Edited by ShinVector, 03 June 2014 - 03:18 AM.
Preview Video Of The Blackjack Heromech "arrow"
#41
Posted 03 June 2014 - 03:17 AM
#45
Posted 03 June 2014 - 03:22 AM
Hans Von Lohman, on 02 June 2014 - 10:39 PM, said:
The stats are definitely setup for this to be a zombie mech. Of course I would replace the Large Pulse laser with a normal or ER large laser
3 Ballistics in each arm
1 Energy in each side torso
1 Energy in the center torso
4 jump jets
1 AMS
235 max engine size
Comes standard with:
Standard 235 engine, FF armor, Endo Steel skeleton, 2 jump jets, Double Heat sinks
6 MG's
2 medium lasers in the side torsos
1 large pulse laser in the CT
In other words it is setup for a zombie mech scheme.
That's a very interesting hero mech!
#46
Posted 03 June 2014 - 03:28 AM
That way I could make my phoenix hawk.
#48
Posted 03 June 2014 - 03:39 AM
Carrioncrows, on 03 June 2014 - 03:28 AM, said:
That way I could make my phoenix hawk.
Curccu, on 03 June 2014 - 03:37 AM, said:
rather be slower and jump, than faster and not, no thanks.
Joseph Mallan, on 03 June 2014 - 03:22 AM, said:
and hey, since the Deneb Light Cav traditionally use a flat light tan, single channel paint scheme, good news is you can make that, too! (GASP!) (provided you have tan....I have 4 shades, lol)
Edited by Bishop Steiner, 03 June 2014 - 03:39 AM.
#49
Posted 03 June 2014 - 03:44 AM
You know, as an unconventional build.
#50
Posted 03 June 2014 - 03:44 AM
ShinVector, on 03 June 2014 - 03:17 AM, said:
I was planning same, with incoming MPL buff that should be pretty good...
or go mad and swap engine to XL, remove FF and swap CT MPL to LPL
#51
Posted 03 June 2014 - 03:51 AM
Bishop Steiner, on 03 June 2014 - 03:39 AM, said:
yep, sure.. maybe
It wouldn't be interesting brawler with 3xML, 6xMG (3tons of ammo), cases on both sidetorsos and STD 295 --> 116,8 KPH
But my point was overall heromechs should be faster without disadvantages than standard variants.
and in this BJ case 1X is perfect example, it's fast but cannot jump.
#52
Posted 03 June 2014 - 04:13 AM
Pretty interesting zombie builds in the thread though.
#53
Posted 03 June 2014 - 04:14 AM
Bishop Steiner, on 03 June 2014 - 03:39 AM, said:
rather be slower and jump, than faster and not, no thanks.
and hey, since the Deneb Light Cav traditionally use a flat light tan, single channel paint scheme, good news is you can make that, too! (GASP!) (provided you have tan....I have 4 shades, lol)
#54
Posted 03 June 2014 - 04:18 AM
I think this machine has great potential here's to hoping due to the standard engine and cheap weapon load out it will be closer to the X5 price. 3000MC.
Edited by mad kat, 03 June 2014 - 04:19 AM.
#55
Posted 03 June 2014 - 04:33 AM
#59
Posted 03 June 2014 - 04:45 AM
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