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cloaking


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#1 xxReloads

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Posted 20 June 2012 - 10:12 AM

should some of the smaller/faster mechs be able to cloak if so why. If not then why not.

#2 Cerlin

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Posted 20 June 2012 - 10:14 AM

No, It is not part of the gameplay or universe. They do however have Protective ECM and passive radar. Both of which can make you invisible to radar and pretty hard to kill.

#3 Tano

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Posted 20 June 2012 - 10:14 AM

I think this would somewhat pull people away from combat, because they'd stay close to base so that they didn't get base cloak-capped.

#4 Koranthis

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Posted 20 June 2012 - 10:14 AM

http://www.sarna.net/wiki/Raptor_II. The Void system is what your looking for and you just need to wait till the game gets to like 3080 or so to get The Raptor II the only mech built with the system. This is not a removable part it is built into the actual structure of the mech.

#5 CoffiNail

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Posted 20 June 2012 - 10:14 AM

No, because this is not that type of sci-fi.

#6 Noth

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Posted 20 June 2012 - 10:15 AM

pretty sure that in canon being able to visably cloak is non existent or an extreme rarity. there are modules that can be used to hide yourself from radar, but there should be no straight up cloaking.

#7 Stormlight666

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Posted 20 June 2012 - 10:15 AM

Nope. That's what ECM and mountains/trees/other enemy mechs are for.

If you ever see a unit that's invisible, headshot it immediately and report it.... especially if it's on your team.

#8 GreyWolfXR

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Posted 20 June 2012 - 10:16 AM

This isn't Star Trek.

We aren't Klingons and Romulans.

This is 3049, this is the InnerSphere.

The Star League era technology if still in existence is either with the Clans out somewhere beyond the periphery, or buried in vaults on Terra guarded by Comstar. Otherwise it hasn't been invented yet.

Edited by GreyWolfXR, 20 June 2012 - 10:16 AM.


#9 Ori Klein

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Posted 20 June 2012 - 10:16 AM

You have ECM systems that render the masking of your mech's thermal, visual* and otherwise signatures from registering upon other mechs' sensory systems.




*Certain wavelengths of the spectrum; you do NOT become invisible to the naked eye.

Edited by Ori Klein, 20 June 2012 - 10:18 AM.


#10 Tano

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Posted 20 June 2012 - 10:17 AM

View PostStormlight666, on 20 June 2012 - 10:15 AM, said:

If you ever see a unit that's invisible,


Wut?

#11 Adridos

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Posted 20 June 2012 - 10:18 AM

View PostxxReloads, on 20 June 2012 - 10:12 AM, said:

should some of the smaller/faster mechs be able to cloak if so why. If not then why not.


It is a common trend in modern games just to turn invisible and go...

Posted Image

It's not in the canon and would make a poor game mechanic. :D

#12 Fl3tcher

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Posted 20 June 2012 - 10:21 AM

There is no cloak in the battletech universe, a mention is made of stealth armour in some books but it's normally portrayed by giving the mech ECM in game.

Also, I kinda think that an invisable mech would lead to camping matches ala WoT with I can see people hiding in bushes away from LRM strikes already ~.~ *sighs*

How do you hide a 10m 20tn "light" mech in a bush anyway?

#13 TripleHex

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Posted 20 June 2012 - 10:21 AM

The devs have stated that they wanted to stay as close to TT and canon rules as possible, hence no cloaking device... it's not canon. The Null Signature system is still many years away, based upon the fact that 1 real day = 1 in-game day, and the current year at time of launch is 3049. Hence, you'll have to wait approximately 10 real years for the Null signature system to be invented and mass produced.

#14 Purlana

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Posted 20 June 2012 - 10:22 AM

An lance of cloaked 40-Ton walking chickens...


OF DOOOOM!

Edited by Purlana, 20 June 2012 - 10:23 AM.


#15 xxReloads

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Posted 20 June 2012 - 10:23 AM

what if cloaking was used near base as an extra defence?

#16 Blastkowitz

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Posted 20 June 2012 - 10:23 AM

No mech I know of has ever been able to cloak. This is Mechwarrior/Battletech not Starsiege.

#17 Zerstorer Stallin

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Posted 20 June 2012 - 10:23 AM

well at least this maybe me laugh a bit.

#18 Dagger6T6

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Posted 20 June 2012 - 10:27 AM

well if an Urbanmech can wear a tophat I don't see why other mechs can't wear a cloak...

:D

#19 Volume

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Posted 20 June 2012 - 10:27 AM

It's 3049, I don't think we have cloaking devices yet. ;P

#20 8Ball-

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Posted 20 June 2012 - 10:28 AM

Thinking there was a null sig perk in one of the trees, but it only makes you appear to be shut down for 5 sec. or something like that.





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