#61
Posted 27 September 2014 - 06:34 AM
#62
Posted 27 September 2014 - 07:05 AM
Don't waste your time nitpicking the animation style. It fits with the animation style. Also, some mechs could move like that. I mean come on, the Blakists start plugging people INTO their mechs. Literally. There's even people who could make their mechs tip toe or do balle. Remember, MWO doesn't represent how mechs truly move. If anything, it's a horrible representation of what a mech's true movement capabilities are. Hands on a mech were terrifying for a reason in BattleTech lore.
That aside, i hope they get rights to do this. That'd definitely be something to watch. MOAR!
#63
Posted 19 October 2014 - 04:54 AM
I'm sorry! I have OCD or something!
Looks great, by the way. Some of it (read: A Hunchback would lose its arm if it punched a Mad Cat) wouldn't work. But overall, pretty good.
Physics of Mechwarrior Thread, to help with any canon questions you have related to physical science. Plenty of very nice folks can help you there.
Edited by DavidHurricane, 19 October 2014 - 04:57 AM.
#64
Posted 19 October 2014 - 04:33 PM
#65
Posted 19 October 2014 - 04:55 PM
cool.
#66
Posted 19 October 2014 - 05:06 PM
SirDubDub, on 19 October 2014 - 04:33 PM, said:
I would love to see the new style, but I will also state that your current flash style is amazing. I watch that video every time I wanna get pumped up for MW:O and play nothing but IS.
#67
Posted 19 October 2014 - 05:07 PM
#68
Posted 29 October 2014 - 10:39 AM
I even hatched up my own plot..
#69
Posted 30 October 2014 - 05:49 AM
I like the animation, look and feel of this piece. You did a great job selected the music. Now the hard part is getting good actors (voice talent) and good sound fx and such to go with your visuals, not to mention a good script to go with what you've started here.
My only "very small" critiques are this:
1. Keep in most part with the physics of the 'mechs, the Blackjack jumping from that height and landing without damage seemed odd to me.
2. The font seemed weird, more CGI than Anime, it didn't seem to fit with the images it was placed over.
3. That's it now go make us an awesome Mechwarrior movie.
I have donated to Kickstarter (indiegogo maybe better) and would gladly give money to a project like this (don't forget the incentives!!!).
Please do keep us updated.
#70
Posted 08 November 2014 - 09:54 AM
I have opted not to pursue other avenues of crowdfunding for the time being. This is partly due to evaluating what I can reasonably produce on a consistent time scale, and generating a fanbase willing to participate for faster updates. It is also, quite honestly, due to the frustration and uncertainty that any type of crowdfunded project bearing the battletech / mechwarrior license entails. It sucked to see six months of work go up in smoke due to legal issues, especially when the feedback was overwhelmingly and enthusiastically positive. Yes. I would rather work on the new movie all day than work a ****** minimum wage job, but at the end of the day I really just want to make cool battletech stuff for people, and if I have to do so on my own time I am fine with that.
#71
Posted 08 November 2014 - 04:13 PM
and i under stand after the harmony gold fiasco its made a lot of leagle issues for the ip
#72
Posted 18 November 2014 - 11:42 PM
#73
Posted 23 November 2014 - 12:57 PM
AODHAN45, on 18 November 2014 - 11:42 PM, said:
PGI always had the license for a mechwarrior computer game. So IGP's involvement is irrelevant. What sucks is that the IP was divvied up into differing production types. PGI/Microsoft can make games, Catalyst owns the tabletop, art, and story production, I think Disney owns the rights to he old cartoon, Paramount owns the rights to a movie (currently in development hell) and Topps owns everything. Its a gorram mess, this IP.
That said. I may be able to fund further comics through Patreon or commissions after the next film is done.
#75
Posted 24 November 2014 - 03:54 PM
Shar Wolf, on 24 November 2014 - 02:20 PM, said:
Probly in the frekin' disney vault. I'm sad that Battletech is even remotely related to disney, I tell you that company is out to take over the world.
Edited by Mech42Ace, 24 November 2014 - 03:59 PM.
#76
Posted 24 November 2014 - 08:12 PM
#77
Posted 24 November 2014 - 08:45 PM
#78
Posted 26 November 2014 - 03:25 PM
#79
Posted 24 December 2014 - 08:02 AM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users