Battlemech 14...
#161
Posted 20 June 2012 - 05:46 PM
#162
Posted 20 June 2012 - 05:50 PM
But a new Wolfhound would still be awesome.
#163
Posted 20 June 2012 - 05:51 PM
Panther!
#164
Posted 20 June 2012 - 05:55 PM
#165
Posted 20 June 2012 - 06:01 PM
#166
Posted 20 June 2012 - 06:10 PM
Avias, on 20 June 2012 - 02:05 PM, said:
http://www.sarna.net/wiki/Locust
I'm surprised it took someone so long to mention. The Locust is my favorite 'Mech (this early on) and has been a solid workhorse throughout the IS since forever. The only thing I personally like more than the Locust is my Owens, which does not come around until 3058, and even further down the road the Locust upgrades remain machines of murder at urban warfare in their own right.
#167
Posted 20 June 2012 - 06:33 PM
#168
Posted 20 June 2012 - 06:37 PM
Light - Panther
Heavy - Victor
Assault - Cyclops
#169
Posted 20 June 2012 - 06:43 PM
#172
Posted 20 June 2012 - 06:59 PM
#173
Posted 20 June 2012 - 07:06 PM
Maluer (ast)
Daikyu (hvy)
wolfhound (lit)
#175
Posted 20 June 2012 - 07:18 PM
#177
Posted 20 June 2012 - 07:29 PM
Orion would be a cool heavy, especially as the 75 ton class is a lot of fun and there just really isn't that many to choose from that are unique - since the Flashman and Black Knight are both laser boats and the way the customization video showed hardpoints working, the Orion would allow for a whole lot more customization for users.
For assault I'm torn between the Zeus and the Mauler for the same reasons - they already look awesome and FD's redesign can only make them cooler. I'm leaning towards the Zeus as its one of my favorite FASA made artworks as well as a staple Lyran design, but the Mauler could be a lot of fun as a support mech. However we kind of got a lot of those and the more general purpose Zeus could be a nice addition to the game.
#178
Posted 20 June 2012 - 07:30 PM
#179
Posted 20 June 2012 - 08:33 PM
Light: Panther or Urbanmech
Heavy: Quickdraw or Orion
Assault: Devastator
#180
Posted 20 June 2012 - 10:35 PM
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