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Public Test For Clan Content!


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#121 Sylvian Le Fabre

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Posted 11 June 2014 - 02:24 PM

http://outreachnews.net/mechlab


;) Not the game data, but you can build your configs.

Edited by Sylvian Le Fabre, 11 June 2014 - 02:25 PM.


#122 Jun Watarase

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Posted 11 June 2014 - 02:26 PM

Quick question : You are not allowed to use any clan equipment or mechs in the public test unless you have pre-ordered them, is this correct?

#123 Appogee

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Posted 11 June 2014 - 02:27 PM

What is this ongoing hype about "when The Invasion starts"...?

AFAIK, all that will happen next week is that Clan Mechs will start dropping alongside and against IS Mechs in the three existing variations of Team Deathmatch. Ie, just another 8 kinds of chassis in the ongoing team deathmatch meatgrinder.

That's not exactly "an invasion" is it. An "invasion" would require defined starting territories, moving battlefronts, etc. You know, something like what we all hope Community Warfare might one day be.

Qiaff...?

Or is there something more planned for when the Clan Packs drop?

Edited by Appogee, 11 June 2014 - 02:28 PM.


#124 Drunk Canuck

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Posted 11 June 2014 - 02:28 PM

Don't make me regret spending $210! ;)

#125 Splitpin

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Posted 11 June 2014 - 02:32 PM

Niko
Should an existing 'Public test' Client update itself or do i have to download a whole new Public Test Client ?
Because my existing Public test Client isn't patching.

#126 BARBAR0SSA

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Posted 11 June 2014 - 02:32 PM

View PostJun Watarase, on 11 June 2014 - 02:26 PM, said:

Quick question : You are not allowed to use any clan equipment or mechs in the public test unless you have pre-ordered them, is this correct?

Pre order today, play tomorrow and then ask for a refund if not happy.



View PostNikolai Lubkiewicz, on 11 June 2014 - 02:19 PM, said:

Please note thatClan Logos for in-game icons and cockpit badges may change in the near future, depending on the poll taking place. If the vote moves in favour of the changes, they will be implemented ASAP in a follow-up patch. With limited time to test changes internally before the invasion begins, our priority until then will be to address the most critical issues discovered during the test. Further changes to gameplay balance might not appear until a patch following the initial release. Thanks for your understanding!



@Niko

Does this test involve the SRM FIXES and other changes as well?! or is it purely a mech test with CURRENT issues!!!?!?!

Edited by shad0w4life, 11 June 2014 - 02:36 PM.


#127 MisterPlanetarian

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Posted 11 June 2014 - 02:33 PM

View PostRedshift2k5, on 11 June 2014 - 02:13 PM, said:

I'll be at work literally the entire time this PTS is running.

At least it gives Smurfy ample time to collect the raw data and begin setting up his 3rd party mechlab well in advance of the release on Tuesday


This. Having some time to prep builds before the 17th will let me enjoy the mechs more once they hit the servers.

#128 Soulryder

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Posted 11 June 2014 - 02:36 PM

Did PGI stop and think about letting EVERYONE test run the clan mech's? Maybe stop and realize that it might encourage us to buy into the packages or buy bigger packages?

#129 Valdemaar

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Posted 11 June 2014 - 02:37 PM

Okay, I'm not sure what alternate universe I woke up in this morning but I like it so far.

#130 Ceebz89

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Posted 11 June 2014 - 02:38 PM

YES YES YES!

#131 darkkterror

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Posted 11 June 2014 - 02:39 PM

View PostJoshua Knight, on 11 June 2014 - 02:36 PM, said:

Did PGI stop and think about letting EVERYONE test run the clan mech's? Maybe stop and realize that it might encourage us to buy into the packages or buy bigger packages?


They probably also want people to actually play IS mechs during the test so they can get any kind of hint about how IS and Clan mechs interact. If everyone could play Clan mechs then, well...everyone would probably just play Clan mechs (except for those really die hard IS guys).

#132 Deathlike

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Posted 11 June 2014 - 02:44 PM

View PostThat Guy, on 11 June 2014 - 01:59 PM, said:

is the PTS patch available for download yet? seems like some people are already DLing, but there is no patch yet for me ;)


View PostSplitpin, on 11 June 2014 - 02:32 PM, said:

Niko
Should an existing 'Public test' Client update itself or do i have to download a whole new Public Test Client ?
Because my existing Public test Client isn't patching.


It's not up yet. If the past is any indicator, expect PGI to have that stuff uploaded 3-4 hours before the everyone can get access to it.

Then again... IIRC, the last PTS had some time eaten into it because a last minute hotfix/patch had to be made at the time (which ate into 15-20 minutes of the original start time of the event).

The event should be 24 hours long IMO... not 12. Give everyone in all timezones a chance to play with.

#133 Helmer

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Posted 11 June 2014 - 02:46 PM

View Postp8ragon, on 11 June 2014 - 12:30 PM, said:

Noob question here: Will we be allowed to keep the cbills/xp that we earn during this PT? (my first public test)


The nice thing about Public tests is being able to go nuts with your CBills and MC . It's all "fake" money, so you might as well try as many builds as you can.


View PostCorbenik, on 11 June 2014 - 12:56 PM, said:

that teaser with the Timberwolf idk it looked like Blue pulse things firing fast, didnt look like a Pulse laser xD regardless looked awesome ;) @ around 0.33-0.34



By the way they look like they are single streams, I'm thinking Blue SRMs or LRMs


Cheers.

#134 Drunk Canuck

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Posted 11 June 2014 - 02:54 PM

View PostJoshua Knight, on 11 June 2014 - 02:36 PM, said:

Did PGI stop and think about letting EVERYONE test run the clan mech's? Maybe stop and realize that it might encourage us to buy into the packages or buy bigger packages?


Well, the problem with that is you would get everyone on the test server running Clan Mech's and there is no way to try and balance them against IS if everyone is running Clan tech.

#135 Domoneky

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Posted 11 June 2014 - 03:00 PM

Let the ForumWarrior QQ'ing Commence! I can't wait to play with my TimberWolf

#136 WonderSparks

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Posted 11 June 2014 - 03:02 PM

I've never tried the PTS... I'm tempted to download the client, but not sure if I want that on my hard drive since I'll probably never use it again... ;)
Somebody talk me into it!

#137 Xenon Codex

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Posted 11 June 2014 - 03:06 PM

Will the SRM fix be in this test?

#138 Sylvian Le Fabre

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Posted 11 June 2014 - 03:24 PM

I understand. Hopefully Smurfy and other Mechlabs can extract the Data ;)
An Answer about the "SRM Question" would also be nice :(

Edited by Sylvian Le Fabre, 11 June 2014 - 03:25 PM.


#139 Kageru Ikazuchi

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Posted 11 June 2014 - 03:30 PM

Thanks ... if this goes well, it will likely push the sales quite a bit.

Unfortunately, this is precisely 3am-3pm my time, on a workday (and the last time I got up that early to play MW:O, my wife wouldn't talk to me for two days ... not risking that again).

I look forward to seeing the streams after the PTS.

#140 StillRadioactive

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Posted 11 June 2014 - 03:31 PM

View PostNapes339, on 11 June 2014 - 12:20 PM, said:

FML! I'm not that interested in buying the current lineup of clan mechs but testing them out woulda have been great. Unfortunately, my boss just told me I got work outta town and I'm gonna miss this... Oh well.


You lack dedication. I live in Virginia, but I'm out of town for work. What did I do?

I brought my gaming rig all the way to Alabama. My desktop gaming rig.





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