, whether they're too strong or too weak, e.g. PPCs and SRMs respectively.

Edited by Onmyoudo, 27 May 2014 - 12:06 AM.


#14 Kassatsu

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Posted 27 May 2014 - 12:04 AM

View PostFunkadelic Mayhem, on 27 May 2014 - 12:02 AM, said:

as far as "dozens of tons of weaponry foiled by 1.5 tons!" YES!
Only 2 types of weapons are effected by ECM. LRM and SSRM.


Don't forget the magical weapon of information. All your team sees is a couple of bars next to your HUD icon. They have no idea there's six mechs curbstomping that poor sap, they just see the bars and think "oh there's an ECM over there, guess I'll sit back and do nothing and wait for him to take care of it on his own". Yes, puggers are that bad.

There's a reason this isn't a "ECMs in premades is OP!" thread. Though it's OP and idiotic in its implementation either way, this is a matchmaker issue. Could always just, you know, fix ECM. But PGI would have to admit it was such a massive mistake (and it was) in the first place, and I'm not 100% sure, but I think it's been scientifically proven that is not possible.

Edited by Kassatsu, 27 May 2014 - 12:06 AM.


#15 Funkadelic Mayhem

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Posted 27 May 2014 - 12:06 AM

View PostKassatsu, on 27 May 2014 - 12:04 AM, said:


Don't forget the magical weapon of information. All your team sees is a couple of bars next to your HUD icon. They have no idea there's six mechs curbstomping that poor sap, they just see the bars and think "oh there's an ECM over there, guess I'll sit back and do nothing and wait for him to take care of it on his own". Yes, puggers are that bad.

a good mountain can do the same thing. Remove mountains?

#16 Sky Hawk

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Posted 27 May 2014 - 12:07 AM

The problem is not the 6 enemy ECM's, it is that noone use TAG in your team in times of ECM-Mech sales (not even, when they actually have it).

And originally, the lights were made for recon, not for Assaults-hunting. If they would do their job, noone would be "invisible for your team" anymore.

#17 Deathlike

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Posted 27 May 2014 - 12:08 AM

If you think managing the # of ECM mechs is important, wait until you get 3/3/3/3... oh wait, it didn't work? Good luck making the MM's job infinitely harder.

#18 Mcgral18

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Posted 27 May 2014 - 12:08 AM

View PostFunkadelic Mayhem, on 27 May 2014 - 12:04 AM, said:

as far as "dozens of tons of weaponry foiled by 1.5 tons!" YES!
Only 2 types of weapons are effected by ECM. LRM and SSRM.


crap I cant lock on or shoot through walls ether. Lets start a thread for PGI to remove ground and buildings. ^_^


You seem like a very annoying person.

#19 Funkadelic Mayhem

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Posted 27 May 2014 - 12:10 AM

View PostKassatsu, on 27 May 2014 - 12:04 AM, said:

I'm not 100% sure, but I think it's been scientifically proven that is not possible.

its scientifically impossible to have a 100 ton mech running 60KPH on 2 legs shooting PPC also... but ya.... ^_^

#20 Deathlike

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Posted 27 May 2014 - 12:11 AM

View PostMcgral18, on 27 May 2014 - 12:08 AM, said:

You seem like a very annoying person.


I don't think he's ever seen ECM use in 12-mans.

Being annoyed by half a Steiner company is nothing compared to what ECM is really used for.





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