Joseph Mallan, on 04 June 2014 - 07:48 AM, said:
Seems he hit the nail on the head to
this sale!
He said "tournament", not finals. And it's still 6 mechs, not 4. And I said comp-play, not tournament, when I referenced the mechs in use.
Sprouticus, on 04 June 2014 - 07:49 AM, said:
Not sure what competition you are in, but unless there are rules against chassis stacking (MCW has those) al I see is:
Ember
BJ1/1x
CTF-D
Victor
Banshee
Very rarely you may see
Raven (for ECM)
SDH-2D2 for protection vs lights
Highlander
Every other mech is less than optimal.
These are some weird mech choices there. Yes, I play in MCW when I get the opportunity, but the decisive factor is tonnage restriction, not chassis stacking rules. The Banshee is in a bad spot tonnage wise for that, and the 2D2 as light hunter is too much of a one trick pony to be viable. SHD-2D with AC20 + 3 ML or Shads with AC20 + (ER)PPC or 2x AC5 + PPC are better. BJ 1 to open up some tonnage, usually not more than 2.
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Khobai is absolutely correct. PGI has access to change certain variables for balancing mechs. Max engine size, armor, hardpoints, torso twist, yaw, module slots, arm movement, accel/decel, geometry (total size, size of hitboxes), etc for whatever reason they chose not to use armor. Which is a shame because armor is one of the best ways to balance. It also is a great way to keep the mechs with the classic BT 'feel' (Jager is a glass cannon, atlas is a tank, etc)
But a glass cannon won't be viable, ever. Other than that, I'd welcome some unique traits for chassis.
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The example of this that I can think of is the Atlas vs the highlander/Banshee. Both of those mechs FAR outperform the atlas. If the atlas could take 10% more armor than those mechs, it would go a long way towards making the atlas viable.
But the Atlas already has more armor than these two, and way more than 10% more than the Highlander. We had an internal 1v1 tourney, and the Atlas is still the king 1 on 1, the Banshee his queen. Highlander can't even compete against these two 1 on 1.
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NOTE: None of this addresses weapons balance which is the other major variable. Even if armor were changed, chassis that fit the meta will always be preferable at the very top ranks. They could of course make the difference between the shelf and non shelf weapons closer, but that is a different discussion.
I agree, we need more viable weapons, thus more variety.
Barantor, on 04 June 2014 - 08:17 AM, said:
Khobai listed the mechs that were in use with many teams in the tournament. He isn't wrong in that the meta is strong with those 4 mechs.
Name the 4 mechs that would be meta if Khobai's suggestions were put into the game please since you stated that.
Sorry, but I won't sift through the TROs to go look for individual armor value and stuff. Just bare in mind that if you link max armor in MWO to the stock build armor, you take away one big factor to equalize mechs and make bad stock mechs viable through adjustment of these parameters.
Edited by Shredhead, 04 June 2014 - 08:41 AM.