Mcgral18, on 09 June 2014 - 07:28 PM, said:
Correction, pinpoint FLD is better to a point. I know for a fact if the WubShee closes, your PP FLD will never win, because A, I have 25 tons on the CTF along with all the armor that comes with that, and B, you lose 20 PP FLD when I close to 90M. The 95 tonner can fire 52 damage at your 10, and you'll be cored within 10 seconds. Of course, I have to close first.
As for the Thor...That B variant can mount 5 SSRM6s...AKA, 75 damage. 250% of your alpha at 360M. Along with some extra armor, although I'm not sure 5 tons of ammo would be enough...but 1250 damage should suffice for most matches. But I guess that's only two atlai.
There is a point spread damage will overwhelm pinpoint damage. For less random results, you can also go the laser route...and honestly the stock D loadout isn't half bad. 2 ERLL, 2 ERML, 2 MG and an AMS. Remove AMS, CTC add armor and another heatsink or two. But the 34 damage won't overwhelm your CTF until it closes...which is risky.
I'm going to say if we can max armor, the Thor's will actually be half decent...or at least not terrible. SRM18, 2 ERLL, 21 DHS and 3 tons of ammo fit fine, remove 2 DHS and max the armor, you'd still be fine. With a 56 point alpha strike. At the 50 threshold, it doesn't matter if it's spread or not, two of those can remove a leg. Good luck spreading damage after that.
You're not actually arguing that a 95 ton mech might be better than a 70 ton mech some of the time?
First off who cares about a 1 v 1? This is organized 12-mans I am talking about. You bringing a 95 ton mech without pinpoint damage while I bring a 70 ton mech, means my team has 25 tons to spend elsewhere. Even if I were interested in 1 v 1, I would have to be completely braindead to let you get anywhere close to me - so your successful plan hinges on me making a mistake.....
Stop wasting everyone's time with theory crafting. You're trying to fill out a dropdeck for a 12 on 12. Lets look at the choices:
1) At 100 tons, you can bring an Atlas or a Dire Wolf. At first it seems complicated, the Atlas is faster (able to mount a 335) and brings a good range of weapons. The dire wolf brings much higher DPS (abet spread damage) but with a TC (Targeting Computer), you have good ability to get crits, but is much slower...Oh wait the Atlas gets ECM - Choice Atlas.
2) At 85 tons you can bring a stalker or a Warhawk, the Stalker gets 2xPPC's and an AC-20 - so a very nice 40 point Alpha. The Warhawk can also reach a 40 point alpha, but firing 4 ERPPC's brings in a lot of ghost heat and probably won't work, nonetheless it can fit 2xERPPC's and a Clan Gauss for a nice 35 point Alpha and better heat control, both have good armor and speed - the wild card here is the TC, in any case it might be worth it. So this one's a tossup (\o/, proper balance).
3) At 75 Tons you can bring an Orion or a Timber Wolf. The Orion really isn't a great mech in completion, so the Timber Wolf S will probably be a better choice (though against a Victor, it's going to lose to the 2xPPC 2xUAC-5 setup). The Orion can brawl very well (standard engine and AC-20) but it's pretty easy to strip the AC-20 - so Timberwolf gets the nod here.
4) At 70 Tons you can bring a Cataphract 3D or a Summoner. Do we need to analyze this one? 2xPPC's 2xAC-5's, 300xl, JJ and better armor....this one's not close at all. 3D ftw.
5) At 55 Tons you can bring a Shadow Hawk or a Stormcrow. Both are great mechs. The Shadow Hawk can sweep, poptart and brawl (AC-20), the Stormcrow can sweep very well, but can't bring the pinpoint damage like a Shadow Hawk. Nonetheless, the TC might equalize this matchup. I would give a slight nod to the Shadow Hawk due to it's versatility, but if you wanted a dedicated sweeper, the Stormcrow won't hurt you.
6) At 50 tons you can bring a Nova or a YenLo. Lets see, the YenLo is significantly faster, can carry an AC-20 and 2x ML's and can easily bring down lights with it's arm mounted AC-20. The Nova is very slow and can't match the firepower of a Yenlo. Oh, but it can jump.... Sure I could put 2xERPPC's on it and try to snipe - but the cicada does that better because it has ECM and speed. YenLo clear winner.
7) Lights - really no reason to use slow, non-ecm, sniping lights when fast ECM sniping lights exist, especially since you don't do anymore pinpoint damage. The Jenner and the Ember are some of the best brawling lights in the game, The Raven is much faster and can snipe, and the spider is also much faster and has ECM. Game, set, match.
If the clan mechs were balanced these decisions would ALL be hard. As it is Freebirth mechs 5, Clan Mechs 1 with 2 ties.....Not very good balance here.