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Confirmed: Clan Mechs Will Be Unusable By Merc Units In Cw.


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#101 Shalune

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Posted 19 June 2014 - 05:59 PM

Nothing that I can see you quoted actually tells me that mercs can't use clan mechs. What I've seen are quotes against the mixing of IS and clan tech.

In the past they've talked about aligning yourself to a faction including the clans once CW comes out, and I feel I remember that including merc corps.

This strikes me as wild speculation over nothing.

#102 Xarian

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Posted 19 June 2014 - 06:07 PM

It's a sensationalist, trollerific subject title. We just don't know anything about how the mech types are going to affect CW; CW hasn't been discussed in enough depth.

#103 L A V A

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Posted 19 June 2014 - 06:13 PM

I wonder about this Merc thing.

Even when I had it selected I was shown in game as a Lone Wolf.

If there really are going to be Mercs, then I would hope PGI will do a bit more for them then just give them an avatar on the forums. My feeling is they really aren't part of the game as it now stands.

#104 Nastyogre

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Posted 19 June 2014 - 06:17 PM

View PostSirLANsalot, on 30 May 2014 - 04:39 PM, said:


I said regardless of CW OR NOT! I better be able to use whatever effing mech I want in CW, I may have to pay more cbills to get it there and repair it if it dies, but locking me out of a mech I already own is not a good way to keep people playing CW.

This is the problem that has occurred because we already have extensive inventories of mechs. Trying to "play to a faction" isn't going to work for people who already are here, those that come after CW will have to deal with higher Cbills for mechs there faction doesn't normally own. Those of us who already do own those mechs, will just have to deal with higher costs in maintaining those mechs in the theater of war.


I certainly hope you don't get to use Clan mechs early on in CW. Perhaps in a year or two. I don't care if you own it, oh wait you DON'T own it. PGI owns it. Check the user agreement they can take it, restrict it do anything they like with it and they owe you nothing in return if you don't like it.

Wanna play clan units in CW? Join the clans. End of story.

#105 Toadkillerdog

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Posted 19 June 2014 - 06:19 PM

I love all the lore thumpers on here claiming that "the lore dictates no clan tech for mercs OR IS", when the lore also dictates that mechs are extremely expensive machines only fielded by massive economies, yet we have tons of people who individually own a few dozen. Or the fact that Atlai are supposed to be extremely rare and terrifying, but everyone and their damn cousin has a DDC sittin around. Hell, Wolf's Dragoons were Mercs with clan tech, so that's more common than any of the other stuff goin on.

#106 Damocles

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Posted 19 June 2014 - 06:26 PM

View PostToadkillerdog, on 19 June 2014 - 06:19 PM, said:

I love all the lore thumpers on here claiming that "the lore dictates no clan tech for mercs OR IS", when the lore also dictates that mechs are extremely expensive machines only fielded by massive economies, yet we have tons of people who individually own a few dozen. Or the fact that Atlai are supposed to be extremely rare and terrifying, but everyone and their damn cousin has a DDC sittin around. Hell, Wolf's Dragoons were Mercs with clan tech, so that's more common than any of the other stuff goin on.


See: Dropships with limited numbers of mechbays for you and your unit to participate in CW with.
I can totally see them doing lockouts (X time) once you set what few mechs you will use for your CW operations.

/but yea screw those dirty lore people and their enjoyment of what makes this universe what it is :)
nice strawman

Edited by Damocles, 19 June 2014 - 06:31 PM.


#107 Roland

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Posted 19 June 2014 - 06:30 PM

The real answer is that pgi is never going to release real CW.

They're just leading you on.

#108 Joseph Mallan

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Posted 19 June 2014 - 06:33 PM

View PostDamocles, on 19 June 2014 - 06:26 PM, said:


See: Dropships with limited numbers of mechbays for you and your unit to participate in CW with.
I can totally see them doing lockouts (X time) once you set what few mechs you will use for your CW operations.

/but yea screw those dirty lore people and their enjoyment of what makes this universe what it is :)
nice strawman

Or players like me who took an Atlas in my Founder's pack. I bought Sara for the Charity, and I am struggling to make my Battlemaster a worthy ride by practicing in it! Two Mechs I cannot get rid of and one I wanna use.

#109 Damocles

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Posted 19 June 2014 - 06:37 PM

View PostJoseph Mallan, on 19 June 2014 - 06:33 PM, said:

Or players like me who took an Atlas in my Founder's pack. I bought Sara for the Charity, and I am struggling to make my Battlemaster a worthy ride by practicing in it! Two Mechs I cannot get rid of and one I wanna use.

not sure what youre getting at Joseph, the possibility(total conjecture) of mech limits?

#110 Impyrium

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Posted 19 June 2014 - 06:41 PM

Wow... the... attitude of the community on this one is kinda disappointing. 'Arcade' mode is there for people who want to use all of their hard earned 'Mechs, I think CW should most definitely have restrictions on which 'Mechs you can have per faction. If I see Clan 'Mechs running around on an IS side, that might actually be the final nail in the coffin for me.

That said, it was my understanding that the IS factions had a fairly varied assortment of 'Mechs, so there wasn't many 'specific faction' 'Mechs. Still, perhaps they could introduce a bonus for certain key 'Mechs that belong to a faction if you play as said faction, giving you more C-Bills or some other bonus.

That or allow us to create multiple pilots, assign different ones to different factions and have 'Mechs assigned to said pilots as well.

#111 Joseph Mallan

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Posted 19 June 2014 - 06:44 PM

View PostDamocles, on 19 June 2014 - 06:37 PM, said:

not sure what youre getting at Joseph, the possibility(total conjecture) of mech limits?

