Posted 13 June 2014 - 04:33 PM
After having my own vent thread that was rather embarrassing even before it was through. (It was fueled by inaccurate information from the Clans "What we know so far" thread, gleaned from Paul's mis-ordered words on the NGNG podcast, but that doesn't make it any less embarrassing.) Yesterday's PTS was a hell of a lot of fun.
When it comes to balance, things are a little iffy. I'm leary of the Meta vs DPS balance, for the same reason I don't like the LRM/ECM interaction. If the IS mechs are brawler types, Clans obliterate them. If the IS mechs are meta PP/FLD builds, they obliterate the clans more often than not. That said, I don't see many alternatives short of making the clans shoot nerf darts for their weapon tonnage.
Some things I would change, even if only after the 11 hour constant play, would be the torso twist range on the Dire Wolf. I don't mind that it moves like a pig, given the Medium Mech's weight in weapons, but being unable to turn the torso much, and not having maneuvering arms relegates it to the late-battlefield hunter and ranged sniper.
I would also drop the beam duration of the C-LPL, it's 6 tons, and for the two extra tons over the ERLL, it's only .2 duration less.. or roughly 15-20% quicker. Granted, it has 12.5 damage, so I wouldn't half it, but dropping it to 0.9 might make it a little more worth the weight.
I might also, though it is less important, increase the rate of LRM release for the C-LRMs. According to the XML that was posted briefly, they launch at .05s intervals, or about 1 second for an LRM20. I like that the stream effect lets it be dealt with better by AMS, compared to the heavier IS LRMs, but I don't think a single or even two AMS system(s) should be able to obliterate an entire LRM20 salvo.
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But, considering how much content they are throwing at us in one fell swoop, only a few adjustments is actually spectacular. Obviously, this will be further fleshed out in the coming weeks. The extent of the JJ/Leg Damage adjustment will weigh heavily on the balance given that they are key aspects of the Poptart meta.
(Personal Anecdote, the TBR was a godsend to me.. Tough to build with, and doesn't 100% replicate my IS builds.. but it has replaced the CPLT C1, VTR-DS, CTF-3D, and SHD-2H builds.. with equal or faster speeds and equal or commensurate armor. It is my playstyles, all in one mech.)