Does anyone else feel like the game would be a substantially better game if they just disabled all weapons while in the air? There's got to be a better way but i'm at that point where they could do just that and i'd be totally satisfied with it.
Maybe make the momentum of the mech not change so sharply after the jets cut so that mechs hover for a while and then slowly fall and return shots are more doable?
I'd also love for them to make all autocannons shoot in burst like they said they are doing for clan weapons instead of single shots. Spreading that damage around would do wonders at reducing pinpoint damage. And PPCs cooldown increased to 6 seconds or or or the speed slowed down like in every frickin other mechwarrior game before it. I didn't understand why PPCs were slow moving in other mechwarrior games until they did it until MWO and now it just makes so much sense.
I got premium time running but i think i'm just gonna let it burn away and hope something changes soon.
NOTE: pages 3-7 get way off topic with a few people arguing and insulting each other but around page 8 people start to get back on topic.
Edited by Sable, 28 May 2014 - 07:31 AM.

