Some folks wanna play PokemonWarrior:Online. and aren't happy unless they have all the toys. Me I came here to drive A mech against the Clans. Not one of hundreds. ONE Mech from start to finish, and into the 3060s.

I did this for Joe Mallan at my table, I wanna do it here as well.

Shouldn't you be a Davion with a name like yours???

Edited by Joseph Mallan, 19 June 2014 - 06:45 PM.


#112 Reza Malin

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Posted 19 June 2014 - 06:49 PM

View PostBlack Arachne, on 30 May 2014 - 12:25 PM, said:

After a time mercs and even house units fielded clan mechs - due to salvage - they were harder to upkeep though. If you took a critical that destroyed a clan weapon and you didn't have a spare when you repaired/rearmed - then you had fit something else in. Same thing applied to houses that would raid each other for components or mechs that the other side lacked. Points that you supposedly earned for your faction could then be used then to purchase these mechs and equipment from your Faction quartermaster, Mercs/lonewolves would have access to Black Market goods, and clanners had isorla (salvage) as well as a quartermaster, and if you kept loosing your mech in battle as a clanner - you would be dezgra and assigned to Solahma unit piloting an inferior mech.

but this is PGI so I expect CW will be an over glorified ladder.


Lets not run before we can walk

#113 Damocles

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Posted 19 June 2014 - 06:51 PM

View PostJoseph Mallan, on 19 June 2014 - 06:44 PM, said:

Some folks wanna play PokemonWarrior:Online. and aren't happy unless they have all the toys. Me I came here to drive A mech against the Clans. Not one of hundreds. ONE Mech from start to finish, and into the 3060s.

I did this for Joe Mallan at my table, I wanna do it here as well.

Shouldn't you be a Davion with a name like yours???

Oh yes, and nobody is trying to take away their toys. They will always have a means to play what they want when they want, its called private matches and its called Launch button. For those of us who don't need that, we should have CW.

And no I'm Steiner when IS. And I roll an AWS-8Q :)

#114 Creovex

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Posted 19 June 2014 - 06:52 PM

View PostMister Blastman, on 30 May 2014 - 10:44 AM, said:


Hehe, "chance," as if there ever was a choice to be made? I took my money and bought Dark Souls 2. I'm quite satisfied with my purchase. It takes a lot more effort to earn my money and I better get a lot of content for it too, when I pay for something.


Hope you enjoy it..... I thought DS2 sucked but then again to each their own.

#115 MischiefSC

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Posted 19 June 2014 - 07:00 PM

It's not Faction Warfare if your Faction isn't, well, the Faction it is in BattleTech. If you just want stompy robot shoot-em-up you've got that. It's what we have now and it's pug matches.

Faction Warfare is about the actual game Battletech, which had actual different Factions. Not just different colored name tags for identical groups. You can buy whatever mechs you want. You want to play as a faction you need to play to that faction.

To *not* limit mech choice in Faction Warfare is to make it utterly pointless. Just give us pug matches with a leader board in that instance, we'll make our own teams and team-names. You can even remove the 'Battletech' logo from it and just call it a 'Mech' game.

Play whatever you want in pug matches. You want to play Faction Warfare then you're playing as the existing Factions. I don't get where the challenge here is.

#116 Sandpit

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Posted 19 June 2014 - 07:39 PM

View PostHarathan, on 30 May 2014 - 12:29 PM, said:

They're not going to ask people to buy clan packs then not allow them to use those mechs. Come on. I know it's PGI, but they're not that stupid.

They're not?
3pv
Ghost heat
Ui2.0 debacle (and backburnered for clans)
Cw
Collisions
Groyps
Voip

They aren't exactly known for good decisions

So again, they aren't?
[Citation needed]

#117 TB Freelancer

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Posted 19 June 2014 - 08:11 PM

View PostBhael Fire, on 30 May 2014 - 04:03 PM, said:


They have already stated that players will be able to play in ANY mech they want, just not in Faction play (which will be PGI hosted events with restrictions).


View PostShadowWolf Kell, on 30 May 2014 - 04:05 PM, said:


For CW, I'd imagine you can also change your faction and grind whichever you want. While grinding a faction, you're likely restricted to whatever the rules for that faction are though. I see nothing wrong with that.

At least they aren't limited you to K models for Kurita, D for Davion and so on. :)


Yes, its all perfectly reasonable and was talked about by PGI nearly a year ago when speaking about how they planed to implement CW....

...still won't stop the tinfoil hat brigade from bursting out into fits of idiot rage....

#118 Mister Blastman

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Posted 19 June 2014 - 08:13 PM

View PostCreovex, on 19 June 2014 - 06:52 PM, said:

Hope you enjoy it..... I thought DS2 sucked but then again to each their own.


I've been enjoying it greatly. It is different than DS 1 but great in its own way. I wish it were more like DS 1 and less "hubby" but, whatever. The Multiplayer improvements make up for it in some ways.

#119 Grey Fox

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Posted 19 June 2014 - 08:14 PM

I guess we'll see how it pans out, I think I'm ok with Faction play as long as I can still play regular matches with my IS buddies. I didn't buy a Clan pack as I don't have a lot of disposable income atm and don't have a lot of time so...what if I don't have any Clan 'mechs when that goes into effect?

Clan Trial 'mechs for me I guess.

#120 Sandpit

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Posted 19 June 2014 - 09:11 PM

View PostTB Freelancer, on 19 June 2014 - 08:11 PM, said:




Yes, its all perfectly reasonable and was talked about by PGI nearly a year ago when speaking about how they planed to implement CW....

...still won't stop the tinfoil hat brigade from bursting out into fits of idiot rage....

what tinfoil hats are we speaking of?





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