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7/11/3049 Forum Statistics Update (See inside for why this hasn't been updated)


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#21 Xerkics

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Posted 20 June 2012 - 01:29 PM

Good job . Keep em coming. Curious how you got the forum stats tho.

#22 Tsen Shang

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Posted 20 June 2012 - 01:33 PM

All this tells me is that 89 people have way, way, way, way, way, way, way, WAY too much time on their hands.

Also, suggestion! For the house populations, it'd be cool to see an Innersphere pie chart with house sizes corresponding to members affiliated. Thanks for the graphs and whatnot.

#23 Striker1980

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Posted 20 June 2012 - 01:34 PM

Glad to see these numbers published! Interesting stuff. (Better than my finger in the air figures anyway!)

One thing I was surprised at was the low uptake of veterans packs, I suspected there would have been a number of people getting them then upgrading, I suppose the no founders 'mech thing was the deal breaker.

#24 Hawkeye 72

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Posted 20 June 2012 - 01:37 PM

View PostTrev Firestorm, on 20 June 2012 - 01:16 PM, said:

I like the careful wording of figure 3... 24190 are male, 512 say they are female...
Yeah we know the truth :-p


ERRATIC_CHEESE says its female...


View PostSprouticus, on 20 June 2012 - 01:17 PM, said:

Keep those numbers up to date for a few days, Im curious if it tails off. It will also be interesting to see how many upgrades we get


It will definitely be monitored over the next couple weeks


View PostAlaric Wolf Kerensky, on 20 June 2012 - 01:18 PM, said:

Awesome information presentation there. Although, how did you manage to get all of those numbers?!


View PostXerkics, on 20 June 2012 - 01:29 PM, said:

Good job . Keep em coming. Curious how you got the forum stats tho.



:huh:

Edited by Hawkeye 72, 20 June 2012 - 01:37 PM.


#25 McScwizzy

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Posted 20 June 2012 - 01:38 PM

Awesome numbers! I hope they keey climbing!

#26 CptGrunt

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Posted 20 June 2012 - 01:38 PM

thanks for sharing info

#27 Easily

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Posted 20 June 2012 - 01:39 PM

Nice job man, thanks!

#28 Hawkeye 72

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Posted 20 June 2012 - 01:39 PM

View PostTsen Shang, on 20 June 2012 - 01:33 PM, said:

Also, suggestion! For the house populations, it'd be cool to see an Innersphere pie chart with house sizes corresponding to members affiliated. Thanks for the graphs and whatnot.


I first originally displayed the data this way

http://mwomercs.com/...__fromsearch__1

The new idea in the works is to impose the pie chart over a map of the Inner Sphere...You will be surprised at how close it matches...

#29 Bick

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Posted 20 June 2012 - 01:40 PM

How did the dragon come in second? I agree must be a COMSTAR fix to keep the Dragon down!!!

#30 Hawkeye 72

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Posted 20 June 2012 - 01:40 PM

View PostMcScwizzy, on 20 June 2012 - 01:38 PM, said:

Awesome numbers! I hope they keey climbing!


We hit a spike ever since the Beta announcement, and I don't see this stopping anytime soon, especially once the PR machine gets going and major gaming websites start promoting the game with reviews/previews

#31 Zack Delphirian

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Posted 20 June 2012 - 01:47 PM

View PostShadowscythe, on 20 June 2012 - 01:28 PM, said:

You forgot about the "pie chart about Procrastination" though.......


Naaaaa he will do it...Tomorrow :D

Awesome charts as always, nice to see PGI getting some money, it cannot hurt the game's development, that's for sure, and maybe even accelerate the EU servers arrival if we're lucky !


Now if we could just have a word from the 2 ACTUAL female from this forum, that would be just lovely :huh:

#32 Gozer

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Posted 20 June 2012 - 01:52 PM

WOO ! I love stats! I appreciate all the mind numbing tedium that is required to get the info for those stats too. So go team! :huh:

#33 Hawkeye 72

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Posted 20 June 2012 - 01:59 PM

View PostGozer, on 20 June 2012 - 01:52 PM, said:

WOO ! I love stats! I appreciate all the mind numbing tedium that is required to get the info for those stats too. So go team! :huh:


Appreciated. Process used to take awhile, but I am slowly automating more of it, so a majority of the time is spent more on making lovely graphs for you all rather than compiling statistics. However that is slowly become automated as well.

#34 Rhapsode

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Posted 20 June 2012 - 02:05 PM

Awesome stuff. Looks like PGI and IGP got a good down payment so they can roll out the best product possible!

I am looking forward to seeing where this takes us all in the near future.

#35 Bullet Magnet

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Posted 20 June 2012 - 02:19 PM

Can you add the Windbourne Highlanders to the mercenary corp numbers chart? We currently have 85 members on our roster.

#36 UnLimiTeD

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Posted 20 June 2012 - 02:38 PM

Nice numbers.
I like numbers, I work with them.
However, showing in the game's credits is going to be totally devaluated if you're standing there with several thousand other people.^^

#37 B B Wolfe

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Posted 20 June 2012 - 02:40 PM

Oh, man. Less than one percent? Ladies, we have to step this up.

#38 ermine

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Posted 20 June 2012 - 03:01 PM

View PostB B Wolfe, on 20 June 2012 - 02:40 PM, said:

Oh, man. Less than one percent? Ladies, we have to step this up.


Show us your autocannons. Wooo!

/Wanders off wondering why there aren't more female gamers.

Edited by ermine, 20 June 2012 - 03:01 PM.


#39 Hikaru

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Posted 20 June 2012 - 03:01 PM

The main appeal of MMO's is wish fulfillment. Your avatar = you, or your dress up doll.

Mechs don't have that, especially the less anthropomorphic ones. Mad Cats would not be popular without arms. They'd just be Catapults.

This game, even if it were a brand new IP, would never appeal to women. With only ~150K registered and the game already in beta phase, what this game needs is to appeal to more and more men who don't know the IP but who do play similar F2P arena combat/FPS games. We don't need people who play Farmville or Angry Birds. We need people who play League of Legends and Team Fortress 2.

#40 CoffiNail

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Posted 20 June 2012 - 03:18 PM

Now what if this is like MWO itself. Where the users listed are those who have only signed on to the forums. There could be a lot more of the Op:Inception founder's packs out there that we do not have statistics to.

Edited by CoffiNail, 20 June 2012 - 03:18 PM.






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