Thank you first off for a bj hero!
I am quite happy with this mech as it is.... save for the paint
The iridescent sheen ruins almost any paint scheme you put on it... can it be reduced/removed? or just be shiney? looks good in mechlab for most part buton field its just a purple blob.... anyway
Thanks for the hero... its fantastic... having a blast with it...
1
Blackjack Hero
Started by sarelk, Jun 03 2014 09:19 PM
8 replies to this topic
#1
Posted 03 June 2014 - 09:19 PM
#2
Posted 08 June 2014 - 07:46 PM
Embrace the shiny! I've been using the Phoenix and Hotrod colours - Phoenix black as a base with Hotrod Dark red or bright red for the piping. I've also dropped in matches with a complete Hotrod Bright Red paint scheme to try to take advantage of the Char Aznable rule.
Looks awesome but it didn't go three times faster..
Looks awesome but it didn't go three times faster..
#3
Posted 21 June 2014 - 09:17 PM
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Io7D9yZlC4k
#4
Posted 21 June 2014 - 10:06 PM
sarelk, on 03 June 2014 - 09:19 PM, said:
I am quite happy with this mech as it is.... save for the paint
Agree on the paint. I never play in 3rd person, and I was wondering why I was an enemy-fire magnet on dark maps like terra therma or any of the night variants. So I switched into 3pv and realized that no matter how dark my paint, I still glimmer like Edward, and draw lots of incoming as a result.
On the other hand, it's an awesome excuse to run a nutz-out titanium-white paint job. If you're going to stick out anyway...
#5
Posted 22 June 2014 - 10:31 AM
right you are, I also use an all white paint job with some light blue that becomes dark blue in game, looks like frosted ice a bit... however the sheen on even Terra glistens laser red bright... so ya... but I hope my video is well received! I love the Arrow!
#6
Posted 22 June 2014 - 10:49 AM
Salute Sarelk,
Nice job on the video !!!
Didn't convince me to get an Arrow, But I did enjoy it
Muskrat
Nice job on the video !!!
Didn't convince me to get an Arrow, But I did enjoy it
Muskrat
Edited by muskrat, 22 June 2014 - 10:50 AM.
#7
Posted 30 June 2014 - 08:32 AM
Is this mech viable? I have seen literally none in the last week of pugging it and it seems MGs got nerfed some.
#8
Posted 30 June 2014 - 08:34 AM
Precentor Martial Jarcaddy, on 30 June 2014 - 08:32 AM, said:
Is this mech viable? I have seen literally none in the last week of pugging it and it seems MGs got nerfed some.
yup.. significant reduction in damage... Without fixing the Lasers/hit Scan HSR bugs... PGI logic.. Oh well..
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